Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Compy Lock
Chernobog
Level 123
God Stats
12W - 6L
1,876 SR
Queue Stats
646W - 613L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
MASH3735
Sun Wukong
Level 126
God Stats
1W - 1L
1,307 SR
Queue Stats
53W - 45L
1,533 Elo+
Solo
Xing Tian
Xing Tian
MidwayChill
Xing Tian
Level 76
God Stats
11W - 5L
1,504 SR
Queue Stats
475W - 429L
1,476 Elo+
Party 2
Raijin
Raijin
Warwizard23
Raijin
Level 159
God Stats
3W - 2L
1,492 SR
Queue Stats
273W - 296L
1,453 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,497 Elo+

VS

Team Averages
Level 118
1,382 SR
1,465 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
F-Gangsta187
Merlin
Level 114
God Stats
17W - 19L
1,301 SR
Queue Stats
1,125W - 1,154L
1,462 Elo+
Solo
Freya
Freya
MoreMorphine
Freya
Level 109
God Stats
1W - 3L
1,299 SR
Queue Stats
375W - 357L
1,442 Elo+
Party 1
Ravana
Ravana
SwimminglySolo
Ravana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 218L
1,461 Elo+
Party 1
Bacchus
Bacchus
illwill313901
Bacchus
Level 154
God Stats
1W - 4L
1,312 SR
Queue Stats
162W - 178L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
11 / 5 / 11
10,782
899
13,217
16,818
19,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
Compy Lock
Chernobog
18
7 / 2 / 15
10,191
849
15,830
10,645
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MASH3735
Sun Wukong
16
3 / 2 / 21
9,501
792
8,881
11,008
16,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
MidwayChill
Xing Tian
16
5 / 4 / 19
10,348
862
8,315
17,709
24,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
13
1 / 4 / 11
8,336
695
5,344
7,244
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
5 / 5 / 4
8,773
731
9,632
8,794
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
5 / 5 / 4
9,620
802
17,048
10,953
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 3
7,539
628
5,589
10,742
4,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 7
8,207
684
4,359
10,552
6,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
16
3 / 6 / 7
9,529
794
7,140
15,387
12,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
27
Kills
17
17
Deaths
27
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
5
11
3.3
L
Yu Huang
 
Yu Huang
5
5
4
1.4
W
Chernobog
Compy Lock
Chernobog
7
2
15
7.25
L
Merlin
5
5
4
1.4
W
Sun Wukong
MASH3735
Sun Wukong
3
2
21
6.75
W
Xing Tian
MidwayChill
Xing Tian
5
4
19
3.63
L
2
7
3
0.5
L
2
4
7
1.38
W
Raijin
1
4
11
1.63
L
Bacchus
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,587
Damage
43,768
63,424
Taken
56,428
68,426
Mitigated
31,276
20,690
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,217
1,756
3,319
4,246
16,818
19,156
353
10,612
6,206
6,442
16,542
L
Yu Huang
 
Yu Huang
9,632
783
1,086
334
8,794
3,879
0
2,437
6,313
20,123
0
W
Chernobog
Compy Lock
Chernobog
15,830
7,905
700
3,075
10,645
5,790
3,387
9,056
1,589
0
34,626
L
Merlin
17,048
569
650
1,879
10,953
4,514
312
3,363
7,558
35,354
0
W
Sun Wukong
MASH3735
Sun Wukong
8,881
2,086
1,127
2,728
11,008
16,162
1,804
6,951
4,057
0
19,067
W
Xing Tian
MidwayChill
Xing Tian
8,315
1,100
1,192
1,830
17,709
24,161
525
7,243
10,466
14,655
0
L
5,589
1,913
978
1,338
10,742
4,076
180
3,668
6,972
10,733
0
L
4,359
1,514
1,536
945
10,552
6,799
235
3,019
7,385
0
9,776
W
Raijin
5,344
81
1,286
1,187
7,244
3,157
425
5,547
1,697
14,335
0
L
Bacchus
7,140
645
598
2,577
15,387
12,008
0
3,257
11,790
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
43,668
104
Minions Killed
100
0
Camps Cleared
0
995,331
Distance Traveled
947,311
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,782
899
18
2
0
194,693
0
L
Yu Huang
8,773
731
17
1
0
184,871
0
W
Chernobog
10,191
849
44
4
0
193,860
0
L
Merlin
9,620
802
43
4
0
186,241
4
W
Sun Wukong
9,501
792
12
1
0
225,778
1
W
Xing Tian
10,348
862
13
1
0
208,191
0
L
Freya
7,539
628
15
1
0
165,631
3
L
Ravana
8,207
684
9
1
0
214,746
0
W
Raijin
8,336
695
17
1
0
172,809
2
L
Bacchus
9,529
794
16
1
0
195,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role