Player Matchup

Ratatoskr
Ratatoskr
Masters
AllSeer
Ratatoskr
Masters
Level 158
God Stats
125W - 86L
1,722 SR
Queue Stats
742W - 755L
2,526 MMR
Solo
Chang'e
Chang'e
Platinum II
Mysterio
Chang'e
Platinum II
Level 137
God Stats
89W - 72L
1,642 SR
Queue Stats
212W - 201L
1,944 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Sonnenrad
Zhong Kui
Diamond III
Level 128
God Stats
11W - 7L
1,853 SR
Queue Stats
78W - 73L
2,331 MMR
Solo
Camazotz
Camazotz
Gold V
ceez4reez
Camazotz
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,514 MMR
Solo
Rama
Rama
Platinum V
yungfudgesicle
Rama
Platinum V
Level 105
God Stats
8W - 10L
1,406 SR
Queue Stats
263W - 264L
1,772 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,625 SR
2,017 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,582 SR
2,028 MMR
Scylla
Scylla
Silver I
FakkuFreddy
Scylla
Silver I
Level 116
God Stats
0W - 3L
1,320 SR
Queue Stats
12W - 14L
1,439 MMR
Solo
Bacchus
Bacchus
Masters
FreightTrainTrev
Bacchus
Masters
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
542W - 449L
2,472 MMR
Solo
Artio
Artio
Gold V
Im2Dope
Artio
Gold V
Level 157
God Stats
14W - 15L
1,659 SR
Queue Stats
191W - 185L
1,318 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
iStratuz
Gilgamesh
Gold III
Level 125
God Stats
9W - 7L
1,602 SR
Queue Stats
182W - 187L
1,507 MMR
Party 1
Hachiman
Hachiman
Grandmaster
ℓººº
Hachiman
Grandmaster
Level 129
God Stats
6W - 3L
1,829 SR
Queue Stats
47W - 26L
3,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AllSeer
Ratatoskr
20
9 / 1 / 12
14,721
613
29,115
32,934
31,164
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Mysterio
Chang'e
20
6 / 3 / 9
13,677
570
15,344
20,233
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Sonnenrad
Zhong Kui
17
5 / 8 / 12
12,361
515
18,791
27,030
23,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
ceez4reez
Camazotz
18
3 / 5 / 12
11,988
500
8,790
25,886
12,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 4 / 8
13,549
565
8,790
16,509
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ah Muzen CabShivaThothThanatos

VS

Bans
AtlasHe BoCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 6 / 4
11,655
486
5,573
15,163
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 8 / 10
11,611
484
10,912
25,164
34,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Im2Dope
Artio
15
0 / 6 / 4
10,065
419
9,671
23,202
16,645
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
iStratuz
Gilgamesh
19
1 / 5 / 8
12,065
503
12,215
20,988
15,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
ℓººº
Hachiman
20
13 / 3 / 3
14,374
599
42,239
22,263
9,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
28
Kills
20
21
Deaths
28
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AllSeer
Ratatoskr
9
1
12
15
L
Scylla
3
6
4
0.83
L
3
8
10
1
L
Artio
Im2Dope
Artio
0
6
4
0.33
W
Chang'e
Mysterio
Chang'e
6
3
9
3.5
W
Zhong Kui
Sonnenrad
Zhong Kui
5
8
12
1.38
W
Camazotz
ceez4reez
Camazotz
3
5
12
1.8
L
Gilgamesh
iStratuz
Gilgamesh
1
5
8
1
W
5
4
8
2.25
L
Hachiman
ℓººº
Hachiman
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,830
Damage
80,610
122,592
Taken
106,780
81,339
Mitigated
81,579
57,848
Healing
30,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AllSeer
Ratatoskr
29,115
3,929
0
18,593
32,934
31,164
280
12,956
19,978
0
120,514
L
Scylla
5,573
1,107
0
2,291
15,163
5,623
0
5,150
10,013
84,846
0
L
10,912
1,303
0
2,112
25,164
34,707
0
8,940
15,997
34,120
0
L
Artio
Im2Dope
Artio
9,671
125
958
7,766
23,202
16,645
99
7,261
15,941
56,862
0
W
Chang'e
Mysterio
Chang'e
15,344
362
4,234
10,023
20,233
8,032
1,202
5,626
14,607
95,466
0
W
Zhong Kui
Sonnenrad
Zhong Kui
18,791
1,523
2,542
5,193
27,030
23,745
626
5,161
21,692
40,251
3,319
W
Camazotz
ceez4reez
Camazotz
8,790
1,598
0
11,285
25,886
12,219
96
2,566
23,320
0
78,700
L
Gilgamesh
iStratuz
Gilgamesh
12,215
3,761
0
3,955
20,988
15,599
158
6,145
14,843
0
107,910
W
8,790
7,171
0
5,978
16,509
6,179
6,484
5,072
11,437
0
103,157
L
Hachiman
ℓººº
Hachiman
42,239
25,784
0
13,529
22,263
9,005
2,712
6,657
15,606
0
132,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,296
Gold Earned
59,770
656
Minions Killed
623
0
Camps Cleared
0
2,432,888
Distance Traveled
2,297,693
30
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,721
613
202
8
0
548,249
2
L
Scylla
11,655
486
147
6
0
433,500
10
L
Bacchus
11,611
484
34
1
0
483,706
10
L
Artio
10,065
419
102
4
0
440,430
11
W
Chang'e
13,677
570
146
6
0
504,275
8
W
Zhong Kui
12,361
515
63
3
0
434,146
12
W
Camazotz
11,988
500
97
4
0
492,051
3
L
Gilgamesh
12,065
503
155
6
0
484,946
8
W
Rama
13,549
565
148
6
0
454,167
5
L
Hachiman
14,374
599
185
8
0
455,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role