Player Matchup

Cthulhu
Cthulhu
ChunkyMonky1013
Cthulhu
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 20L
1,220 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cleverlyls
Morgan Le Fay
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
34W - 25L
1,556 Elo+
Party 1
Mercury
Mercury
EAGLE FOX1
Mercury
Level 128
God Stats
1W - 2L
1,297 SR
Queue Stats
43W - 38L
1,616 Elo+
Party 1
Chaac
Chaac
HiqhJinks
Chaac
Level 158
God Stats
2W - 0L
1,232 SR
Queue Stats
40W - 29L
1,705 Elo+
Party 1
Hou Yi
Hou Yi
ZoneDblOh7
Hou Yi
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,583 Elo+
Party 1
Team Averages
Level 94
1,406 SR
1,536 Elo+

VS

Team Averages
Level 72
1,476 SR
1,406 Elo+
Merlin
Merlin
BuChi-Do
Merlin
Level 13
God Stats
54W - 31L
1,794 SR
Queue Stats
157W - 146L
1,377 Elo+
Party 3
Bakasura
Bakasura
Funny_W33D710
Bakasura
Level 42
God Stats
1W - 2L
1,563 SR
Queue Stats
131W - 152L
1,419 Elo+
Party 2
Yu Huang
Yu Huang
SWEGFEG1738
Yu Huang
Level 129
God Stats
4W - 4L
1,374 SR
Queue Stats
99W - 106L
1,375 Elo+
Solo
Ravana
Ravana
XxHEY_ITS_MExX
Ravana
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
219W - 235L
1,400 Elo+
Party 2
Achilles
Achilles
Zedd924
Achilles
Level 130
God Stats
1W - 3L
1,148 SR
Queue Stats
194W - 194L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 15
11,967
1,197
9,601
10,518
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
Cleverlyls
Morgan Le Fay
18
17 / 2 / 7
14,153
1,415
27,506
7,313
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
EAGLE FOX1
Mercury
16
2 / 4 / 13
10,397
1,040
9,261
12,810
4,814
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
HiqhJinks
Chaac
17
4 / 4 / 19
11,505
1,151
14,649
17,572
19,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
ZoneDblOh7
Hou Yi
16
1 / 2 / 10
9,848
985
5,472
8,089
3,039
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

262

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuChi-Do
Merlin
16
3 / 9 / 5
10,071
1,007
11,042
12,758
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Funny_W33D710
Bakasura
16
2 / 5 / 5
10,282
1,028
5,408
15,827
5,581
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
SWEGFEG1738
Yu Huang
16
1 / 3 / 9
9,784
978
11,523
10,440
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 7 / 9
10,867
1,087
10,836
15,820
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Zedd924
Achilles
16
4 / 5 / 8
10,706
1,071
12,713
17,665
20,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
29
Kills
13
13
Deaths
29
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
BuChi-Do
Merlin
3
9
5
0.61
W
5
1
15
12.5
W
Morgan Le Fay
Cleverlyls
Morgan Le Fay
17
2
7
10.25
W
Mercury
EAGLE FOX1
Mercury
2
4
13
2.13
L
Bakasura
Funny_W33D710
Bakasura
2
5
5
0.9
W
Chaac
HiqhJinks
Chaac
4
4
19
3.38
L
Yu Huang
SWEGFEG1738
Yu Huang
1
3
9
1.83
L
3
7
9
1.07
L
Achilles
Zedd924
Achilles
4
5
8
1.6
W
Hou Yi
ZoneDblOh7
Hou Yi
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,489
Damage
51,522
56,302
Taken
72,510
40,151
Mitigated
43,237
8,257
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BuChi-Do
Merlin
11,042
685
136
295
12,758
4,622
0
5,583
7,175
27,312
0
W
9,601
301
745
678
10,518
9,853
0
4,833
4,927
22,598
0
W
Morgan Le Fay
Cleverlyls
Morgan Le Fay
27,506
1,913
0
849
7,313
2,932
0
2,876
4,057
46,651
0
W
Mercury
EAGLE FOX1
Mercury
9,261
5,612
0
369
12,810
4,814
0
4,386
7,629
0
26,204
L
Bakasura
Funny_W33D710
Bakasura
5,408
3,724
0
1,731
15,827
5,581
0
10,434
5,393
0
16,493
W
Chaac
HiqhJinks
Chaac
14,649
2,518
0
5,616
17,572
19,513
0
6,204
9,691
0
30,566
L
Yu Huang
SWEGFEG1738
Yu Huang
11,523
1,102
0
500
10,440
3,559
0
5,858
4,582
22,996
0
L
10,836
3,684
0
1,231
15,820
8,818
0
6,281
9,539
0
23,156
L
Achilles
Zedd924
Achilles
12,713
2,876
0
1,621
17,665
20,657
0
8,951
8,714
0
25,067
W
Hou Yi
ZoneDblOh7
Hou Yi
5,472
3,002
0
0
8,089
3,039
0
3,215
4,533
0
16,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,870
Gold Earned
51,710
176
Minions Killed
160
6
Camps Cleared
7
950,691
Distance Traveled
960,313
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,071
1,007
33
3
1
152,023
0
W
Cthulhu
11,967
1,197
26
3
2
187,518
0
W
Morgan Le Fay
14,153
1,415
51
5
2
197,899
0
W
Mercury
10,397
1,040
32
3
1
203,912
0
L
Bakasura
10,282
1,028
43
4
5
233,721
0
W
Chaac
11,505
1,151
35
4
0
205,098
0
L
Yu Huang
9,784
978
28
3
1
174,018
0
L
Ravana
10,867
1,087
36
4
0
201,263
1
L
Achilles
10,706
1,071
20
2
0
199,288
0
W
Hou Yi
9,848
985
32
3
1
156,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role