Player Matchup

Zeus
Zeus
 
Zeus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Optimis2050
Charybdis
Level 154
God Stats
2W - 3L
1,295 SR
Queue Stats
252W - 269L
1,431 Elo+
Solo
Bellona
Bellona
Saddielz
Bellona
Level 48
God Stats
1W - 4L
1,450 SR
Queue Stats
3W - 6L
1,365 Elo+
Solo
Mulan
Mulan
UrtenGang
Mulan
Level 49
God Stats
7W - 1L
1,950 SR
Queue Stats
123W - 76L
1,618 Elo+
Solo
Loki
Loki
hosseinmlk
Loki
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 18L
1,092 Elo+
Solo
Team Averages
Level 69
1,539 SR
1,401 Elo+

VS

Team Averages
Level 63
1,594 SR
1,444 Elo+
Geb
Geb
Al_Riot86
Geb
Level 54
God Stats
4W - 8L
1,519 SR
Queue Stats
84W - 120L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
KrantzGlorioso
Gilgamesh
Level 39
God Stats
7W - 7L
1,545 SR
Queue Stats
45W - 60L
1,495 Elo+
Solo
Neith
Neith
RedRiotWP
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,347 Elo+
Party 1
Fenrir
Fenrir
Wenobi
Fenrir
Level 111
God Stats
16W - 10L
1,606 SR
Queue Stats
112W - 106L
1,513 Elo+
Solo
Kukulkan
Kukulkan
xnoticx
Kukulkan
Level 85
God Stats
2W - 1L
1,797 SR
Queue Stats
84W - 76L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 0
5,805
581
5,550
3,835
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Optimis2050
Charybdis
10
0 / 2 / 3
5,602
560
2,842
6,432
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Saddielz
Bellona
10
5 / 0 / 1
6,756
676
4,685
3,921
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
UrtenGang
Mulan
10
3 / 2 / 1
6,116
612
5,302
7,627
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 4
5,701
570
1,993
2,981
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,739
474
1,935
8,554
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
KrantzGlorioso
Gilgamesh
4
0 / 3 / 0
3,917
392
848
3,107
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
RedRiotWP
Neith
8
2 / 1 / 2
4,837
484
4,419
4,302
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Wenobi
Fenrir
9
1 / 2 / 1
5,262
526
2,490
8,283
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
xnoticx
Kukulkan
9
2 / 1 / 0
5,147
515
2,448
4,066
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
6
6
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
0
0.5
L
1
4
2
0.5
L
Gilgamesh
KrantzGlorioso
Gilgamesh
0
3
0
0
W
Charybdis
Optimis2050
Charybdis
0
2
3
0.75
L
Neith
RedRiotWP
Neith
2
1
2
3
W
Bellona
Saddielz
Bellona
5
0
1
5.5
W
Mulan
UrtenGang
Mulan
3
2
1
1.75
L
Fenrir
Wenobi
Fenrir
1
2
1
0.75
W
2
0
4
4
L
Kukulkan
xnoticx
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
12,140
24,796
Taken
28,312
10,790
Mitigated
10,699
9,800
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,550
546
0
750
3,835
1,102
479
1,618
2,041
34,937
0
L
1,935
657
139
1,223
8,554
3,907
0
768
7,786
6,109
0
L
Gilgamesh
KrantzGlorioso
Gilgamesh
848
94
0
382
3,107
1,193
0
0
3,105
0
8,687
W
Charybdis
Optimis2050
Charybdis
2,842
1,287
0
2,701
6,432
1,795
0
958
5,430
0
30,712
L
Neith
RedRiotWP
Neith
4,419
1,574
0
560
4,302
1,482
0
576
3,726
0
16,214
W
Bellona
Saddielz
Bellona
4,685
2,571
0
2,230
3,921
3,288
764
0
3,921
0
29,797
W
Mulan
UrtenGang
Mulan
5,302
1,893
0
2,671
7,627
3,852
0
1,310
6,287
0
26,706
L
Fenrir
Wenobi
Fenrir
2,490
441
0
2,981
8,283
2,689
0
1,140
7,143
0
27,433
W
1,993
421
0
1,448
2,981
753
0
247
2,734
0
18,566
L
Kukulkan
xnoticx
Kukulkan
2,448
253
0
192
4,066
1,428
0
3,066
1,000
22,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
23,902
293
Minions Killed
162
0
Camps Cleared
0
971,648
Distance Traveled
803,567
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,805
581
68
7
0
181,224
2
L
Geb
4,739
474
11
1
0
169,036
1
L
Gilgamesh
3,917
392
13
1
0
69,972
0
W
Charybdis
5,602
560
57
6
0
155,567
2
L
Neith
4,837
484
29
3
0
183,038
2
W
Bellona
6,756
676
85
9
0
210,123
1
W
Mulan
6,116
612
39
4
0
200,724
1
L
Fenrir
5,262
526
59
6
0
192,288
2
W
Loki
5,701
570
44
4
0
224,010
0
L
Kukulkan
5,147
515
50
5
0
189,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role