Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IRxpeYou
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,522 Elo+
Solo
Sobek
Sobek
Remingtone
Sobek
Level 137
God Stats
1W - 3L
1,555 SR
Queue Stats
75W - 70L
1,613 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,545 Elo+

VS

Team Averages
Level 129
1,455 SR
1,622 Elo+
Ah Puch
Ah Puch
Melancholy丶
Ah Puch
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,755 Elo+
Party 1
Vulcan
Vulcan
Sicopata
Vulcan
Level 68
God Stats
56W - 67L
1,396 SR
Queue Stats
86W - 112L
1,373 Elo+
Solo
Hou Yi
Hou Yi
我爱一根柴
Hou Yi
Level 160
God Stats
2W - 0L
1,470 SR
Queue Stats
42W - 13L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 2 / 5
7,557
630
6,982
7,767
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
5 / 6 / 2
8,267
689
8,307
13,057
4,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
12
1 / 5 / 4
7,984
665
4,150
15,418
15,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
4 / 2 / 8
8,862
739
13,244
9,520
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Sicopata
Vulcan
14
3 / 3 / 8
8,616
718
7,453
6,081
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 2 / 6
9,057
755
11,237
8,346
2,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
13
13
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
5
1.75
L
Pele
5
6
2
1
W
Ah Puch
4
2
8
4
L
Sobek
1
5
4
0.6
W
Vulcan
Sicopata
Vulcan
3
3
8
2.33
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
31,934
36,242
Taken
23,947
21,651
Mitigated
7,045
6,322
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,982
0
0
1,000
7,767
2,108
306
4,647
3,120
26,241
0
L
Pele
8,307
1,400
0
1,110
13,057
4,499
60
7,767
5,290
0
23,278
W
Ah Puch
13,244
697
0
3,780
9,520
2,705
455
4,019
5,264
31,000
0
L
Sobek
4,150
40
0
4,212
15,418
15,044
48
8,493
6,925
12,609
0
W
Vulcan
Sicopata
Vulcan
7,453
1,978
0
0
6,081
1,958
462
2,483
3,466
29,238
0
W
11,237
3,242
0
1,728
8,346
2,382
820
4,791
3,305
0
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
26,535
120
Minions Killed
108
3
Camps Cleared
7
629,673
Distance Traveled
677,706
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,557
630
62
5
2
209,493
2
L
Pele
8,267
689
42
4
1
211,999
2
W
Ah Puch
8,862
739
31
3
5
226,233
3
L
Sobek
7,984
665
16
1
0
208,181
4
W
Vulcan
8,616
718
58
5
0
229,822
3
W
Hou Yi
9,057
755
19
2
2
221,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role