Player Matchup

Jing Wei
Jing Wei
RomoSmacksCheeks
Jing Wei
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,448 Elo+
Party 2
Janus
Janus
TheRealOne07FR
Janus
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,495 Elo+
Party 2
Ganesha
Ganesha
temp-773167
Ganesha
Level 97
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 5L
1,387 Elo+
Party 2
Team Averages
Level 104
1,422 SR
1,444 Elo+

VS

Team Averages
Level 112
1,488 SR
1,353 Elo+
Hachiman
Hachiman
Anarchy_Amaro12
Hachiman
Level 88
God Stats
6W - 8L
1,479 SR
Queue Stats
87W - 138L
1,433 Elo+
Solo
Bacchus
Bacchus
LUCIFIXcode
Bacchus
Level 91
God Stats
1W - 2L
1,687 SR
Queue Stats
10W - 28L
1,282 Elo+
Party 1
Odin
Odin
ghostblazedeath
Odin
Level 156
God Stats
2W - 4L
1,298 SR
Queue Stats
131W - 213L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 4
13,239
630
14,786
23,850
7,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 5 / 5
14,864
708
18,179
15,861
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
temp-773167
Ganesha
18
2 / 3 / 8
14,073
670
8,281
19,173
23,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
9 / 3 / 5
14,771
703
14,138
16,274
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LUCIFIXcode
Bacchus
18
5 / 6 / 11
14,226
677
12,245
21,302
22,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 13
14,604
695
21,231
23,164
13,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
10
Kills
18
18
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
9
3
5
3.83
W
Bacchus
LUCIFIXcode
Bacchus
5
6
11
1.75
L
4
10
4
0.6
L
4
5
5
1.3
W
4
2
13
5.25
L
Ganesha
temp-773167
Ganesha
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,246
Damage
47,614
58,884
Taken
60,740
35,475
Mitigated
41,481
11,795
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
14,138
8,316
0
2,455
16,274
5,031
2,565
7,829
8,445
0
74,607
W
Bacchus
LUCIFIXcode
Bacchus
12,245
880
0
2,792
21,302
22,877
84
7,246
14,056
24,399
0
L
14,786
10,746
0
4,182
23,850
7,092
651
4,636
19,214
0
48,221
L
18,179
747
0
2,241
15,861
4,948
329
4,283
11,578
78,022
0
W
21,231
2,496
0
447
23,164
13,573
342
12,342
10,822
688
68,635
L
Ganesha
temp-773167
Ganesha
8,281
419
579
4,793
19,173
23,435
406
4,767
14,406
23,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
43,601
187
Minions Killed
211
2
Camps Cleared
16
1,050,660
Distance Traveled
1,175,169
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,771
703
97
5
7
398,902
4
W
Bacchus
14,226
677
25
1
0
384,993
2
L
Jing Wei
13,239
630
73
3
1
324,287
2
L
Janus
14,864
708
111
5
1
376,084
1
W
Odin
14,604
695
89
4
9
391,274
3
L
Ganesha
14,073
670
3
0
0
350,289
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role