Player Matchup

Osiris
Osiris
ARSONATER
Osiris
Level 98
God Stats
10W - 11L
1,503 SR
Queue Stats
59W - 75L
1,291 Elo+
Party 1
Sun Wukong
Sun Wukong
Gunner EX 5
Sun Wukong
Level 108
God Stats
7W - 2L
1,766 SR
Queue Stats
136W - 151L
1,360 Elo+
Party 1
Medusa
Medusa
Mrklngkong
Medusa
Level 44
God Stats
97W - 116L
1,494 SR
Queue Stats
433W - 496L
1,325 Elo+
Party 2
Ares
Ares
STK Kusch
Ares
Level 102
God Stats
24W - 18L
1,558 SR
Queue Stats
516W - 600L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
StankFlipper
Danzaburou
Level 96
God Stats
4W - 11L
1,310 SR
Queue Stats
144W - 193L
1,326 Elo+
Solo
Team Averages
Level 90
1,526 SR
1,334 Elo+

VS

Team Averages
Level 83
1,607 SR
1,424 Elo+
Eset
Eset
 
Eset
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CarterGoHarder7
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,338 Elo+
Party 3
Gilgamesh
Gilgamesh
TinyArmy
Gilgamesh
Level 106
God Stats
9W - 7L
1,817 SR
Queue Stats
324W - 330L
1,507 Elo+
Party 4
Charybdis
Charybdis
h18-SkyWAlkeR
Charybdis
Level 76
God Stats
16W - 16L
1,434 SR
Queue Stats
49W - 62L
1,311 Elo+
Party 3
Danzaburou
Danzaburou
yipmog
Danzaburou
Level 28
God Stats
48W - 43L
1,784 SR
Queue Stats
190W - 183L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ARSONATER
Osiris
18
11 / 4 / 10
12,728
530
12,503
18,937
19,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
Gunner EX 5
Sun Wukong
19
8 / 1 / 13
13,602
567
16,902
18,356
24,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Mrklngkong
Medusa
20
14 / 4 / 6
14,587
608
25,634
17,438
7,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
18
3 / 10 / 12
12,273
511
18,172
28,779
31,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
StankFlipper
Danzaburou
18
8 / 6 / 8
12,656
527
15,816
21,097
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 13 / 5
11,567
482
9,700
18,057
7,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 11 / 10
10,748
448
9,627
32,217
33,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TinyArmy
Gilgamesh
19
8 / 4 / 5
11,698
487
17,459
27,445
20,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
h18-SkyWAlkeR
Charybdis
14
2 / 10 / 2
9,882
412
3,853
13,858
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
yipmog
Danzaburou
20
9 / 6 / 4
13,426
559
19,553
19,572
9,075
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
44
Kills
24
25
Deaths
44
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
13
5
0.5
W
Osiris
ARSONATER
Osiris
11
4
10
4
L
1
11
10
0.55
W
Sun Wukong
Gunner EX 5
Sun Wukong
8
1
13
14.5
W
Medusa
Mrklngkong
Medusa
14
4
6
4.25
W
Ares
3
10
12
0.9
W
Danzaburou
StankFlipper
Danzaburou
8
6
8
2
L
Gilgamesh
TinyArmy
Gilgamesh
8
4
5
2.63
L
Charybdis
h18-SkyWAlkeR
Charybdis
2
10
2
0.3
L
Danzaburou
yipmog
Danzaburou
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,027
Damage
60,192
104,607
Taken
111,149
91,148
Mitigated
74,657
24,859
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,700
545
352
811
18,057
7,563
0
1,385
16,582
51,003
0
W
Osiris
ARSONATER
Osiris
12,503
5,252
0
4,253
18,937
19,498
1,913
3,037
15,900
0
66,152
L
9,627
3,382
470
4,310
32,217
33,778
17
3,327
28,513
26,944
0
W
Sun Wukong
Gunner EX 5
Sun Wukong
16,902
4,138
0
3,158
18,356
24,906
2,753
2,705
15,651
0
74,712
W
Medusa
Mrklngkong
Medusa
25,634
16,497
187
4,148
17,438
7,336
4,196
6,954
10,484
0
105,056
W
Ares
18,172
1,791
97
5,150
28,779
31,058
933
3,210
25,569
58,489
0
W
Danzaburou
StankFlipper
Danzaburou
15,816
8,349
626
7,240
21,097
8,350
651
3,421
17,676
0
75,911
L
Gilgamesh
TinyArmy
Gilgamesh
17,459
5,398
0
5,837
27,445
20,132
30
6,397
20,751
0
70,932
L
Charybdis
h18-SkyWAlkeR
Charybdis
3,853
1,815
0
1,403
13,858
4,109
0
855
12,645
0
35,365
L
Danzaburou
yipmog
Danzaburou
19,553
10,305
306
5,202
19,572
9,075
642
6,208
13,287
0
90,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,846
Gold Earned
57,321
563
Minions Killed
430
0
Camps Cleared
0
2,098,024
Distance Traveled
1,902,753
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,567
482
84
4
0
336,802
0
W
Osiris
12,728
530
92
4
0
455,466
11
L
Athena
10,748
448
27
1
0
416,160
0
W
Sun Wukong
13,602
567
122
5
0
454,837
0
W
Medusa
14,587
608
146
6
0
414,981
0
W
Ares
12,273
511
87
4
0
358,062
0
W
Danzaburou
12,656
527
116
5
0
414,678
1
L
Gilgamesh
11,698
487
98
4
0
520,802
5
L
Charybdis
9,882
412
71
3
0
241,383
0
L
Danzaburou
13,426
559
150
6
0
387,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role