Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CrescentSky
Olorun
Level 46
God Stats
1W - 1L
1,285 SR
Queue Stats
195W - 173L
1,597 Elo+
Solo
Vamana
Vamana
MaSasch
Vamana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Set
Set
shedim
Set
Level 137
God Stats
4W - 3L
1,654 SR
Queue Stats
550W - 565L
1,479 Elo+
Solo
Freya
Freya
xMx25679831xNx
Freya
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
170W - 176L
1,265 Elo+
Party 1
Team Averages
Level 99
1,488 SR
1,424 Elo+

VS

Team Averages
Level 127
1,452 SR
1,543 Elo+
Sobek
Sobek
Atamar
Sobek
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 222L
1,476 Elo+
Solo
Loki
Loki
Chanti504
Loki
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 242L
1,538 Elo+
Solo
Fenrir
Fenrir
JONESON
Fenrir
Level 142
God Stats
8W - 5L
1,377 SR
Queue Stats
548W - 546L
1,608 Elo+
Solo
Raijin
Raijin
LostAzura
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,535 Elo+
Solo
Olorun
Olorun
Tanathil
Olorun
Level 129
God Stats
14W - 9L
1,380 SR
Queue Stats
958W - 951L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
4 / 2 / 3
8,344
759
7,746
12,326
14,490
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
13
0 / 6 / 6
7,721
702
9,177
10,122
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
MaSasch
Vamana
12
0 / 5 / 4
7,025
639
5,277
23,329
11,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Set
shedim
Set
15
1 / 4 / 4
8,373
761
12,819
12,682
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 3
7,409
674
7,465
7,501
3,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Atamar
Sobek
15
2 / 1 / 14
8,715
792
8,965
15,234
15,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
15
2 / 1 / 14
8,721
793
7,416
7,726
4,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
JONESON
Fenrir
14
7 / 3 / 8
9,693
881
10,243
11,734
7,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
LostAzura
Raijin
18
3 / 1 / 13
10,390
945
13,192
9,867
4,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Tanathil
Olorun
16
5 / 2 / 11
9,539
867
16,413
8,134
4,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
7
Kills
19
19
Deaths
8
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
2
3
2.75
W
Sobek
Atamar
Sobek
2
1
14
9
W
Loki
2
1
14
9
L
Olorun
0
6
6
0.5
W
Fenrir
JONESON
Fenrir
7
3
8
3.67
W
Raijin
LostAzura
Raijin
3
1
13
9.5
L
Vamana
MaSasch
Vamana
0
5
4
0.4
W
Olorun
Tanathil
Olorun
5
2
11
5.25
L
Set
shedim
Set
1
4
4
0.75
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,484
Damage
56,229
65,960
Taken
52,695
39,683
Mitigated
37,032
26,274
Healing
25,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,746
2,137
1,508
4,932
12,326
14,490
0
7,376
4,950
12,752
0
W
Sobek
Atamar
Sobek
8,965
566
1,183
3,665
15,234
15,972
525
8,313
6,921
13,579
0
W
Loki
7,416
1,045
2,883
2,944
7,726
4,301
905
4,318
3,408
0
13,428
L
Olorun
9,177
5,374
2,457
1,442
10,122
4,334
513
4,577
5,545
19,742
0
W
Fenrir
JONESON
Fenrir
10,243
1,758
1,216
1,948
11,734
7,979
977
5,403
6,331
0
13,420
W
Raijin
LostAzura
Raijin
13,192
1,481
1,065
967
9,867
4,419
869
3,489
6,378
40,631
0
L
Vamana
MaSasch
Vamana
5,277
1,905
725
8,696
23,329
11,741
0
15,191
8,138
0
12,643
W
Olorun
Tanathil
Olorun
16,413
8,240
6,731
2,907
8,134
4,361
2,569
2,865
5,269
33,488
0
L
Set
shedim
Set
12,819
4,469
1,216
2,657
12,682
5,980
200
7,197
5,485
0
29,012
L
7,465
1,801
340
2,301
7,501
3,138
0
4,229
3,272
16,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,872
Gold Earned
47,058
106
Minions Killed
120
0
Camps Cleared
0
1,011,543
Distance Traveled
1,093,991
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,344
759
9
1
0
206,390
5
W
Sobek
8,715
792
3
0
0
236,861
1
W
Loki
8,721
793
17
2
0
208,270
0
L
Olorun
7,721
702
33
3
0
168,991
1
W
Fenrir
9,693
881
4
0
0
236,700
1
W
Raijin
10,390
945
64
6
0
215,400
2
L
Vamana
7,025
639
12
1
0
224,466
0
W
Olorun
9,539
867
32
3
0
196,760
4
L
Set
8,373
761
36
3
0
205,848
0
L
Freya
7,409
674
16
1
0
205,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role