Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TedCruzzen4Puss
Baron Samedi
Level 93
God Stats
5W - 2L
1,778 SR
Queue Stats
54W - 42L
1,608 Elo+
Party 1
King Arthur
King Arthur
wealthymuffins3
King Arthur
Level 85
God Stats
14W - 9L
1,564 SR
Queue Stats
46W - 39L
1,621 Elo+
Party 1
Team Averages
Level 101
1,614 SR
1,576 Elo+

VS

Team Averages
Level 80
1,478 SR
1,721 Elo+
Danzaburou
Danzaburou
Snipers Remorse
Danzaburou
Level 127
God Stats
6W - 5L
1,722 SR
Queue Stats
151W - 107L
1,608 Elo+
Party 2
Olorun
Olorun
lIAntwonIl
Olorun
Level 87
God Stats
5W - 8L
1,446 SR
Queue Stats
113W - 74L
1,651 Elo+
Party 2
Bellona
Bellona
lIPoptatsIl
Bellona
Level 25
God Stats
0W - 1L
1,266 SR
Queue Stats
7W - 5L
1,903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
5 / 4 / 12
14,156
708
27,855
19,708
9,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TedCruzzen4Puss
Baron Samedi
19
6 / 7 / 11
14,161
708
17,920
18,288
9,255
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
wealthymuffins3
King Arthur
19
8 / 4 / 11
15,476
774
21,729
29,817
36,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Snipers Remorse
Danzaburou
19
11 / 5 / 3
15,525
776
31,320
25,462
11,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Olorun
lIAntwonIl
Olorun
16
1 / 8 / 6
12,214
611
10,622
23,900
9,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
lIPoptatsIl
Bellona
17
2 / 6 / 9
12,970
649
12,202
28,022
34,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
19
Kills
14
15
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
4
12
2.75
L
Danzaburou
Snipers Remorse
Danzaburou
11
5
3
2.5
W
Baron Samedi
TedCruzzen4Puss
Baron Samedi
6
7
11
1.64
L
Olorun
lIAntwonIl
Olorun
1
8
6
0.5
L
Bellona
lIPoptatsIl
Bellona
2
6
9
1.08
W
King Arthur
wealthymuffins3
King Arthur
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,504
Damage
54,144
67,813
Taken
77,384
55,427
Mitigated
56,108
15,966
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
27,855
8,965
0
4,643
19,708
9,302
2,040
4,160
15,235
0
80,260
L
Danzaburou
Snipers Remorse
Danzaburou
31,320
14,586
0
7,266
25,462
11,768
3,009
6,611
18,851
0
100,081
W
Baron Samedi
TedCruzzen4Puss
Baron Samedi
17,920
2,032
2,189
4,091
18,288
9,255
561
3,410
14,626
60,490
0
L
Olorun
lIAntwonIl
Olorun
10,622
4,063
1,181
6,937
23,900
9,960
66
8,542
15,358
45,373
0
L
Bellona
lIPoptatsIl
Bellona
12,202
1,743
0
5,190
28,022
34,380
0
5,558
22,464
0
26,207
W
King Arthur
wealthymuffins3
King Arthur
21,729
2,941
0
5,043
29,817
36,870
155
3,699
25,445
7,078
44,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
40,709
213
Minions Killed
200
10
Camps Cleared
5
1,019,829
Distance Traveled
992,466
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,156
708
96
5
4
324,581
0
L
Danzaburou
15,525
776
124
6
2
322,754
3
W
Baron Samedi
14,161
708
67
3
3
310,703
1
L
Olorun
12,214
611
48
2
3
314,336
1
L
Bellona
12,970
649
28
1
0
355,376
0
W
King Arthur
15,476
774
50
3
3
384,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role