Player Matchup

Gilgamesh
Gilgamesh
BmoreRaven
Gilgamesh
Level 117
God Stats
11W - 12L
1,593 SR
Queue Stats
470W - 500L
1,506 Elo+
Solo
Fenrir
Fenrir
Cate Upton
Fenrir
Level 67
God Stats
0W - 1L
1,817 SR
Queue Stats
19W - 17L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
The Quakith
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,490 Elo+
Party 2
Agni
Agni
nixima297
Agni
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,540 Elo+
Solo
Charybdis
Charybdis
xHyung
Charybdis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,524 Elo+
Solo
Team Averages
Level 50
1,582 SR
1,522 Elo+

VS

Team Averages
Level 131
1,439 SR
1,557 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Davey0wnz
Tsukuyomi
Level 131
God Stats
7W - 1L
1,829 SR
Queue Stats
112W - 85L
1,633 Elo+
Solo
Achilles
Achilles
IceColdFlames52
Achilles
Level 125
God Stats
5W - 8L
1,283 SR
Queue Stats
397W - 392L
1,546 Elo+
Party 1
Ullr
Ullr
xDeadKingHadesx
Ullr
Level 160
God Stats
3W - 1L
1,257 SR
Queue Stats
173W - 184L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXdl0olbXx
Morgan Le Fay
Level 156
God Stats
21W - 31L
1,326 SR
Queue Stats
896W - 983L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BmoreRaven
Gilgamesh
15
4 / 7 / 11
9,626
740
11,429
23,067
11,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Cate Upton
Fenrir
14
5 / 9 / 11
9,277
714
10,117
16,989
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
The Quakith
Zhong Kui
18
7 / 6 / 10
11,122
856
18,782
16,906
9,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
15
3 / 6 / 14
9,612
739
10,854
8,997
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xHyung
Charybdis
16
1 / 4 / 16
9,230
710
6,836
11,345
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 5 / 19
9,281
714
11,714
7,979
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Davey0wnz
Tsukuyomi
20
15 / 2 / 11
12,872
990
23,280
13,625
6,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
17
8 / 5 / 16
11,264
866
10,750
25,301
20,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 3 / 16
10,825
833
9,861
12,056
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
xXdl0olbXx
Morgan Le Fay
15
2 / 5 / 21
9,715
747
12,340
9,493
4,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
115
20
Kills
32
32
Deaths
20
62
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
5
19
2.1
L
Gilgamesh
BmoreRaven
Gilgamesh
4
7
11
1.36
L
Fenrir
Cate Upton
Fenrir
5
9
11
1.17
W
Tsukuyomi
Davey0wnz
Tsukuyomi
15
2
11
10.25
W
Achilles
8
5
16
3.2
L
Zhong Kui
The Quakith
Zhong Kui
7
6
10
2
L
Agni
3
6
14
1.67
W
6
3
16
4.67
L
Charybdis
xHyung
Charybdis
1
4
16
2.25
W
Morgan Le Fay
xXdl0olbXx
Morgan Le Fay
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,018
Damage
67,945
77,304
Taken
68,454
34,405
Mitigated
37,993
19,871
Healing
22,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,714
2,557
864
518
7,979
2,692
913
2,494
5,436
19,951
0
L
Gilgamesh
BmoreRaven
Gilgamesh
11,429
2,080
904
4,294
23,067
11,516
163
6,726
15,937
0
21,568
L
Fenrir
Cate Upton
Fenrir
10,117
1,995
540
1,799
16,989
7,213
0
6,883
9,806
0
13,903
W
Tsukuyomi
Davey0wnz
Tsukuyomi
23,280
7,207
2,391
3,888
13,625
6,147
1,879
7,080
6,466
0
47,501
W
Achilles
10,750
2,247
1,413
5,958
25,301
20,275
703
10,946
14,144
0
19,723
L
Zhong Kui
The Quakith
Zhong Kui
18,782
895
1,399
5,346
16,906
9,595
1,328
3,800
12,804
38,171
0
L
Agni
10,854
758
1,027
651
8,997
2,540
308
2,560
6,327
27,082
0
W
9,861
3,787
1,962
2,755
12,056
4,691
1,482
4,989
6,986
0
21,128
L
Charybdis
xHyung
Charybdis
6,836
3,018
1,188
2,723
11,345
3,541
1,431
2,809
8,376
0
24,415
W
Morgan Le Fay
xXdl0olbXx
Morgan Le Fay
12,340
845
1,861
1,265
9,493
4,188
265
4,127
5,301
22,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,867
Gold Earned
53,957
143
Minions Killed
130
0
Camps Cleared
0
1,035,775
Distance Traveled
1,250,033
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,281
714
16
1
0
224,515
0
L
Gilgamesh
9,626
740
17
1
0
226,258
0
L
Fenrir
9,277
714
10
1
0
198,106
0
W
Tsukuyomi
12,872
990
48
4
0
309,702
3
W
Achilles
11,264
866
11
1
0
242,668
1
L
Zhong Kui
11,122
856
53
4
0
185,882
2
L
Agni
9,612
739
29
2
0
220,996
3
W
Ullr
10,825
833
33
3
0
259,399
0
L
Charybdis
9,230
710
34
3
0
204,533
4
W
Morgan Le Fay
9,715
747
22
2
0
213,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role