Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Cassamere
Artemis
Level 109
God Stats
21W - 7L
1,466 SR
Queue Stats
440W - 465L
1,450 Elo+
Solo
Ganesha
Ganesha
Lucas_silva6996
Ganesha
Level 89
God Stats
1W - 1L
1,714 SR
Queue Stats
177W - 199L
1,478 Elo+
Solo
Merlin
Merlin
XxDawKin18xX
Merlin
Level 113
God Stats
2W - 7L
1,695 SR
Queue Stats
434W - 495L
1,439 Elo+
Party 1
Guan Yu
Guan Yu
cklood14
Guan Yu
Level 102
God Stats
13W - 13L
1,357 SR
Queue Stats
223W - 213L
1,426 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,459 Elo+

VS

Team Averages
Level 114
1,364 SR
1,520 Elo+
Bacchus
Bacchus
DRAGON BABY ROX
Bacchus
Level 63
God Stats
1W - 2L
1,127 SR
Queue Stats
7W - 7L
1,438 Elo+
Party 2
Chaac
Chaac
GIANT TeDDies
Chaac
Level 122
God Stats
3W - 5L
1,410 SR
Queue Stats
22W - 18L
1,632 Elo+
Party 2
Chiron
Chiron
Scraggzz
Chiron
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ShrillBrute3271
Cliodhna
Level 129
God Stats
5W - 4L
1,285 SR
Queue Stats
92W - 77L
1,537 Elo+
Solo
Agni
Agni
VG Tornado0
Agni
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 96L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 5 / 2
7,293
456
5,704
12,176
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Cassamere
Artemis
13
1 / 4 / 0
7,862
491
8,448
10,986
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
6,922
433
3,663
11,576
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
12
1 / 2 / 0
7,319
457
5,168
6,683
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
cklood14
Guan Yu
14
4 / 4 / 0
8,500
531
10,106
14,786
10,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,759
485
3,244
11,146
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 4 / 1
8,972
561
12,153
19,266
10,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Scraggzz
Chiron
14
3 / 1 / 1
8,599
537
6,768
9,571
3,012
Cliodhna
16
4 / 0 / 5
9,332
583
10,114
10,935
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 4
8,555
535
8,155
6,142
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
17
17
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
2
0.2
L
Artemis
Cassamere
Artemis
1
4
0
0.25
W
1
0
8
5
W
8
4
1
2.13
L
0
2
1
0.25
W
Chiron
Scraggzz
Chiron
3
1
1
3.5
W
Cliodhna
4
0
5
6.5
W
1
1
4
3
L
Merlin
1
2
0
0.5
L
Guan Yu
cklood14
Guan Yu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
40,434
56,207
Taken
57,060
27,661
Mitigated
28,409
17,199
Healing
21,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,704
589
185
4,247
12,176
3,615
476
1,754
10,422
0
48,316
L
Artemis
Cassamere
Artemis
8,448
2,055
0
3,889
10,986
3,134
2,294
552
10,434
0
51,850
W
3,244
438
0
3,011
11,146
9,471
90
2,432
8,714
12,712
0
W
12,153
2,409
0
5,684
19,266
10,241
520
2,015
17,251
0
50,358
L
3,663
513
136
3,051
11,576
8,100
0
2,813
8,763
24,110
0
W
Chiron
Scraggzz
Chiron
6,768
1,531
542
4,331
9,571
3,012
1,098
900
8,671
0
54,356
W
Cliodhna
10,114
1,243
0
5,821
10,935
3,872
78
1,698
9,237
0
72,622
W
8,155
604
0
2,302
6,142
1,813
66
1,786
4,356
56,442
0
L
Merlin
5,168
391
76
2,191
6,683
2,262
0
2,861
3,822
46,779
0
L
Guan Yu
cklood14
Guan Yu
10,106
2,404
354
3,070
14,786
10,550
590
3,419
11,367
0
45,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
43,217
390
Minions Killed
440
0
Camps Cleared
0
1,400,544
Distance Traveled
1,551,682
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,293
456
84
5
0
320,934
0
L
Artemis
7,862
491
94
6
0
265,181
5
W
Bacchus
7,759
485
20
1
0
322,460
10
W
Chaac
8,972
561
89
6
0
296,240
5
L
Ganesha
6,922
433
32
2
0
299,730
3
W
Chiron
8,599
537
104
7
0
265,734
4
W
Cliodhna
9,332
583
115
7
0
360,478
0
W
Agni
8,555
535
112
7
0
306,770
4
L
Merlin
7,319
457
91
6
0
249,112
0
L
Guan Yu
8,500
531
89
6
0
265,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role