Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HandiApp
The Morrigan
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,445 Elo+
Party 2
Izanami
Izanami
highguy4967
Izanami
Level 20
God Stats
5W - 1L
1,810 SR
Queue Stats
47W - 38L
1,445 Elo+
Party 2
Team Averages
Level 73
1,603 SR
1,463 Elo+

VS

Team Averages
Level 54
1,366 SR
1,251 Elo+
Ganesha
Ganesha
GivenMantellaGZ
Ganesha
Level 125
God Stats
5W - 4L
1,513 SR
Queue Stats
91W - 122L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
NaughtyReaper
Kukulkan
Level 13
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 7L
1,247 Elo+
Party 1
Gilgamesh
Gilgamesh
SageAndromeda
Gilgamesh
Level 23
God Stats
0W - 2L
1,376 SR
Queue Stats
1W - 7L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
14 / 0 / 8
11,234
864
14,795
10,342
4,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
HandiApp
The Morrigan
17
11 / 0 / 12
10,941
842
15,247
6,830
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
highguy4967
Izanami
14
1 / 2 / 17
9,417
724
8,939
7,249
2,680
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,163
628
4,481
18,772
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
NaughtyReaper
Kukulkan
12
1 / 9 / 1
8,039
618
3,341
10,997
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SageAndromeda
Gilgamesh
11
1 / 10 / 0
7,489
576
6,369
19,507
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
26
Kills
2
2
Deaths
26
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
0
8
18
L
0
7
2
0.14
W
The Morrigan
HandiApp
The Morrigan
11
0
12
17
L
Kukulkan
NaughtyReaper
Kukulkan
1
9
1
0.17
L
Gilgamesh
SageAndromeda
Gilgamesh
1
10
0
0.1
W
Izanami
highguy4967
Izanami
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,981
Damage
14,191
24,421
Taken
49,276
10,107
Mitigated
29,104
9,521
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,795
194
0
4,814
10,342
4,837
260
4,654
5,478
31,277
0
L
4,481
142
0
1,245
18,772
15,172
0
11,635
7,099
15,254
0
W
The Morrigan
HandiApp
The Morrigan
15,247
2,562
62
2,618
6,830
2,590
290
2,022
4,474
42,085
1,962
L
Kukulkan
NaughtyReaper
Kukulkan
3,341
122
0
208
10,997
2,828
0
6,585
4,412
28,838
0
L
Gilgamesh
SageAndromeda
Gilgamesh
6,369
1,049
0
720
19,507
11,104
0
11,156
8,337
0
28,309
W
Izanami
highguy4967
Izanami
8,939
5,624
0
2,027
7,249
2,680
2,163
1,917
5,253
0
37,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
23,691
147
Minions Killed
95
11
Camps Cleared
1
670,098
Distance Traveled
568,391
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,234
864
41
3
1
242,925
1
L
Ganesha
8,163
628
0
0
0
229,446
0
W
The Morrigan
10,941
842
53
4
4
239,105
0
L
Kukulkan
8,039
618
53
4
0
116,648
0
L
Gilgamesh
7,489
576
42
3
1
222,297
0
W
Izanami
9,417
724
53
4
6
188,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role