Player Matchup

Artemis
Artemis
Centtus
Artemis
Level 57
God Stats
0W - 2L
1,153 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 2
The Morrigan
The Morrigan
CriisMartins98
The Morrigan
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 2
Bakasura
Bakasura
MathShow14
Bakasura
Level 96
God Stats
0W - 1L
1,305 SR
Queue Stats
10W - 21L
1,310 Elo+
Solo
Team Averages
Level 56
1,250 SR
1,217 Elo+

VS

Team Averages
Level 159
1,500 SR
1,500 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Centtus
Artemis
10
0 / 4 / 0
5,725
573
5,117
8,602
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
CriisMartins98
The Morrigan
9
0 / 2 / 0
5,633
563
1,005
4,651
1,890
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
MathShow14
Bakasura
9
0 / 5 / 0
5,611
561
4,171
9,345
3,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
8 / 0 / 3
8,269
827
6,479
5,874
1,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
 
Cthulhu
12
1 / 0 / 10
7,698
770
4,042
6,220
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
 
Baba Yaga
12
2 / 0 / 9
7,635
764
8,883
5,824
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
0
3
9.5
W
Cthulhu
 
Cthulhu
1
0
10
6
W
Baba Yaga
 
Baba Yaga
2
0
9
6.5
L
Artemis
Centtus
Artemis
0
4
0
0
L
The Morrigan
CriisMartins98
The Morrigan
0
2
0
0
L
Bakasura
MathShow14
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,293
Damage
19,404
22,598
Taken
17,918
7,985
Mitigated
10,674
1,517
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,479
4,464
0
2,086
5,874
1,711
1,381
467
5,407
0
24,840
W
Cthulhu
 
Cthulhu
4,042
80
382
651
6,220
7,151
108
748
5,410
17,770
0
W
Baba Yaga
 
Baba Yaga
8,883
360
0
1,234
5,824
1,812
791
436
5,162
27,013
0
L
Artemis
Centtus
Artemis
5,117
1,292
0
499
8,602
2,771
0
5,468
3,134
0
14,551
L
The Morrigan
CriisMartins98
The Morrigan
1,005
382
0
251
4,651
1,890
0
2,884
1,710
12,300
0
L
Bakasura
MathShow14
Bakasura
4,171
2,303
0
767
9,345
3,324
0
4,771
4,574
0
8,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,969
Gold Earned
23,602
62
Minions Killed
120
1
Camps Cleared
8
511,280
Distance Traveled
588,451
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,269
827
43
4
4
207,089
2
W
Cthulhu
7,698
770
31
3
3
186,687
4
W
Baba Yaga
7,635
764
46
5
1
194,675
1
L
Artemis
5,725
573
24
2
0
164,568
3
L
The Morrigan
5,633
563
18
2
0
149,453
0
L
Bakasura
5,611
561
20
2
1
197,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role