Player Matchup

Achilles
Achilles
CANTI11
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,279 Elo+
Party 1
Discordia
Discordia
PepitoChistes
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,176 Elo+
Party 1
Ullr
Ullr
ego felix
Ullr
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 8L
1,292 Elo+
Party 1
Team Averages
Level 40
1,427 SR
1,249 Elo+

VS

Team Averages
Level 95
1,409 SR
1,505 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 143
God Stats
324W - 570L
1,353 SR
Queue Stats
327W - 576L
1,281 Elo+
Solo
Sobek
Sobek
gibblegabble
Sobek
Level 125
God Stats
2W - 2L
1,386 SR
Queue Stats
101W - 87L
1,725 Elo+
Party 2
Anhur
Anhur
kofgod
Anhur
Level 16
God Stats
3W - 4L
1,487 SR
Queue Stats
28W - 32L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CANTI11
Achilles
18
1 / 2 / 1
12,320
587
11,004
21,291
31,493
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
PepitoChistes
Discordia
16
1 / 4 / 1
11,685
556
19,185
12,265
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
16
0 / 4 / 2
11,636
554
5,757
10,166
3,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
17
1 / 0 / 5
12,631
601
8,745
10,561
7,271
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 1 / 6
14,709
700
15,120
22,901
40,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
kofgod
Anhur
18
5 / 1 / 4
13,565
646
8,536
12,296
6,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOXG30
Baron Samedi
1
0
5
3.5
L
Achilles
CANTI11
Achilles
1
2
1
0.75
L
Discordia
PepitoChistes
Discordia
1
4
1
0.38
L
Ullr
0
4
2
0.25
W
4
1
6
7
W
Anhur
kofgod
Anhur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
32,401
43,722
Taken
45,758
39,373
Mitigated
54,045
2,580
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOXG30
Baron Samedi
8,745
147
2,558
2,537
10,561
7,271
585
5,822
4,739
49,604
0
L
Achilles
CANTI11
Achilles
11,004
1,244
0
496
21,291
31,493
0
10,734
10,557
0
48,076
L
Discordia
PepitoChistes
Discordia
19,185
234
24
883
12,265
4,480
0
7,565
4,700
53,029
0
L
Ullr
5,757
2,911
0
1,177
10,166
3,400
0
6,428
3,738
0
37,755
W
15,120
905
0
9,489
22,901
40,295
193
7,242
15,659
46,660
0
W
Anhur
kofgod
Anhur
8,536
5,417
0
5,070
12,296
6,479
2,134
6,582
5,714
0
55,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
40,905
201
Minions Killed
237
5
Camps Cleared
11
1,126,249
Distance Traveled
1,157,522
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,631
601
95
5
0
397,907
0
L
Achilles
12,320
587
69
3
1
435,359
0
L
Discordia
11,685
556
71
3
4
378,995
6
L
Ullr
11,636
554
61
3
0
311,895
4
W
Sobek
14,709
700
48
2
1
407,106
7
W
Anhur
13,565
646
94
4
10
352,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role