Player Matchup

Geb
Geb
BurdBonez
Geb
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 37L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Fabspet
Nu Wa
Level 148
God Stats
3W - 3L
1,552 SR
Queue Stats
323W - 366L
1,411 Elo+
Solo
Hel
Hel
SaveSarahConnor
Hel
Level 83
God Stats
3W - 1L
1,802 SR
Queue Stats
199W - 227L
1,431 Elo+
Solo
Mercury
Mercury
ajiizel
Mercury
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 149L
1,469 Elo+
Solo
Yu Huang
Yu Huang
danelhallr
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 88
1,571 SR
1,438 Elo+

VS

Team Averages
Level 99
1,564 SR
1,404 Elo+
Hel
Hel
ArmadaVN
Hel
Level 43
God Stats
3W - 0L
1,793 SR
Queue Stats
104W - 97L
1,479 Elo+
Solo
Nu Wa
Nu Wa
ERYSkittle
Nu Wa
Level 83
God Stats
2W - 1L
1,712 SR
Queue Stats
235W - 222L
1,426 Elo+
Solo
Amaterasu
Amaterasu
I8-NOOR
Amaterasu
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 316L
1,321 Elo+
Solo
Danzaburou
Danzaburou
XTitanX DragoNz
Danzaburou
Level 140
God Stats
2W - 1L
1,284 SR
Queue Stats
76W - 75L
1,453 Elo+
Solo
Hachiman
Hachiman
littlecandlejack
Hachiman
Level 68
God Stats
2W - 2L
1,532 SR
Queue Stats
30W - 43L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 14
9,783
611
13,886
23,478
14,080
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Fabspet
Nu Wa
20
12 / 4 / 5
12,144
759
28,944
14,534
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 3 / 6
11,800
738
21,230
17,957
6,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ajiizel
Mercury
15
0 / 10 / 11
9,244
578
5,712
17,478
5,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
danelhallr
Yu Huang
14
0 / 7 / 8
9,305
582
8,984
13,268
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 15
11,274
705
9,125
15,189
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
20
9 / 3 / 11
12,733
796
22,718
13,806
5,134
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
I8-NOOR
Amaterasu
18
2 / 7 / 15
11,860
741
7,580
28,082
34,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
XTitanX DragoNz
Danzaburou
19
5 / 4 / 15
12,501
781
19,916
18,316
6,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 6 / 7
13,087
818
16,246
18,989
6,627
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
93
21
Kills
30
30
Deaths
21
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
1
6
14
1.33
W
Nu Wa
9
3
11
4.83
L
Nu Wa
Fabspet
Nu Wa
12
4
5
3.63
W
Amaterasu
I8-NOOR
Amaterasu
2
7
15
1.36
L
8
3
6
3.67
W
Danzaburou
XTitanX DragoNz
Danzaburou
5
4
15
3.13
L
Mercury
ajiizel
Mercury
0
10
11
0.55
L
Yu Huang
danelhallr
Yu Huang
0
7
8
0.57
W
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,756
Damage
75,585
86,715
Taken
94,382
34,449
Mitigated
59,504
31,898
Healing
51,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,125
936
16,980
10,979
15,189
6,612
71
12,443
2,157
14,923
0
L
13,886
1,317
1,375
1,635
23,478
14,080
0
5,918
16,872
24,996
0
W
Nu Wa
22,718
5,594
470
2,989
13,806
5,134
2,536
10,652
2,772
46,961
0
L
Nu Wa
Fabspet
Nu Wa
28,944
5,855
699
2,277
14,534
5,193
378
6,354
7,727
52,358
0
W
Amaterasu
I8-NOOR
Amaterasu
7,580
2,942
1,172
5,682
28,082
34,361
424
18,471
8,439
1,224
14,725
L
21,230
1,337
13,287
8,395
17,957
6,417
123
3,745
13,845
39,958
0
W
Danzaburou
XTitanX DragoNz
Danzaburou
19,916
6,985
1,999
6,983
18,316
6,770
1,454
14,060
3,956
0
60,464
L
Mercury
ajiizel
Mercury
5,712
3,025
2,720
1,245
17,478
5,337
0
6,960
10,006
0
14,511
L
Yu Huang
danelhallr
Yu Huang
8,984
967
0
265
13,268
3,422
0
7,163
5,804
23,994
0
W
16,246
11,732
705
3,166
18,989
6,627
985
15,301
3,312
0
32,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
61,455
149
Minions Killed
168
0
Camps Cleared
0
1,299,092
Distance Traveled
1,486,877
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,274
705
17
1
0
346,795
0
L
Geb
9,783
611
18
1
0
256,280
3
W
Nu Wa
12,733
796
44
3
0
269,469
0
L
Nu Wa
12,144
759
39
2
0
244,317
0
W
Amaterasu
11,860
741
19
1
0
307,027
0
L
Hel
11,800
738
42
3
0
289,955
1
W
Danzaburou
12,501
781
65
4
0
281,675
3
L
Mercury
9,244
578
24
2
0
284,727
1
L
Yu Huang
9,305
582
26
2
0
223,813
0
W
Hachiman
13,087
818
23
1
0
281,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role