Player Matchup

Hel
Hel
CoolestButton67
Hel
Level 149
God Stats
6W - 5L
1,737 SR
Queue Stats
290W - 316L
1,500 Elo+
Party 2
Tyr
Tyr
Covert Coupe
Tyr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
704W - 603L
1,612 Elo+
Party 2
Heimdallr
Heimdallr
v Tyler z
Heimdallr
Level 146
God Stats
3W - 6L
1,173 SR
Queue Stats
293W - 329L
1,508 Elo+
Solo
Team Averages
Level 151
1,470 SR
1,540 Elo+

VS

Team Averages
Level 131
1,419 SR
1,594 Elo+
Poseidon
Poseidon
Swa5h_NY
Poseidon
Level 145
God Stats
2W - 5L
1,458 SR
Queue Stats
96W - 68L
1,644 Elo+
Party 1
Apollo
Apollo
TheBckCampGoblin
Apollo
Level 149
God Stats
0W - 2L
1,300 SR
Queue Stats
137W - 100L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
Zombiemasher32
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,671
604
1,743
8,268
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 3 / 5
10,136
634
8,477
16,625
15,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
v Tyler z
Heimdallr
18
7 / 1 / 1
12,096
756
15,356
11,959
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Swa5h_NY
Poseidon
15
2 / 2 / 3
9,703
606
11,827
7,729
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 1
10,429
652
6,379
10,949
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 4 / 5
9,082
568
9,457
10,982
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
6
8
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
2
3
5
1.5
L
Poseidon
Swa5h_NY
Poseidon
2
2
3
1.75
L
4
3
1
1.5
L
0
4
5
0.63
W
Heimdallr
v Tyler z
Heimdallr
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
27,663
36,852
Taken
29,660
23,373
Mitigated
12,875
10,647
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,743
307
3,991
3,055
8,268
3,095
537
4,874
3,060
21,193
0
W
8,477
529
0
2,430
16,625
15,429
39
9,790
5,780
0
21,896
L
Poseidon
Swa5h_NY
Poseidon
11,827
620
0
1,093
7,729
2,387
0
373
7,166
39,497
0
L
6,379
2,655
0
750
10,949
3,790
0
369
10,287
0
42,230
L
9,457
187
490
794
10,982
6,698
0
1,228
9,590
21,405
0
W
Heimdallr
v Tyler z
Heimdallr
15,356
5,046
0
1,171
11,959
4,849
2,317
5,424
5,996
0
72,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
29,214
203
Minions Killed
188
6
Camps Cleared
7
851,453
Distance Traveled
877,511
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,671
604
44
3
0
277,385
0
W
Tyr
10,136
634
37
2
3
275,245
1
L
Poseidon
9,703
606
64
4
0
279,069
8
L
Apollo
10,429
652
89
6
6
304,033
2
L
Cthulhu
9,082
568
35
2
1
294,409
4
W
Heimdallr
12,096
756
122
8
3
298,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role