Player Matchup

Chronos
Chronos
Gold V
ImportedChicken
Chronos
Gold V
Level 135
God Stats
0W - 3L
1,315 SR
Queue Stats
22W - 25L
1,470 MMR
Party 1
Sylvanus
Sylvanus
Gold III
IstMcLovin
Sylvanus
Gold III
Level 129
God Stats
8W - 6L
1,636 SR
Queue Stats
16W - 12L
1,550 MMR
Party 2
Nu Wa
Nu Wa
Gold V
SolubleTie67846
Nu Wa
Gold V
Level 127
God Stats
2W - 2L
1,591 SR
Queue Stats
55W - 55L
1,503 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Syx429
Cu Chulainn
Gold IV
Level 107
God Stats
39W - 34L
1,577 SR
Queue Stats
55W - 58L
1,461 MMR
Party 2
Kali
Kali
Gold V
XxOrdinbladeII
Kali
Gold V
Level 125
God Stats
6W - 7L
1,595 SR
Queue Stats
14W - 15L
1,539 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,543 SR
1,505 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,556 SR
1,504 MMR
Poseidon
Poseidon
Gold V
Crownholder125
Poseidon
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,499 MMR
Solo
Mercury
Mercury
Bronze V
CurlerMatt
Mercury
Bronze V
Level 151
God Stats
12W - 5L
1,721 SR
Queue Stats
44W - 47L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
MageSolo7177
Baron Samedi
Bronze V
Level 50
God Stats
35W - 12L
1,679 SR
Queue Stats
49W - 24L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
RealNickyPP
Sun Wukong
Bronze V
Level 86
God Stats
1W - 1L
1,391 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Xx_ECU-KILLER_xX
Heimdallr
Platinum IV
Level 118
God Stats
16W - 21L
1,491 SR
Queue Stats
166W - 166L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 4
12,030
501
13,720
17,263
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
IstMcLovin
Sylvanus
14
2 / 6 / 4
9,745
406
11,302
18,519
21,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 6 / 3
9,983
416
16,008
13,270
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Syx429
Cu Chulainn
18
2 / 6 / 2
11,894
496
16,356
23,594
17,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 1
11,333
472
5,420
19,945
11,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
GebBacchusBastetCthulhu

VS

Bans
OsirisAtlasShivaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
7 / 3 / 11
14,052
586
12,210
11,930
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
CurlerMatt
Mercury
20
7 / 2 / 12
15,005
625
13,954
19,643
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
MageSolo7177
Baron Samedi
19
2 / 2 / 23
14,616
609
13,803
26,494
28,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
RealNickyPP
Sun Wukong
19
6 / 2 / 12
13,981
583
14,478
25,806
21,589
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
20
8 / 4 / 9
15,284
637
16,006
22,924
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
13
Kills
30
30
Deaths
13
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
3
11
4.17
W
Mercury
CurlerMatt
Mercury
7
2
12
6.5
L
3
7
4
0.71
L
Sylvanus
IstMcLovin
Sylvanus
2
6
4
0.67
W
Baron Samedi
MageSolo7177
Baron Samedi
2
2
23
6.75
W
Sun Wukong
RealNickyPP
Sun Wukong
6
2
12
6
L
1
6
3
0.42
L
Cu Chulainn
Syx429
Cu Chulainn
2
6
2
0.5
L
5
5
1
1.1
W
Heimdallr
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,806
Damage
70,451
92,591
Taken
106,797
61,151
Mitigated
70,135
21,210
Healing
49,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
12,210
1,390
0
3,719
11,930
3,705
3,779
7,152
4,332
97,455
0
W
Mercury
CurlerMatt
Mercury
13,954
7,782
0
6,921
19,643
7,197
3,235
5,057
14,224
0
115,462
L
13,720
3,568
0
2,040
17,263
6,093
0
5,025
12,238
99,371
0
L
Sylvanus
IstMcLovin
Sylvanus
11,302
2,367
2,084
5,718
18,519
21,365
0
9,486
8,835
37,426
12,192
W
Baron Samedi
MageSolo7177
Baron Samedi
13,803
2,333
6,843
12,811
26,494
28,700
1,193
12,538
13,362
60,908
0
W
Sun Wukong
RealNickyPP
Sun Wukong
14,478
3,769
0
8,601
25,806
21,589
3,022
9,084
16,206
0
84,203
L
16,008
2,183
0
1,270
13,270
4,732
669
4,308
8,962
75,414
0
L
Cu Chulainn
Syx429
Cu Chulainn
16,356
3,979
0
3,806
23,594
17,251
822
3,865
19,729
0
84,173
L
5,420
1,942
0
6,292
19,945
11,710
122
3,662
16,282
0
76,011
W
Heimdallr
16,006
4,322
0
10,437
22,924
8,944
7,787
9,765
12,691
0
113,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
72,938
667
Minions Killed
641
0
Camps Cleared
0
2,241,084
Distance Traveled
2,448,941
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,052
586
130
5
0
514,014
1
W
Mercury
15,005
625
143
6
0
570,083
5
L
Chronos
12,030
501
162
7
0
492,580
0
L
Sylvanus
9,745
406
85
4
0
372,215
6
W
Baron Samedi
14,616
609
68
3
0
429,122
5
W
Sun Wukong
13,981
583
143
6
0
496,809
6
L
Nu Wa
9,983
416
139
6
0
403,470
6
L
Cu Chulainn
11,894
496
162
7
0
409,101
2
L
Kali
11,333
472
119
5
0
563,718
4
W
Heimdallr
15,284
637
157
7
0
438,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role