Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JDOGG4204
Medusa
Level 160
God Stats
12W - 8L
1,589 SR
Queue Stats
1,030W - 789L
1,609 Elo+
Party 1
Mercury
Mercury
ceramic689
Mercury
Level 142
God Stats
23W - 16L
1,441 SR
Queue Stats
519W - 366L
1,570 Elo+
Party 1
Team Averages
Level 140
1,506 SR
1,536 Elo+

VS

Team Averages
Level 102
1,394 SR
1,508 Elo+
Hel
Hel
Elisarew
Hel
Level 127
God Stats
1W - 4L
1,305 SR
Queue Stats
321W - 328L
1,501 Elo+
Solo
Vamana
Vamana
I iAmTrollzor I
Vamana
Level 105
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Eset
Eset
Lildeathb0y
Eset
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 119L
1,544 Elo+
Party 2
Thanatos
Thanatos
Toxic Static747
Thanatos
Level 104
God Stats
2W - 3L
1,661 SR
Queue Stats
114W - 119L
1,495 Elo+
Party 2
Hera
Hera
chadpoo
Hera
Level 46
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 1 / 18
9,841
984
7,250
12,036
10,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
 
Ah Puch
16
9 / 3 / 13
9,709
971
20,142
8,705
3,796
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
 
Bellona
14
2 / 3 / 16
8,986
899
7,550
14,842
13,532
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
JDOGG4204
Medusa
16
6 / 2 / 16
9,304
930
9,573
9,389
4,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
ceramic689
Mercury
16
5 / 1 / 20
9,107
911
12,190
9,091
3,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
7,775
778
6,800
12,281
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 6
6,440
644
6,840
15,957
13,805
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 6 / 3
8,864
886
8,144
11,888
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
13
2 / 5 / 4
7,549
755
4,850
8,165
3,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
chadpoo
Hera
15
2 / 5 / 6
8,047
805
8,906
11,749
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
28
Kills
9
10
Deaths
28
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
18
15
W
Ah Puch
 
Ah Puch
9
3
13
5.17
W
Bellona
 
Bellona
2
3
16
3.33
L
1
4
6
1
L
0
8
6
0.38
W
Medusa
JDOGG4204
Medusa
6
2
16
7
L
4
6
3
0.92
L
Thanatos
2
5
4
0.8
W
Mercury
ceramic689
Mercury
5
1
20
15
L
Hera
chadpoo
Hera
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,705
Damage
35,540
54,063
Taken
60,040
35,875
Mitigated
31,852
28,243
Healing
24,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,250
786
9,727
6,751
12,036
10,452
435
5,047
6,989
16,983
0
W
Ah Puch
 
Ah Puch
20,142
989
1,362
1,233
8,705
3,796
654
4,631
4,074
32,436
0
W
Bellona
 
Bellona
7,550
1,007
2,043
2,193
14,842
13,532
438
7,003
7,839
0
17,791
L
6,800
64
6,758
5,034
12,281
5,076
0
5,217
7,064
19,278
0
L
6,840
2,377
899
3,214
15,957
13,805
0
7,765
8,192
0
10,786
W
Medusa
JDOGG4204
Medusa
9,573
2,453
768
1,086
9,389
4,128
1,706
4,398
4,991
0
31,081
L
8,144
228
1,479
1,703
11,888
5,265
233
4,936
6,952
22,614
0
L
Thanatos
4,850
128
458
2,660
8,165
3,424
0
3,826
4,339
0
7,328
W
Mercury
ceramic689
Mercury
12,190
3,175
2,100
980
9,091
3,967
1,792
2,771
6,320
0
14,789
L
Hera
chadpoo
Hera
8,906
1,351
761
1,094
11,749
4,282
35
5,648
6,101
19,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,947
Gold Earned
38,675
120
Minions Killed
113
0
Camps Cleared
0
1,108,008
Distance Traveled
927,450
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,841
984
29
3
0
235,212
0
W
Ah Puch
9,709
971
46
5
0
185,936
3
W
Bellona
8,986
899
7
1
0
199,031
1
L
Hel
7,775
778
30
3
0
230,830
1
L
Vamana
6,440
644
9
1
0
164,447
1
W
Medusa
9,304
930
31
3
0
213,295
0
L
Eset
8,864
886
40
4
0
172,750
0
L
Thanatos
7,549
755
5
1
0
181,331
1
W
Mercury
9,107
911
7
1
0
274,534
0
L
Hera
8,047
805
29
3
0
178,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role