Player Matchup

Thor
Thor
ElderWolfram
Thor
Level 61
God Stats
1W - 0L
1,435 SR
Queue Stats
23W - 13L
1,679 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JohnRugby8
Morgan Le Fay
Level 124
God Stats
3W - 1L
1,347 SR
Queue Stats
34W - 21L
1,710 Elo+
Party 2
Horus
Horus
Kanut3
Horus
Level 66
God Stats
12W - 7L
1,624 SR
Queue Stats
33W - 18L
1,710 Elo+
Party 2
Team Averages
Level 84
1,469 SR
1,700 Elo+

VS

Team Averages
Level 87
1,397 SR
1,418 Elo+
Mulan
Mulan
LetsPlayRevo
Mulan
Level 72
God Stats
5W - 4L
1,518 SR
Queue Stats
72W - 84L
1,422 Elo+
Solo
Hera
Hera
Papalloryo
Hera
Level 106
God Stats
1W - 5L
1,115 SR
Queue Stats
139W - 184L
1,417 Elo+
Party 1
Thor
Thor
Sickaxx98
Thor
Level 82
God Stats
25W - 24L
1,558 SR
Queue Stats
720W - 846L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,328
666
4,455
8,226
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
JohnRugby8
Morgan Le Fay
14
7 / 1 / 4
8,851
805
9,306
5,319
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Kanut3
Horus
12
2 / 2 / 6
8,229
748
5,807
7,090
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,008
637
4,801
9,065
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 3 / 2
6,747
613
3,562
4,459
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
2 / 5 / 4
7,245
659
5,000
9,330
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Morgan Le Fay
JohnRugby8
Morgan Le Fay
7
1
4
9
W
Horus
Kanut3
Horus
2
2
6
2.5
L
2
3
4
1.33
L
2
3
2
1
L
Thor
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,568
Damage
13,363
20,635
Taken
22,854
11,095
Mitigated
10,847
4,504
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,455
655
0
845
8,226
4,158
573
1,222
6,884
0
18,372
W
Morgan Le Fay
JohnRugby8
Morgan Le Fay
9,306
763
0
1,248
5,319
2,170
123
745
4,539
39,083
0
W
Horus
Kanut3
Horus
5,807
2,397
505
1,906
7,090
4,767
210
2,020
4,910
0
11,869
L
4,801
438
0
1,711
9,065
7,178
0
3,866
4,930
0
12,391
L
3,562
934
0
1,230
4,459
922
0
2,046
2,357
15,009
0
L
Thor
5,000
1,353
0
2,290
9,330
2,747
0
3,555
5,714
0
18,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
21,000
106
Minions Killed
87
5
Camps Cleared
4
599,851
Distance Traveled
496,773
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,328
666
34
3
2
184,220
4
W
Morgan Le Fay
8,851
805
62
6
2
219,242
5
W
Horus
8,229
748
10
1
1
196,389
2
L
Mulan
7,008
637
18
2
0
173,240
2
L
Hera
6,747
613
36
3
2
141,685
1
L
Thor
7,245
659
33
3
2
181,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role