Player Matchup

Ravana
Ravana
B0bertzz
Ravana
Level 147
God Stats
0W - 1L
1,651 SR
Queue Stats
21W - 20L
1,149 Elo+
Solo
Vulcan
Vulcan
FrostMiester47
Vulcan
Level 129
God Stats
3W - 3L
2,004 SR
Queue Stats
66W - 53L
1,637 Elo+
Solo
Terra
Terra
Rusty Spigot
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,375 Elo+
Solo
Team Averages
Level 141
1,718 SR
1,387 Elo+

VS

Team Averages
Level 152
1,608 SR
1,627 Elo+
Ne Zha
Ne Zha
Mikescreamo
Ne Zha
Level 160
God Stats
29W - 11L
1,841 SR
Queue Stats
285W - 239L
1,751 Elo+
Solo
Vulcan
Vulcan
XxskiDmaRKxX360
Vulcan
Level 136
God Stats
7W - 3L
1,529 SR
Queue Stats
56W - 55L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
xZ 1NSAN1TY Zx
Ao Kuang
Level 160
God Stats
10W - 11L
1,454 SR
Queue Stats
632W - 510L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
B0bertzz
Ravana
16
6 / 2 / 2
11,529
721
13,920
20,356
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 7
10,462
654
9,374
13,439
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 7
10,406
650
8,394
25,003
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
4 / 3 / 7
11,497
719
18,152
16,697
7,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 3 / 6
11,014
688
18,896
10,114
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
5 / 2 / 7
11,724
733
12,715
17,161
14,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
8
Kills
13
13
Deaths
8
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
B0bertzz
Ravana
6
2
2
3.5
L
1
5
7
0.9
W
Ne Zha
4
3
7
2.5
L
1
6
7
0.75
W
4
3
6
2.33
W
Ao Kuang
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,688
Damage
49,763
58,798
Taken
43,972
35,708
Mitigated
25,955
14,413
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
B0bertzz
Ravana
13,920
2,845
0
4,315
20,356
10,647
666
10,603
9,753
0
40,403
L
9,374
1,600
75
1,771
13,439
4,338
333
5,051
8,388
41,659
0
W
Ne Zha
18,152
5,720
0
7,199
16,697
7,119
843
7,693
8,710
0
53,077
L
8,394
2,293
1,943
6,309
25,003
20,723
186
15,146
9,857
20,699
0
W
18,896
6,614
0
499
10,114
3,896
502
4,595
5,318
53,670
0
W
Ao Kuang
12,715
3,662
185
7,425
17,161
14,940
1,226
5,847
10,818
31,398
3,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
34,235
143
Minions Killed
171
6
Camps Cleared
8
789,834
Distance Traveled
869,182
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,529
721
52
3
4
264,096
5
L
Vulcan
10,462
654
76
5
1
247,675
0
W
Ne Zha
11,497
719
62
4
3
299,950
3
L
Terra
10,406
650
15
1
1
278,063
3
W
Vulcan
11,014
688
61
4
2
302,746
2
W
Ao Kuang
11,724
733
48
3
3
266,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role