Player Matchup

Gilgamesh
Gilgamesh
ChappyGhost
Gilgamesh
Level 145
God Stats
1W - 2L
1,284 SR
Queue Stats
83W - 85L
1,566 Elo+
Party 1
Set
Set
HazardisPerson
Set
Level 146
God Stats
5W - 8L
1,467 SR
Queue Stats
104W - 83L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
TheBLue101
Zhong Kui
Level 126
God Stats
3W - 0L
1,814 SR
Queue Stats
134W - 105L
1,600 Elo+
Party 1
Cupid
Cupid
Wizardtate5
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,492 Elo+
Party 1
Yu Huang
Yu Huang
eGirlPlays
Yu Huang
Level 128
God Stats
1W - 0L
1,793 SR
Queue Stats
110W - 126L
1,447 Elo+
Party 1
Team Averages
Level 130
1,571 SR
1,541 Elo+

VS

Team Averages
Level 73
1,513 SR
1,528 Elo+
Yemoja
Yemoja
AzulStarGaming
Yemoja
Level 98
God Stats
21W - 17L
1,599 SR
Queue Stats
386W - 343L
1,477 Elo+
Party 3
Bakasura
Bakasura
CarryTheseHoes
Bakasura
Level 79
God Stats
1W - 2L
1,510 SR
Queue Stats
77W - 59L
1,618 Elo+
Party 2
King Arthur
King Arthur
SeeYaMid69
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 60L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
SesameStreetBuns
Danzaburou
Level 61
God Stats
11W - 8L
1,661 SR
Queue Stats
38W - 44L
1,453 Elo+
Solo
The Morrigan
The Morrigan
ego_killer20
The Morrigan
Level 100
God Stats
0W - 3L
1,294 SR
Queue Stats
245W - 243L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChappyGhost
Gilgamesh
20
7 / 4 / 12
14,834
593
20,596
23,641
18,829
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 4 / 7
15,127
605
16,583
23,663
25,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
TheBLue101
Zhong Kui
20
10 / 2 / 11
15,874
635
25,251
20,303
15,682
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 14
13,896
556
10,670
20,249
16,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
eGirlPlays
Yu Huang
20
3 / 3 / 11
14,156
566
16,086
16,292
7,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
10,287
411
10,531
28,055
31,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
20
10 / 7 / 2
15,519
621
18,615
25,293
11,214
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
SeeYaMid69
King Arthur
20
3 / 6 / 5
12,434
497
16,498
30,756
26,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SesameStreetBuns
Danzaburou
13
0 / 8 / 0
9,247
370
4,977
12,268
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
ego_killer20
The Morrigan
17
2 / 10 / 4
11,562
462
14,963
13,175
3,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
40
Kills
16
16
Deaths
40
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Bakasura
10
7
2
1.57
W
Gilgamesh
ChappyGhost
Gilgamesh
7
4
12
3.25
W
9
4
7
3.13
L
King Arthur
SeeYaMid69
King Arthur
3
6
5
0.92
L
Danzaburou
SesameStreetBuns
Danzaburou
0
8
0
0
W
Zhong Kui
TheBLue101
Zhong Kui
10
2
11
7.75
W
11
3
14
6
W
Yu Huang
eGirlPlays
Yu Huang
3
3
11
2.83
L
The Morrigan
ego_killer20
The Morrigan
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,186
Damage
65,584
104,148
Taken
109,547
82,982
Mitigated
76,297
41,223
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,531
1,415
995
1,494
28,055
31,841
138
14,732
13,323
41,920
0
L
Bakasura
18,615
12,662
1
4,815
25,293
11,214
0
5,792
19,501
0
110,392
W
Gilgamesh
ChappyGhost
Gilgamesh
20,596
8,419
0
7,810
23,641
18,829
632
7,170
15,873
0
149,995
W
16,583
8,433
0
8,360
23,663
25,144
1,507
1,588
21,114
122
104,386
L
King Arthur
SeeYaMid69
King Arthur
16,498
1,688
0
7,567
30,756
26,452
270
8,121
22,635
0
85,400
L
Danzaburou
SesameStreetBuns
Danzaburou
4,977
2,513
0
1,202
12,268
3,277
222
6,914
5,354
0
44,687
W
Zhong Kui
TheBLue101
Zhong Kui
25,251
4,121
0
10,721
20,303
15,682
1,185
5,371
14,932
122,406
0
W
10,670
5,124
2,953
6,115
20,249
16,072
2,078
4,476
15,633
0
62,996
W
Yu Huang
eGirlPlays
Yu Huang
16,086
5,428
0
5,264
16,292
7,255
2,882
2,508
13,714
104,814
0
L
The Morrigan
ego_killer20
The Morrigan
14,963
1,831
429
2,028
13,175
3,513
0
5,822
7,251
64,768
9,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,887
Gold Earned
59,049
769
Minions Killed
644
0
Camps Cleared
0
2,467,966
Distance Traveled
2,073,015
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,287
411
50
2
0
394,966
3
L
Bakasura
15,519
621
240
10
0
552,040
1
W
Gilgamesh
14,834
593
162
6
0
526,942
7
W
Set
15,127
605
174
7
0
499,904
4
L
King Arthur
12,434
497
145
6
0
430,943
0
L
Danzaburou
9,247
370
88
4
0
320,753
4
W
Zhong Kui
15,874
635
198
8
0
518,186
6
W
Cupid
13,896
556
75
3
0
485,586
3
W
Yu Huang
14,156
566
160
6
0
437,348
3
L
The Morrigan
11,562
462
121
5
0
374,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role