Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
CrimsonBloodMage
Susano
Level 127
God Stats
14W - 15L
1,447 SR
Queue Stats
395W - 408L
1,578 Elo+
Solo
Cerberus
Cerberus
Skeethh
Cerberus
Level 23
God Stats
2W - 12L
1,245 SR
Queue Stats
8W - 43L
908 Elo+
Party 2
Team Averages
Level 78
1,397 SR
1,329 Elo+

VS

Team Averages
Level 110
1,721 SR
1,666 Elo+
Bastet
Bastet
FootxLover
Bastet
Level 61
God Stats
3W - 1L
1,679 SR
Queue Stats
11W - 11L
1,626 Elo+
Party 1
Janus
Janus
OffsetPaladin
Janus
Level 160
God Stats
27W - 9L
1,764 SR
Queue Stats
97W - 56L
1,691 Elo+
Party 1
Terra
Terra
ShellShadow
Terra
Level 108
God Stats
24W - 7L
1,719 SR
Queue Stats
74W - 52L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 7 / 1
5,554
617
2,181
9,919
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 1
6,368
708
6,743
8,332
2,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Skeethh
Cerberus
9
0 / 3 / 1
6,145
683
1,614
10,060
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FootxLover
Bastet
11
5 / 2 / 5
7,717
857
6,587
8,631
3,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
6 / 0 / 6
7,935
882
13,316
7,093
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 9
7,676
853
4,358
9,305
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
1
0.07
L
1
2
1
0.75
W
Bastet
FootxLover
Bastet
5
2
5
3.75
W
6
0
6
9
W
1
0
9
5.5
L
Cerberus
Skeethh
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,538
Damage
24,261
28,311
Taken
25,029
13,217
Mitigated
16,991
4,745
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,181
199
149
1,440
9,919
3,795
0
7,252
2,419
0
17,610
L
6,743
374
0
1,784
8,332
2,902
0
4,012
4,168
0
22,967
W
Bastet
FootxLover
Bastet
6,587
1,988
0
1,644
8,631
3,155
833
838
7,793
0
22,335
W
13,316
1,199
60
2,662
7,093
2,658
1,115
419
6,674
42,877
0
W
4,358
764
1,134
2,399
9,305
11,178
25
758
8,547
13,597
0
L
Cerberus
Skeethh
Cerberus
1,614
66
0
1,372
10,060
6,520
0
6,290
3,560
5,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,067
Gold Earned
23,328
76
Minions Killed
116
3
Camps Cleared
6
422,416
Distance Traveled
578,936
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,554
617
34
4
2
111,306
1
L
Susano
6,368
708
26
3
1
196,922
6
W
Bastet
7,717
857
29
3
5
205,342
3
W
Janus
7,935
882
68
8
1
179,275
6
W
Terra
7,676
853
19
2
0
194,319
3
L
Cerberus
6,145
683
16
2
0
114,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role