Player Matchup

Mulan
Mulan
BlazedLucifer420
Mulan
Level 89
God Stats
4W - 5L
1,329 SR
Queue Stats
60W - 61L
1,410 Elo+
Party 2
Vulcan
Vulcan
Dabstah
Vulcan
Level 23
God Stats
21W - 21L
1,548 SR
Queue Stats
26W - 28L
1,461 Elo+
Party 2
Geb
Geb
The9thAssassin96
Geb
Level 135
God Stats
3W - 7L
1,710 SR
Queue Stats
232W - 224L
1,529 Elo+
Party 2
Team Averages
Level 82
1,529 SR
1,467 Elo+

VS

Team Averages
Level 68
1,586 SR
1,444 Elo+
Jing Wei
Jing Wei
HomuraAkemiMagia
Jing Wei
Level 76
God Stats
48W - 34L
1,487 SR
Queue Stats
82W - 68L
1,426 Elo+
Party 1
Sol
Sol
Ladydragon607
Sol
Level 103
God Stats
57W - 41L
1,614 SR
Queue Stats
662W - 757L
1,463 Elo+
Solo
Bacchus
Bacchus
RainyMemories
Bacchus
Level 24
God Stats
3W - 1L
1,656 SR
Queue Stats
69W - 55L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
6,062
606
3,875
9,484
3,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Dabstah
Vulcan
10
2 / 5 / 0
7,141
714
11,000
8,149
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 7 / 0
5,598
560
3,594
9,689
3,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 12
8,561
856
12,289
9,001
2,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 1 / 10
8,549
855
5,800
7,811
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
12
6 / 1 / 11
8,626
863
5,345
7,921
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
20
20
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Vulcan
Dabstah
Vulcan
2
5
0
0.4
W
7
0
12
13
W
7
1
10
12
W
Bacchus
6
1
11
11.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
23,434
27,322
Taken
24,733
9,754
Mitigated
13,462
2,937
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,875
605
0
960
9,484
3,680
0
4,493
4,991
0
12,371
L
Vulcan
Dabstah
Vulcan
11,000
1,629
0
1,109
8,149
2,716
0
3,608
4,541
20,770
0
W
12,289
9,934
0
2,807
9,001
2,872
785
5,705
3,296
0
35,639
W
5,800
2,267
0
4,142
7,811
2,621
1,571
3,716
4,095
30,387
2,682
W
Bacchus
5,345
1,004
128
2,213
7,921
7,969
0
5,665
2,256
13,119
0
L
3,594
648
38
830
9,689
3,358
0
3,019
6,670
10,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,801
Gold Earned
25,736
57
Minions Killed
107
2
Camps Cleared
7
481,453
Distance Traveled
587,975
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,062
606
22
2
2
146,611
1
L
Vulcan
7,141
714
25
3
0
196,001
3
W
Jing Wei
8,561
856
34
3
2
220,751
1
W
Sol
8,549
855
56
6
4
175,460
4
W
Bacchus
8,626
863
17
2
1
191,764
2
L
Geb
5,598
560
10
1
0
138,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role