Player Matchup

Danzaburou
Danzaburou
Ch1mpo
Danzaburou
Level 56
God Stats
14W - 10L
1,571 SR
Queue Stats
73W - 70L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kubei-Romero-020
Kumbhakarna
Level 133
God Stats
4W - 8L
1,345 SR
Queue Stats
325W - 350L
1,467 Elo+
Solo
Tyr
Tyr
ShodBassoon7084
Tyr
Level 119
God Stats
14W - 10L
1,543 SR
Queue Stats
333W - 371L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Yeshuafonseca
Zhong Kui
Level 89
God Stats
24W - 15L
1,646 SR
Queue Stats
70W - 74L
1,435 Elo+
Solo
Susano
Susano
sameoldtryhard9
Susano
Level 62
God Stats
15W - 14L
1,562 SR
Queue Stats
126W - 141L
1,420 Elo+
Solo
Team Averages
Level 92
1,534 SR
1,440 Elo+

VS

Team Averages
Level 106
1,445 SR
1,415 Elo+
Cthulhu
Cthulhu
ArcticAggie12
Cthulhu
Level 61
God Stats
0W - 2L
1,320 SR
Queue Stats
141W - 186L
1,425 Elo+
Solo
Nox
Nox
GaidenDwalker
Nox
Level 149
God Stats
6W - 9L
1,615 SR
Queue Stats
811W - 825L
1,430 Elo+
Solo
Pele
Pele
Swayze87
Pele
Level 49
God Stats
33W - 48L
1,383 SR
Queue Stats
246W - 294L
1,371 Elo+
Solo
Skadi
Skadi
goshx
Skadi
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
243W - 263L
1,425 Elo+
Solo
Eset
Eset
workojoe
Eset
Level 145
God Stats
5W - 10L
1,408 SR
Queue Stats
531W - 559L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ch1mpo
Danzaburou
14
2 / 5 / 5
8,526
502
6,189
9,100
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Kubei-Romero-020
Kumbhakarna
12
3 / 2 / 2
8,115
477
3,268
15,473
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 1 / 3
10,247
603
14,714
14,613
12,634
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Yeshuafonseca
Zhong Kui
16
2 / 2 / 3
9,367
551
7,093
10,587
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 5
9,060
533
6,257
10,058
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 1 / 1
7,603
447
7,204
11,403
10,561
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 4 / 0
7,954
468
3,358
10,462
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
0 / 8 / 0
7,275
428
5,945
15,482
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
goshx
Skadi
15
6 / 4 / 2
9,833
578
8,595
10,983
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Eset
11
2 / 4 / 7
8,160
480
5,917
12,030
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
10
12
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
W
Danzaburou
Ch1mpo
Danzaburou
2
5
5
0.9
L
2
4
0
0.5
W
Kumbhakarna
Kubei-Romero-020
Kumbhakarna
3
2
2
2
W
9
1
3
10.5
L
Pele
0
8
0
0
W
Zhong Kui
Yeshuafonseca
Zhong Kui
2
2
3
1.75
L
Skadi
goshx
Skadi
6
4
2
1.75
W
5
2
5
3.75
L
Eset
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
31,019
59,831
Taken
60,360
34,636
Mitigated
33,271
17,258
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,204
1,530
0
2,788
11,403
10,561
378
204
11,199
42,690
0
W
Danzaburou
Ch1mpo
Danzaburou
6,189
2,476
0
2,592
9,100
2,330
0
1,099
8,001
0
56,094
L
3,358
55
0
3,162
10,462
3,946
584
3,431
7,031
44,216
0
W
Kumbhakarna
Kubei-Romero-020
Kumbhakarna
3,268
704
0
1,181
15,473
8,896
0
3,377
12,028
29,377
0
W
14,714
2,922
0
3,502
14,613
12,634
112
5,814
7,689
0
65,574
L
Pele
5,945
1,275
0
4,934
15,482
5,182
336
1,603
13,879
0
46,293
W
Zhong Kui
Yeshuafonseca
Zhong Kui
7,093
555
0
6,593
10,587
7,162
34
3,705
6,573
73,454
0
L
Skadi
goshx
Skadi
8,595
3,675
0
1,003
10,983
3,423
1,821
1,364
9,619
0
71,054
W
6,257
1,195
0
3,390
10,058
3,614
0
2,049
7,951
0
44,006
L
Eset
5,917
767
284
3,870
12,030
10,159
201
3,759
8,271
25,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
40,825
473
Minions Killed
423
0
Camps Cleared
0
1,716,767
Distance Traveled
1,517,111
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,603
447
84
5
0
325,765
0
W
Danzaburou
8,526
502
103
6
0
334,184
1
L
Nox
7,954
468
86
5
0
303,214
1
W
Kumbhakarna
8,115
477
42
2
0
339,519
7
W
Tyr
10,247
603
118
7
0
341,885
1
L
Pele
7,275
428
89
5
0
267,211
2
W
Zhong Kui
9,367
551
136
8
0
320,189
3
L
Skadi
9,833
578
126
7
0
303,888
4
W
Susano
9,060
533
74
4
0
380,990
5
L
Eset
8,160
480
38
2
0
317,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role