Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DaddyJaggers
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,170 Elo+
Party 3
Ymir
Ymir
LDtsc
Ymir
Level 128
God Stats
16W - 10L
1,646 SR
Queue Stats
295W - 315L
1,459 Elo+
Solo
Guan Yu
Guan Yu
Nadweeb
Guan Yu
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
233W - 200L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
xllLOADEDllx
Gilgamesh
Level 93
God Stats
1W - 0L
1,321 SR
Queue Stats
22W - 30L
1,544 Elo+
Solo
Team Averages
Level 121
1,493 SR
1,449 Elo+

VS

Team Averages
Level 131
1,507 SR
1,551 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kit__Valentine
Cu Chulainn
Level 133
God Stats
93W - 95L
1,537 SR
Queue Stats
665W - 711L
1,536 Elo+
Party 2
Eset
Eset
Kuboh
Eset
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 182L
1,537 Elo+
Solo
Set
Set
NeoSolid91
Set
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 244L
1,551 Elo+
Party 2
Hou Yi
Hou Yi
ProCapybara
Hou Yi
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 70L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 3 / 0
7,702
592
4,411
7,644
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
15
9 / 0 / 0
8,696
669
8,604
7,326
3,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
LDtsc
Ymir
10
0 / 2 / 6
6,505
500
2,244
9,655
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Nadweeb
Guan Yu
13
3 / 3 / 2
7,394
569
5,254
10,508
10,327
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
xllLOADEDllx
Gilgamesh
14
0 / 1 / 4
7,550
581
3,302
8,343
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 4
6,080
468
4,845
8,156
5,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cu Chulainn
Kit__Valentine
Cu Chulainn
13
4 / 2 / 0
8,131
625
8,845
8,883
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Kuboh
Eset
9
0 / 3 / 0
5,889
453
1,741
5,467
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 1
5,897
454
1,830
9,774
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Hou Yi
14
5 / 1 / 0
8,213
632
5,111
5,803
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
9
9
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
3
0
0.33
L
Jormungandr
 
Jormungandr
0
1
4
2
W
Anubis
9
0
0
9
L
Cu Chulainn
Kit__Valentine
Cu Chulainn
4
2
0
2
L
Eset
Kuboh
Eset
0
3
0
0
W
Ymir
LDtsc
Ymir
0
2
6
1.5
W
Guan Yu
Nadweeb
Guan Yu
3
3
2
1.33
L
0
6
1
0.08
L
Hou Yi
5
1
0
5
W
Gilgamesh
xllLOADEDllx
Gilgamesh
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
22,372
43,476
Taken
38,083
27,231
Mitigated
18,710
20,312
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,411
2,748
0
2,473
7,644
2,215
0
909
6,735
0
57,251
L
Jormungandr
 
Jormungandr
4,845
1,477
165
2,071
8,156
5,138
0
3,894
4,262
19,564
0
W
Anubis
8,604
682
0
5,918
7,326
3,698
968
2,385
4,941
59,388
0
L
Cu Chulainn
Kit__Valentine
Cu Chulainn
8,845
3,246
0
2,819
8,883
8,506
0
1,002
7,881
2,026
50,458
L
Eset
Kuboh
Eset
1,741
255
246
1,107
5,467
1,337
0
3,011
2,456
27,903
0
W
Ymir
LDtsc
Ymir
2,244
274
82
3,146
9,655
5,722
202
2,496
7,159
19,925
0
W
Guan Yu
Nadweeb
Guan Yu
5,254
870
143
4,131
10,508
10,327
458
611
9,897
0
44,522
L
1,830
781
27
491
9,774
2,463
30
2,759
7,015
0
25,652
L
Hou Yi
5,111
1,961
0
1,000
5,803
1,266
624
182
5,621
0
54,359
W
Gilgamesh
xllLOADEDllx
Gilgamesh
3,302
1,361
0
4,419
8,343
5,269
0
1,054
7,289
0
57,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
34,210
474
Minions Killed
364
0
Camps Cleared
0
1,308,123
Distance Traveled
1,183,088
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,702
592
113
9
0
237,422
5
L
Jormungandr
6,080
468
21
2
0
256,387
1
W
Anubis
8,696
669
119
9
0
237,676
3
L
Cu Chulainn
8,131
625
109
8
0
252,270
2
L
Eset
5,889
453
60
5
0
174,997
5
W
Ymir
6,505
500
32
2
0
262,653
4
W
Guan Yu
7,394
569
98
8
0
275,313
2
L
Set
5,897
454
55
4
0
257,131
2
L
Hou Yi
8,213
632
119
9
0
242,303
5
W
Gilgamesh
7,550
581
112
9
0
295,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role