Player Matchup

Jormungandr
Jormungandr
ROFLMEOW
Jormungandr
Level 159
God Stats
8W - 3L
1,767 SR
Queue Stats
97W - 100L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
Riivkah
Aphrodite
Level 93
God Stats
3W - 3L
1,404 SR
Queue Stats
17W - 26L
1,407 Elo+
Party 2
Cliodhna
Cliodhna
ShadowPidgey91
Cliodhna
Level 116
God Stats
19W - 14L
1,562 SR
Queue Stats
190W - 215L
1,478 Elo+
Party 1
Yemoja
Yemoja
TheJohnBonPony
Yemoja
Level 136
God Stats
8W - 4L
1,623 SR
Queue Stats
472W - 496L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
Thrillem
Heimdallr
Level 160
God Stats
12W - 11L
1,548 SR
Queue Stats
228W - 143L
1,677 Elo+
Party 2
Team Averages
Level 133
1,581 SR
1,523 Elo+

VS

Team Averages
Level 85
1,552 SR
1,489 Elo+
Nu Wa
Nu Wa
DahyunFromTwice
Nu Wa
Level 129
God Stats
3W - 4L
1,482 SR
Queue Stats
29W - 21L
1,578 Elo+
Solo
Amaterasu
Amaterasu
JoeyTwoHands69
Amaterasu
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 24L
1,456 Elo+
Party 3
Chang'e
Chang'e
NotYourCuteKitty
Chang'e
Level 40
God Stats
0W - 2L
1,737 SR
Queue Stats
13W - 29L
1,349 Elo+
Solo
Cliodhna
Cliodhna
Spaceinvader2212
Cliodhna
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 237L
1,590 Elo+
Party 3
Izanami
Izanami
Umyy
Izanami
Level 99
God Stats
3W - 5L
1,542 SR
Queue Stats
57W - 68L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ROFLMEOW
Jormungandr
20
6 / 9 / 8
17,794
539
31,260
45,803
51,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Aphrodite
Riivkah
Aphrodite
20
2 / 6 / 12
16,533
501
11,125
22,569
13,993
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
20
5 / 8 / 9
18,387
557
19,363
28,167
11,393
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 10
19,536
592
10,864
37,538
61,738
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Thrillem
Heimdallr
20
11 / 7 / 8
19,521
592
40,511
33,209
13,766
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 11
18,527
561
45,968
16,411
5,825
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
JoeyTwoHands69
Amaterasu
20
7 / 5 / 7
14,651
444
21,017
42,743
35,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 7 / 9
13,314
403
7,052
36,803
31,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 10 / 14
16,810
509
43,893
39,985
27,253
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Umyy
Izanami
7
0 / 4 / 0
9,375
284
1,204
6,029
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
71
29
Kills
30
31
Deaths
30
47
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
4
11
3.38
L
Amaterasu
JoeyTwoHands69
Amaterasu
7
5
7
2.1
L
3
7
9
1.07
W
Jormungandr
ROFLMEOW
Jormungandr
6
9
8
1.11
W
Aphrodite
Riivkah
Aphrodite
2
6
12
1.33
W
Cliodhna
5
8
9
1.19
L
12
10
14
1.9
W
5
1
10
10
W
Heimdallr
Thrillem
Heimdallr
11
7
8
2.14
L
Izanami
Umyy
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,123
Damage
119,134
167,286
Taken
141,971
152,085
Mitigated
100,804
67,872
Healing
42,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
45,968
7,503
0
1,462
16,411
5,825
2,339
6,896
9,515
192,201
0
L
Amaterasu
JoeyTwoHands69
Amaterasu
21,017
5,577
268
15,468
42,743
35,307
293
15,835
26,908
0
82,271
L
7,052
963
4,015
6,044
36,803
31,736
416
16,540
20,263
27,184
0
W
Jormungandr
ROFLMEOW
Jormungandr
31,260
8,786
0
4,854
45,803
51,195
1,667
18,690
26,331
115,806
0
W
Aphrodite
Riivkah
Aphrodite
11,125
2,692
9,815
11,607
22,569
13,993
2,436
8,888
13,552
88,868
0
W
Cliodhna
19,363
1,534
0
10,235
28,167
11,393
3,493
9,004
18,910
0
171,549
L
43,893
7,677
0
14,758
39,985
27,253
569
14,632
25,353
0
156,094
W
10,864
1,157
9,147
11,369
37,538
61,738
2,144
14,083
23,174
82,571
5,164
W
Heimdallr
Thrillem
Heimdallr
40,511
27,043
0
10,845
33,209
13,766
5,948
10,296
22,716
0
192,042
L
Izanami
Umyy
Izanami
1,204
614
0
900
6,029
683
0
166
5,863
0
17,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,771
Gold Earned
72,677
855
Minions Killed
629
0
Camps Cleared
0
2,974,394
Distance Traveled
2,491,921
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
18,527
561
275
8
0
614,635
7
L
Amaterasu
14,651
444
133
4
0
592,235
6
L
Chang'e
13,314
403
38
1
0
558,963
5
W
Jormungandr
17,794
539
150
5
0
516,914
2
W
Aphrodite
16,533
501
153
5
0
596,698
8
W
Cliodhna
18,387
557
227
7
0
717,162
1
L
Cliodhna
16,810
509
143
4
0
591,455
12
W
Yemoja
19,536
592
95
3
0
624,723
5
W
Heimdallr
19,521
592
230
7
0
518,897
5
L
Izanami
9,375
284
40
1
0
134,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role