Player Matchup

Anhur
Anhur
Bodied ThenSome
Anhur
Level 69
God Stats
0W - 2L
1,671 SR
Queue Stats
83W - 105L
1,414 Elo+
Solo
Da Ji
Da Ji
CptRedBearDz
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noxinyoface
Morgan Le Fay
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,569 Elo+
Party 2
Bacchus
Bacchus
Stay Gutta
Bacchus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 63L
1,366 Elo+
Party 2
Nike
Nike
nrwizard13
Nike
Level 155
God Stats
3W - 5L
1,155 SR
Queue Stats
454W - 475L
1,417 Elo+
Solo
Team Averages
Level 98
1,465 SR
1,415 Elo+

VS

Team Averages
Level 120
1,403 SR
1,441 Elo+
Anubis
Anubis
SloppyBull6705
Anubis
Level 43
God Stats
1W - 1L
1,297 SR
Queue Stats
11W - 12L
1,450 Elo+
Solo
Bellona
Bellona
WaTTsEMG
Bellona
Level 160
God Stats
6W - 8L
1,698 SR
Queue Stats
440W - 489L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
WaTTsHole
Heimdallr
Level 160
God Stats
6W - 3L
1,396 SR
Queue Stats
509W - 539L
1,433 Elo+
Party 1
Bastet
Bastet
aztecwarrior9511
Bastet
Level 133
God Stats
4W - 4L
1,254 SR
Queue Stats
318W - 354L
1,437 Elo+
Solo
Ares
Ares
vinnyman
Ares
Level 105
God Stats
3W - 2L
1,370 SR
Queue Stats
42W - 44L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 4
9,025
820
8,281
11,957
3,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 5
8,445
768
6,462
10,023
8,178
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Noxinyoface
Morgan Le Fay
17
4 / 4 / 4
9,568
870
12,188
11,048
3,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Stay Gutta
Bacchus
14
0 / 6 / 10
7,853
714
5,479
11,375
11,671
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 7
7,924
720
8,311
14,762
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 21
10,054
914
16,725
12,281
7,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
WaTTsEMG
Bellona
16
5 / 3 / 21
9,736
885
8,477
13,683
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
WaTTsHole
Heimdallr
15
4 / 2 / 20
9,517
865
9,736
7,348
4,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 11
9,253
841
7,919
8,953
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
16
9 / 3 / 13
10,104
919
9,249
13,050
14,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
116
12
Kills
30
30
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
L
2
6
5
0.75
L
Morgan Le Fay
Noxinyoface
Morgan Le Fay
4
4
4
1.5
W
6
3
21
5.5
L
Bacchus
Stay Gutta
Bacchus
0
6
10
0.83
W
Bellona
WaTTsEMG
Bellona
5
3
21
5.17
W
Heimdallr
WaTTsHole
Heimdallr
4
2
20
7
W
6
2
11
5.75
L
1
6
7
0.75
W
Ares
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
52,106
59,165
Taken
55,315
39,957
Mitigated
46,286
11,390
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,281
1,687
350
967
11,957
3,471
60
5,159
6,703
0
15,841
L
6,462
830
226
1,263
10,023
8,178
0
4,542
5,405
0
12,747
L
Morgan Le Fay
Noxinyoface
Morgan Le Fay
12,188
1,433
936
3,052
11,048
3,579
0
5,103
5,754
25,372
0
W
16,725
821
2,266
6,660
12,281
7,102
1,251
4,461
7,652
33,912
0
L
Bacchus
Stay Gutta
Bacchus
5,479
397
1,052
1,171
11,375
11,671
0
7,526
3,795
11,961
0
W
Bellona
WaTTsEMG
Bellona
8,477
2,058
0
840
13,683
11,496
470
4,887
8,625
0
15,585
W
Heimdallr
WaTTsHole
Heimdallr
9,736
3,749
1,780
1,214
7,348
4,187
1,607
1,561
5,549
0
20,000
W
7,919
2,001
1,933
3,581
8,953
8,620
688
2,679
6,236
0
14,012
L
8,311
406
360
2,013
14,762
13,058
0
3,644
10,904
0
16,842
W
Ares
9,249
339
853
2,318
13,050
14,881
522
4,079
8,875
13,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
48,664
90
Minions Killed
104
0
Camps Cleared
0
1,026,801
Distance Traveled
1,113,324
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,025
820
30
3
0
205,007
0
L
Da Ji
8,445
768
9
1
0
209,222
0
L
Morgan Le Fay
9,568
870
27
2
0
188,185
2
W
Anubis
10,054
914
37
3
0
197,203
1
L
Bacchus
7,853
714
8
1
0
198,678
3
W
Bellona
9,736
885
15
1
0
241,975
0
W
Heimdallr
9,517
865
35
3
0
202,057
1
W
Bastet
9,253
841
10
1
0
259,487
0
L
Nike
7,924
720
16
1
0
225,709
0
W
Ares
10,104
919
7
1
0
212,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role