Player Matchup

He Bo
He Bo
BBC Genetics
He Bo
Level 66
God Stats
11W - 8L
1,782 SR
Queue Stats
145W - 121L
1,479 Elo+
Solo
Bellona
Bellona
SmurphaY
Bellona
Level 160
God Stats
35W - 28L
1,718 SR
Queue Stats
737W - 679L
1,547 Elo+
Solo
Chiron
Chiron
Trevuuh
Chiron
Level 129
God Stats
4W - 3L
1,621 SR
Queue Stats
343W - 339L
1,592 Elo+
Party 2
Kumbhakarna
Kumbhakarna
amildzw
Kumbhakarna
Level 156
God Stats
5W - 4L
1,529 SR
Queue Stats
373W - 251L
1,634 Elo+
Party 2
Anhur
Anhur
iTWONi YT
Anhur
Level 128
God Stats
5W - 0L
1,862 SR
Queue Stats
151W - 123L
1,682 Elo+
Party 2
Team Averages
Level 128
1,702 SR
1,587 Elo+

VS

Team Averages
Level 118
1,517 SR
1,492 Elo+
Kali
Kali
 
Kali
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MustacheCoaster
Ares
Level 147
God Stats
3W - 5L
1,534 SR
Queue Stats
299W - 305L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
ScatterShot9110
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 1
Bellona
Bellona
Woah CarI
Bellona
Level 113
God Stats
11W - 3L
1,603 SR
Queue Stats
465W - 406L
1,478 Elo+
Party 1
Merlin
Merlin
slpryxwnxwet
Merlin
Level 122
God Stats
1W - 6L
1,449 SR
Queue Stats
232W - 222L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
11,586
579
17,804
10,710
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
SmurphaY
Bellona
17
4 / 3 / 4
11,136
557
12,936
16,296
21,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Trevuuh
Chiron
19
17 / 3 / 4
12,709
635
26,668
16,320
6,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
amildzw
Kumbhakarna
14
0 / 4 / 13
9,441
472
2,388
22,012
25,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
iTWONi YT
Anhur
18
6 / 2 / 3
10,786
539
13,282
15,729
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 7 / 4
10,250
513
10,346
18,665
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 6
8,007
400
7,965
21,022
27,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ScatterShot9110
Danzaburou
14
1 / 6 / 3
8,883
444
3,892
13,605
4,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Woah CarI
Bellona
15
2 / 7 / 4
9,967
498
10,987
23,306
24,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
5 / 8 / 2
11,062
553
14,917
14,205
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
34
Kills
14
15
Deaths
34
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
7
4
1
W
7
3
11
4.17
L
1
6
6
0.67
L
Danzaburou
ScatterShot9110
Danzaburou
1
6
3
0.42
W
Bellona
SmurphaY
Bellona
4
3
4
2
W
Chiron
Trevuuh
Chiron
17
3
4
6.33
L
Bellona
Woah CarI
Bellona
2
7
4
0.57
W
Kumbhakarna
amildzw
Kumbhakarna
0
4
13
1.63
W
Anhur
iTWONi YT
Anhur
6
2
3
3.75
L
Merlin
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,078
Damage
48,107
81,067
Taken
90,803
62,985
Mitigated
69,726
23,812
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,346
4,179
0
4,368
18,665
8,443
0
2,531
16,134
0
69,275
W
17,804
1,234
0
3,096
10,710
3,585
457
2,043
8,667
78,682
0
L
7,965
406
643
2,634
21,022
27,746
47
3,040
17,982
26,666
4,809
L
Danzaburou
ScatterShot9110
Danzaburou
3,892
1,227
0
3,546
13,605
4,645
0
1,858
11,747
0
54,911
W
Bellona
SmurphaY
Bellona
12,936
5,192
0
5,395
16,296
21,874
430
1,973
13,709
0
80,080
W
Chiron
Trevuuh
Chiron
26,668
11,122
1,084
4,670
16,320
6,287
2,717
6,105
10,215
0
98,045
L
Bellona
Woah CarI
Bellona
10,987
5,738
192
7,523
23,306
24,157
245
6,196
17,110
0
55,082
W
Kumbhakarna
amildzw
Kumbhakarna
2,388
90
0
2,068
22,012
25,723
54
7,435
14,577
9,452
0
W
Anhur
iTWONi YT
Anhur
13,282
7,485
0
7,499
15,729
5,516
2,149
4,764
10,965
0
83,691
L
Merlin
14,917
914
0
665
14,205
4,735
0
6,567
7,638
70,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
48,169
573
Minions Killed
505
0
Camps Cleared
0
1,910,286
Distance Traveled
1,881,679
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,250
513
104
5
0
403,693
2
W
He Bo
11,586
579
119
6
0
372,050
0
L
Ares
8,007
400
44
2
0
362,524
2
L
Danzaburou
8,883
444
112
6
0
373,616
2
W
Bellona
11,136
557
166
8
0
402,083
3
W
Chiron
12,709
635
137
7
0
368,676
2
L
Bellona
9,967
498
127
6
0
382,507
5
W
Kumbhakarna
9,441
472
14
1
0
409,324
1
W
Anhur
10,786
539
137
7
0
358,153
2
L
Merlin
11,062
553
118
6
0
359,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role