Player Matchup

Tsukuyomi
Tsukuyomi
THG Snake0
Tsukuyomi
Level 141
God Stats
1W - 0L
1,639 SR
Queue Stats
236W - 222L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
n3zt0r8382
Nu Wa
Level 29
God Stats
27W - 16L
1,814 SR
Queue Stats
171W - 171L
1,555 Elo+
Party 1
Odin
Odin
nemecis56
Odin
Level 25
God Stats
3W - 3L
1,562 SR
Queue Stats
12W - 13L
1,463 Elo+
Party 1
Apollo
Apollo
pending44
Apollo
Level 79
God Stats
2W - 2L
1,354 SR
Queue Stats
318W - 341L
1,423 Elo+
Solo
Cabrakan
Cabrakan
xXMadeInHellXx
Cabrakan
Level 134
God Stats
6W - 3L
1,564 SR
Queue Stats
239W - 207L
1,478 Elo+
Party 1
Team Averages
Level 82
1,587 SR
1,484 Elo+

VS

Team Averages
Level 48
1,630 SR
1,470 Elo+
Cthulhu
Cthulhu
Ohyed-2
Cthulhu
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Tupicador_x
Nu Wa
Level 87
God Stats
3W - 1L
1,825 SR
Queue Stats
133W - 152L
1,404 Elo+
Solo
Achilles
Achilles
ZimZamington
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shadowproud
Tsukuyomi
Level 106
God Stats
2W - 1L
1,825 SR
Queue Stats
249W - 270L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
wastedflesh597
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
THG Snake0
Tsukuyomi
17
5 / 3 / 11
10,536
585
12,018
14,453
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
14
2 / 2 / 11
9,231
513
8,283
5,370
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
2 / 1 / 6
9,519
529
3,703
9,817
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
pending44
Apollo
17
12 / 2 / 9
11,504
639
12,892
11,768
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
15
13 / 2 / 11
11,305
628
12,607
15,510
18,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ohyed-2
Cthulhu
10
0 / 8 / 2
6,630
368
3,784
16,291
13,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 2 / 0
5,771
321
1,578
3,675
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ZimZamington
Achilles
11
2 / 9 / 0
7,549
419
3,998
12,278
5,992
Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
shadowproud
Tsukuyomi
15
7 / 6 / 0
9,273
515
7,818
14,611
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
wastedflesh597
Baron Samedi
11
0 / 10 / 2
7,015
390
2,826
14,638
5,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
34
Kills
9
10
Deaths
35
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ohyed-2
Cthulhu
0
8
2
0.13
W
Tsukuyomi
THG Snake0
Tsukuyomi
5
3
11
3.5
L
0
2
0
0
L
Achilles
ZimZamington
Achilles
2
9
0
0.22
W
Nu Wa
2
2
11
3.75
W
Odin
2
1
6
5
W
Apollo
pending44
Apollo
12
2
9
8.25
L
Tsukuyomi
shadowproud
Tsukuyomi
7
6
0
1.17
L
Baron Samedi
wastedflesh597
Baron Samedi
0
10
2
0.1
W
Cabrakan
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,503
Damage
20,004
56,918
Taken
61,493
37,700
Mitigated
30,143
18,127
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ohyed-2
Cthulhu
3,784
107
334
900
16,291
13,154
697
6,391
9,825
19,980
0
W
Tsukuyomi
THG Snake0
Tsukuyomi
12,018
2,449
0
7,264
14,453
6,234
902
2,169
12,244
0
74,068
L
1,578
394
0
1,022
3,675
663
79
837
2,728
13,488
0
L
Achilles
ZimZamington
Achilles
3,998
1,593
0
148
12,278
5,992
273
3,873
8,405
0
14,059
W
Nu Wa
8,283
2,557
0
225
5,370
1,702
1,838
862
4,445
51,972
0
W
Odin
3,703
818
0
1,181
9,817
5,904
2,604
1,203
8,614
0
44,616
W
Apollo
pending44
Apollo
12,892
8,397
0
5,139
11,768
5,142
3,049
1,207
10,561
0
83,536
L
Tsukuyomi
shadowproud
Tsukuyomi
7,818
921
0
3,718
14,611
5,088
0
3,294
11,276
0
52,743
L
Baron Samedi
wastedflesh597
Baron Samedi
2,826
489
180
1,044
14,638
5,246
0
6,036
8,539
25,924
0
W
Cabrakan
12,607
1,551
333
3,985
15,510
18,718
1,255
2,621
12,298
38,233
4,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
36,238
480
Minions Killed
214
0
Camps Cleared
0
1,725,977
Distance Traveled
1,211,356
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,630
368
19
1
0
305,643
6
W
Tsukuyomi
10,536
585
120
7
0
397,791
1
L
Nu Wa
5,771
321
26
1
0
108,019
0
L
Achilles
7,549
419
25
1
0
265,993
1
W
Nu Wa
9,231
513
73
4
0
333,336
0
W
Odin
9,519
529
99
6
0
334,278
4
W
Apollo
11,504
639
140
8
0
332,443
3
L
Tsukuyomi
9,273
515
97
5
0
303,611
3
L
Baron Samedi
7,015
390
47
3
0
228,090
0
W
Cabrakan
11,305
628
48
3
0
328,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role