Player Matchup

Ah Puch
Ah Puch
Reviioli
Ah Puch
Level 29
God Stats
5W - 1L
1,905 SR
Queue Stats
126W - 77L
1,667 Elo+
Party 1
Sobek
Sobek
S O IVI E O N E
Sobek
Level 140
God Stats
9W - 9L
1,822 SR
Queue Stats
206W - 149L
1,659 Elo+
Party 1
Arachne
Arachne
xXEmoReaperXx
Arachne
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 162L
1,525 Elo+
Party 1
Team Averages
Level 103
1,742 SR
1,617 Elo+

VS

Team Averages
Level 132
1,376 SR
1,429 Elo+
Vulcan
Vulcan
LEAFS-NATIONS
Vulcan
Level 154
God Stats
9W - 8L
1,413 SR
Queue Stats
26W - 28L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
TwoPacsOfEminems
Xbalanque
Level 129
God Stats
0W - 3L
1,315 SR
Queue Stats
53W - 63L
1,480 Elo+
Party 2
Bacchus
Bacchus
XxiEnvyGhosTzxX
Bacchus
Level 113
God Stats
14W - 27L
1,400 SR
Queue Stats
361W - 562L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Reviioli
Ah Puch
15
5 / 1 / 5
9,069
756
8,977
5,455
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 9
9,224
769
4,605
11,678
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
14
4 / 0 / 6
8,718
727
4,988
8,955
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,704
642
10,961
5,096
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
11
0 / 7 / 2
7,019
585
4,979
8,610
2,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
6,479
540
1,216
7,443
4,222
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Ah Puch
Reviioli
Ah Puch
5
1
5
7.5
W
2
1
9
6.5
L
Xbalanque
0
7
2
0.14
L
0
2
1
0.25
W
Arachne
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,570
Damage
17,156
26,088
Taken
21,149
21,078
Mitigated
9,029
11,097
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,961
6,619
213
215
5,096
1,814
60
4,115
981
40,490
0
W
Ah Puch
Reviioli
Ah Puch
8,977
315
0
1,495
5,455
2,252
1,029
2,720
2,735
51,676
0
W
4,605
213
358
5,979
11,678
12,034
505
4,947
6,731
14,689
0
L
Xbalanque
4,979
2,363
60
446
8,610
2,993
0
5,408
3,202
0
14,847
L
1,216
94
87
808
7,443
4,222
13
4,647
2,796
8,563
0
W
Arachne
4,988
2,405
0
3,265
8,955
6,792
1,169
4,717
4,238
0
18,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
21,202
126
Minions Killed
142
9
Camps Cleared
2
680,153
Distance Traveled
563,337
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,704
642
89
7
1
226,680
1
W
Ah Puch
9,069
756
92
8
5
213,614
3
W
Sobek
9,224
769
17
1
1
232,180
2
L
Xbalanque
7,019
585
39
3
0
169,447
1
L
Bacchus
6,479
540
14
1
1
167,210
1
W
Arachne
8,718
727
17
1
3
234,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role