Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BabyAlyssa
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,662 Elo+
Party 2
Bacchus
Bacchus
Iam1gray
Bacchus
Level 42
God Stats
2W - 0L
1,760 SR
Queue Stats
40W - 37L
1,503 Elo+
Solo
Chaac
Chaac
Kattc4
Chaac
Level 108
God Stats
12W - 10L
1,708 SR
Queue Stats
269W - 232L
1,549 Elo+
Party 2
Hou Yi
Hou Yi
Kry6
Hou Yi
Level 28
God Stats
1W - 0L
1,882 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,670 SR
1,543 Elo+

VS

Team Averages
Level 91
1,654 SR
1,599 Elo+
Zeus
Zeus
DaZarge666
Zeus
Level 144
God Stats
54W - 36L
1,769 SR
Queue Stats
498W - 482L
1,530 Elo+
Party 3
Shiva
Shiva
E Suda II
Shiva
Level 143
God Stats
12W - 11L
1,530 SR
Queue Stats
246W - 208L
1,585 Elo+
Party 1
Yemoja
Yemoja
FIyntt2
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,754 Elo+
Party 3
Cupid
Cupid
ITSYESAVAGE
Cupid
Level 136
God Stats
6W - 5L
1,800 SR
Queue Stats
409W - 398L
1,556 Elo+
Party 1
Fenrir
Fenrir
blamingmidlane
Fenrir
Level 26
God Stats
6W - 5L
1,672 SR
Queue Stats
116W - 115L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 5 / 6
9,547
530
9,162
12,644
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 12
9,383
521
6,645
16,203
17,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Iam1gray
Bacchus
15
8 / 4 / 9
10,047
558
9,300
15,327
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Kattc4
Chaac
14
1 / 4 / 7
9,108
506
9,222
20,137
13,915
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Kry6
Hou Yi
17
11 / 3 / 7
11,099
617
23,488
16,893
7,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
7,979
443
10,626
10,599
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
E Suda II
Shiva
11
0 / 4 / 6
7,440
413
11,257
16,539
11,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
FIyntt2
Yemoja
15
4 / 2 / 4
9,163
509
9,532
12,999
12,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 8 / 3
8,908
495
10,432
16,051
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
9 / 9 / 3
9,512
528
10,031
16,303
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
31
Kills
18
18
Deaths
31
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
5
6
1.6
W
6
2
12
6
L
3
8
4
0.63
L
Shiva
E Suda II
Shiva
0
4
6
0.75
L
Yemoja
FIyntt2
Yemoja
4
2
4
3
L
2
8
3
0.44
W
Bacchus
Iam1gray
Bacchus
8
4
9
3.13
W
Chaac
Kattc4
Chaac
1
4
7
1.13
W
Hou Yi
Kry6
Hou Yi
11
3
7
4.83
L
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,817
Damage
51,878
81,204
Taken
72,491
50,174
Mitigated
37,596
25,338
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,162
1,021
0
3,520
12,644
3,640
346
3,368
9,276
66,263
0
W
6,645
1,021
0
1,985
16,203
17,282
0
3,593
12,610
17,524
0
L
10,626
571
0
225
10,599
2,909
0
3,743
6,856
36,485
0
L
Shiva
E Suda II
Shiva
11,257
1,896
125
640
16,539
11,193
310
8,711
7,828
6,899
31,923
L
Yemoja
FIyntt2
Yemoja
9,532
2,662
1,267
3,442
12,999
12,592
407
3,104
9,895
41,720
6,859
L
10,432
5,590
244
4,805
16,051
4,914
0
2,096
13,955
0
53,482
W
Bacchus
Iam1gray
Bacchus
9,300
1,725
0
4,934
15,327
8,174
0
4,724
10,603
47,924
0
W
Chaac
Kattc4
Chaac
9,222
2,056
0
6,095
20,137
13,915
617
7,231
12,906
0
54,012
W
Hou Yi
Kry6
Hou Yi
23,488
17,516
0
8,804
16,893
7,163
1,327
2,487
14,406
0
83,042
L
10,031
1,620
0
1,980
16,303
5,988
0
7,453
8,850
0
44,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,184
Gold Earned
43,002
444
Minions Killed
363
0
Camps Cleared
0
1,652,533
Distance Traveled
1,562,478
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,547
530
116
6
0
324,268
6
W
Geb
9,383
521
26
1
0
347,775
8
L
Zeus
7,979
443
53
3
0
282,498
3
L
Shiva
7,440
413
59
3
0
352,560
2
L
Yemoja
9,163
509
88
5
0
295,930
0
L
Cupid
8,908
495
93
5
0
280,273
5
W
Bacchus
10,047
558
86
5
0
359,989
4
W
Chaac
9,108
506
108
6
0
302,851
8
W
Hou Yi
11,099
617
108
6
0
317,650
1
L
Fenrir
9,512
528
70
4
0
351,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role