Player Matchup

Morgan Le Fay
Morgan Le Fay
AyeChachi
Morgan Le Fay
Level 145
God Stats
27W - 13L
1,705 SR
Queue Stats
73W - 67L
1,573 Elo+
Solo
Charybdis
Charybdis
Oracle s117
Charybdis
Level 109
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 2
Nike
Nike
WashingMyClothes
Nike
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 72L
1,515 Elo+
Solo
Ares
Ares
brady138989
Ares
Level 117
God Stats
3W - 0L
1,949 SR
Queue Stats
15W - 12L
1,601 Elo+
Party 2
Chaac
Chaac
众神的代言人
Chaac
Level 69
God Stats
1W - 0L
1,289 SR
Queue Stats
17W - 17L
1,465 Elo+
Solo
Team Averages
Level 112
1,550 SR
1,487 Elo+

VS

Team Averages
Level 131
1,397 SR
1,424 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Azitras
Baron Samedi
Level 109
God Stats
6W - 10L
1,388 SR
Queue Stats
35W - 70L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
KiingCE
Guan Yu
Level 149
God Stats
3W - 1L
1,530 SR
Queue Stats
108W - 101L
1,564 Elo+
Party 3
Fenrir
Fenrir
Work4F00D
Fenrir
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,441 Elo+
Party 3
Hel
Hel
alex112297
Hel
Level 129
God Stats
1W - 7L
1,065 SR
Queue Stats
49W - 100L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyeChachi
Morgan Le Fay
19
7 / 3 / 7
11,444
817
21,658
11,412
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Oracle s117
Charybdis
16
2 / 5 / 8
10,319
737
5,391
12,402
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 10
10,840
774
8,491
12,530
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 4 / 11
10,556
754
8,274
14,791
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 1 / 14
10,527
752
9,260
11,913
16,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 0 / 7
9,933
710
10,257
5,608
1,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Azitras
Baron Samedi
15
2 / 5 / 11
9,461
676
12,151
16,713
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
KiingCE
Guan Yu
18
6 / 3 / 7
11,058
790
15,724
16,287
13,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Work4F00D
Fenrir
16
6 / 4 / 7
9,954
711
6,844
12,935
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 7
8,793
628
4,574
13,398
4,844
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
17
Kills
15
15
Deaths
17
50
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
7
4.5
W
Morgan Le Fay
AyeChachi
Morgan Le Fay
7
3
7
3.5
L
Baron Samedi
Azitras
Baron Samedi
2
5
11
1.5
L
Guan Yu
KiingCE
Guan Yu
6
3
7
3.17
W
Charybdis
Oracle s117
Charybdis
2
5
8
1.2
W
5
2
10
5
L
Fenrir
Work4F00D
Fenrir
6
4
7
2.38
L
0
5
7
0.7
W
1
4
11
1.63
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,074
Damage
49,550
63,048
Taken
64,941
52,981
Mitigated
36,222
8,558
Healing
21,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,257
2,453
1,340
2,039
5,608
1,898
0
3,656
1,825
0
47,522
W
Morgan Le Fay
AyeChachi
Morgan Le Fay
21,658
1,021
0
1,709
11,412
6,883
234
2,342
8,921
58,117
0
L
Baron Samedi
Azitras
Baron Samedi
12,151
647
1,770
4,339
16,713
5,528
288
8,552
7,761
30,554
0
L
Guan Yu
KiingCE
Guan Yu
15,724
1,775
1,198
4,763
16,287
13,731
0
6,975
8,401
7,547
29,124
W
Charybdis
Oracle s117
Charybdis
5,391
3,479
0
1,459
12,402
4,241
3,786
3,836
8,534
0
26,098
W
8,491
317
197
1,159
12,530
10,056
627
3,282
9,158
4,778
22,818
L
Fenrir
Work4F00D
Fenrir
6,844
1,083
0
1,329
12,935
10,221
0
5,745
6,882
0
12,806
L
4,574
972
1,628
2,831
13,398
4,844
0
5,163
7,976
28,695
0
W
8,274
290
0
890
14,791
15,148
322
5,574
9,044
26,352
0
W
9,260
1,185
0
3,144
11,913
16,653
1,205
4,269
7,508
0
33,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,686
Gold Earned
49,199
248
Minions Killed
225
0
Camps Cleared
0
1,475,387
Distance Traveled
1,369,419
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,933
710
88
6
0
301,190
0
W
Morgan Le Fay
11,444
817
65
5
0
314,376
4
L
Baron Samedi
9,461
676
36
3
0
256,840
2
L
Guan Yu
11,058
790
51
4
0
304,847
2
W
Charybdis
10,319
737
52
4
0
249,388
1
W
Nike
10,840
774
45
3
0
323,938
0
L
Fenrir
9,954
711
13
1
0
287,156
0
L
Hel
8,793
628
37
3
0
219,386
0
W
Ares
10,556
754
30
2
0
278,491
0
W
Chaac
10,527
752
56
4
0
309,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role