Player Matchup

Arachne
Arachne
Bl4cklightning7
Arachne
Level 108
God Stats
4W - 3L
1,678 SR
Queue Stats
257W - 256L
1,558 Elo+
Solo
Shiva
Shiva
GABEGABEGABEGABE
Shiva
Level 129
God Stats
4W - 4L
1,678 SR
Queue Stats
113W - 76L
1,668 Elo+
Party 2
Loki
Loki
GuyIdol
Loki
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 48L
1,340 Elo+
Solo
Thoth
Thoth
Mc3pic
Thoth
Level 153
God Stats
163W - 116L
1,559 SR
Queue Stats
223W - 196L
1,578 Elo+
Party 2
Eset
Eset
OMGItsHarryy
Eset
Level 145
God Stats
21W - 6L
1,668 SR
Queue Stats
293W - 154L
1,640 Elo+
Party 2
Team Averages
Level 132
1,617 SR
1,557 Elo+

VS

Team Averages
Level 89
1,674 SR
1,609 Elo+
Hades
Hades
Cloncho
Hades
Level 159
God Stats
13W - 4L
1,775 SR
Queue Stats
395W - 396L
1,511 Elo+
Solo
Nox
Nox
Kazu02
Nox
Level 147
God Stats
2W - 3L
1,709 SR
Queue Stats
181W - 182L
1,602 Elo+
Solo
Sol
Sol
ThomasAnthonyII
Sol
Level 43
God Stats
2W - 1L
1,522 SR
Queue Stats
99W - 52L
1,677 Elo+
Party 1
Thor
Thor
crispygroundhog
Thor
Level 27
God Stats
5W - 1L
1,897 SR
Queue Stats
189W - 68L
1,720 Elo+
Party 1
Ymir
Ymir
wearypup150
Ymir
Level 69
God Stats
12W - 16L
1,468 SR
Queue Stats
327W - 322L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 8
8,733
460
4,864
19,426
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 0
9,010
474
11,874
20,060
17,900
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
GuyIdol
Loki
12
0 / 7 / 4
7,745
408
4,215
12,484
2,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Mc3pic
Thoth
14
7 / 5 / 2
9,674
509
8,542
8,808
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 9 / 5
7,995
421
5,515
15,731
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cloncho
Hades
17
1 / 2 / 8
11,053
582
9,040
18,260
15,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
Kazu02
Nox
17
6 / 3 / 11
11,328
596
8,002
7,798
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
14 / 3 / 7
13,114
690
21,812
17,363
5,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
10 / 1 / 7
12,303
648
13,569
13,697
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 20
10,059
529
3,844
18,421
17,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
13
Kills
31
32
Deaths
13
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
Hades
Cloncho
Hades
1
2
8
2.5
L
3
5
0
0.6
L
Loki
GuyIdol
Loki
0
7
4
0.29
W
Nox
Kazu02
Nox
6
3
11
3.83
L
Thoth
Mc3pic
Thoth
7
5
2
1.6
L
2
9
5
0.5
W
14
3
7
5.83
W
10
1
7
13.5
W
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,010
Damage
56,267
76,509
Taken
75,539
41,434
Mitigated
48,291
13,876
Healing
37,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,864
2,732
0
3,786
19,426
5,779
0
8,927
10,499
0
54,665
W
Hades
Cloncho
Hades
9,040
870
289
12,476
18,260
15,592
501
899
17,361
64,234
0
L
11,874
1,840
570
3,325
20,060
17,900
0
10,847
9,213
0
60,745
L
Loki
GuyIdol
Loki
4,215
935
0
3,219
12,484
2,775
0
8,458
4,026
0
38,661
W
Nox
Kazu02
Nox
8,002
618
0
1,279
7,798
2,461
531
4,097
3,418
58,660
0
L
Thoth
Mc3pic
Thoth
8,542
21
0
765
8,808
2,544
0
4,345
4,463
54,964
0
L
5,515
797
414
1,797
15,731
12,436
0
10,121
5,610
26,088
0
W
21,812
12,377
0
11,272
17,363
5,830
5,374
4,027
13,232
123,346
0
W
13,569
3,332
0
5,628
13,697
6,861
1,849
3,328
10,299
0
98,611
W
3,844
1,508
0
6,063
18,421
17,547
29
4,292
13,546
31,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
57,857
433
Minions Killed
591
0
Camps Cleared
0
1,747,380
Distance Traveled
1,853,485
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,733
460
97
5
0
422,935
2
W
Hades
11,053
582
130
7
0
385,891
9
L
Shiva
9,010
474
107
6
0
346,959
2
L
Loki
7,745
408
74
4
0
334,638
1
W
Nox
11,328
596
111
6
0
364,622
9
L
Thoth
9,674
509
114
6
0
343,221
6
L
Eset
7,995
421
41
2
0
299,627
6
W
Sol
13,114
690
164
9
0
329,242
4
W
Thor
12,303
648
153
8
0
418,719
1
W
Ymir
10,059
529
33
2
0
355,011
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role