Player Matchup

Odin
Odin
L3ksun
Odin
Level 144
God Stats
5W - 1L
1,571 SR
Queue Stats
36W - 26L
1,655 Elo+
Party 1
Ymir
Ymir
SaucinOnUHoes
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,847 Elo+
Party 1
Zeus
Zeus
meimeiqi
Zeus
Level 30
God Stats
5W - 3L
1,695 SR
Queue Stats
24W - 24L
1,344 Elo+
Solo
Anhur
Anhur
podreps
Anhur
Level 137
God Stats
1W - 0L
1,633 SR
Queue Stats
40W - 28L
1,694 Elo+
Party 1
Fenrir
Fenrir
snoopexe
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,847 Elo+
Party 1
Team Averages
Level 70
1,580 SR
1,677 Elo+

VS

Team Averages
Level 55
1,533 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Makcers
Izanami
Level 23
God Stats
4W - 5L
1,539 SR
Queue Stats
12W - 11L
1,528 Elo+
Party 3
Artio
Artio
Rouge129
Artio
Level 108
God Stats
40W - 28L
1,539 SR
Queue Stats
165W - 157L
1,467 Elo+
Party 3
Anubis
Anubis
TheRainbowDove
Anubis
Level 43
God Stats
34W - 23L
1,558 SR
Queue Stats
95W - 79L
1,520 Elo+
Party 2
Artemis
Artemis
lipinject
Artemis
Level 10
God Stats
4W - 5L
1,529 SR
Queue Stats
51W - 50L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
L3ksun
Odin
16
2 / 3 / 27
10,542
1,054
7,835
9,972
5,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 17
10,881
1,088
4,896
11,456
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
13 / 2 / 19
12,599
1,260
31,893
6,891
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
podreps
Anhur
17
11 / 2 / 16
11,965
1,197
14,047
9,064
2,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
snoopexe
Fenrir
17
2 / 3 / 24
10,685
1,069
2,700
9,034
2,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

311

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 4 / 10
9,990
999
6,763
9,891
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Makcers
Izanami
16
3 / 9 / 7
10,717
1,072
5,019
17,289
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Rouge129
Artio
15
2 / 5 / 10
10,011
1,001
2,683
14,903
8,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 8
10,078
1,008
6,266
9,336
2,664
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
lipinject
Artemis
15
0 / 7 / 12
9,424
942
2,627
11,935
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
57
32
Kills
10
12
Deaths
32
103
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
10
1.75
W
Odin
L3ksun
Odin
2
3
27
5.17
L
Izanami
Makcers
Izanami
3
9
7
0.72
L
Artio
Rouge129
Artio
2
5
10
1.4
W
4
2
17
6.25
L
3
7
8
1
L
Artemis
lipinject
Artemis
0
7
12
0.86
W
Zeus
13
2
19
11.25
W
Anhur
podreps
Anhur
11
2
16
9.5
W
Fenrir
snoopexe
Fenrir
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,371
Damage
23,358
46,417
Taken
63,354
20,521
Mitigated
16,875
4,920
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,763
155
917
194
9,891
1,846
0
2,952
6,895
14,460
0
W
Odin
L3ksun
Odin
7,835
1,438
0
542
9,972
5,082
0
3,303
2,474
0
12,192
L
Izanami
Makcers
Izanami
5,019
3,134
0
797
17,289
2,216
0
10,627
6,595
0
36,051
L
Artio
Rouge129
Artio
2,683
192
282
950
14,903
8,532
0
9,065
5,667
11,110
0
W
4,896
577
0
1,544
11,456
8,648
0
2,462
4,494
14,904
0
L
6,266
0
0
0
9,336
2,664
0
5,980
3,324
13,137
0
L
Artemis
lipinject
Artemis
2,627
565
0
248
11,935
1,617
0
8,165
3,636
0
10,279
W
Zeus
31,893
1,041
0
549
6,891
1,730
0
1,914
2,463
58,225
0
W
Anhur
podreps
Anhur
14,047
5,802
0
1,651
9,064
2,519
0
4,054
2,299
0
31,660
W
Fenrir
snoopexe
Fenrir
2,700
719
0
634
9,034
2,542
0
3,979
2,626
0
19,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
50,220
183
Minions Killed
142
6
Camps Cleared
3
809,625
Distance Traveled
597,746
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,990
999
15
2
1
118,971
0
W
Odin
10,542
1,054
11
1
1
166,961
0
L
Izanami
10,717
1,072
77
8
0
136,271
0
L
Artio
10,011
1,001
14
1
1
121,482
0
W
Ymir
10,881
1,088
40
4
2
153,404
0
L
Anubis
10,078
1,008
17
2
0
122,328
1
L
Artemis
9,424
942
19
2
1
98,694
0
W
Zeus
12,599
1,260
55
6
1
167,505
0
W
Anhur
11,965
1,197
36
4
1
155,376
0
W
Fenrir
10,685
1,069
41
4
1
166,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role