Player Matchup

Cliodhna
Cliodhna
JSezn
Cliodhna
Level 98
God Stats
9W - 7L
1,460 SR
Queue Stats
183W - 169L
1,506 Elo+
Party 3
Yu Huang
Yu Huang
MikeMcGoo
Yu Huang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 76L
1,508 Elo+
Party 2
Osiris
Osiris
Milkmanjugs
Osiris
Level 85
God Stats
3W - 11L
1,118 SR
Queue Stats
81W - 85L
1,466 Elo+
Party 2
Athena
Athena
SizzleCrackPop
Athena
Level 69
God Stats
10W - 16L
1,367 SR
Queue Stats
186W - 171L
1,547 Elo+
Party 3
Chernobog
Chernobog
XX_Maestro_E
Chernobog
Level 104
God Stats
2W - 5L
1,168 SR
Queue Stats
232W - 222L
1,527 Elo+
Party 3
Team Averages
Level 88
1,323 SR
1,511 Elo+

VS

Team Averages
Level 110
1,602 SR
1,463 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PureLUNATIC 88
Artemis
Level 126
God Stats
1W - 4L
1,728 SR
Queue Stats
120W - 131L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
gmoneystephen
Baron Samedi
Level 107
God Stats
4W - 2L
1,617 SR
Queue Stats
45W - 47L
1,453 Elo+
Party 1
Zeus
Zeus
stonb
Zeus
Level 73
God Stats
2W - 1L
1,582 SR
Queue Stats
177W - 147L
1,503 Elo+
Solo
Skadi
Skadi
tbrayton00
Skadi
Level 106
God Stats
8W - 10L
1,581 SR
Queue Stats
21W - 29L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JSezn
Cliodhna
15
5 / 4 / 6
9,123
570
8,397
12,427
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
MikeMcGoo
Yu Huang
14
2 / 1 / 5
8,700
544
7,108
6,667
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
13
2 / 1 / 3
8,480
530
3,934
10,889
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 9
8,657
541
4,642
17,377
18,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
XX_Maestro_E
Chernobog
15
6 / 0 / 6
9,449
591
7,091
8,066
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 1
5,612
351
1,896
4,944
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 2
7,561
473
7,091
9,165
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
gmoneystephen
Baron Samedi
14
1 / 3 / 1
7,992
500
7,224
9,363
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
stonb
Zeus
14
3 / 5 / 2
8,503
531
6,915
10,194
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
14
2 / 5 / 2
7,851
491
5,003
10,294
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
8
9
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
1
0.5
W
Cliodhna
JSezn
Cliodhna
5
4
6
2
W
Yu Huang
MikeMcGoo
Yu Huang
2
1
5
4.5
W
Osiris
2
1
3
3.5
L
2
4
2
0.75
W
2
3
9
2.17
W
Chernobog
XX_Maestro_E
Chernobog
6
0
6
9
L
Baron Samedi
gmoneystephen
Baron Samedi
1
3
1
0.5
L
Zeus
stonb
Zeus
3
5
2
0.8
L
Skadi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
28,129
55,426
Taken
43,960
37,114
Mitigated
20,136
18,321
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,896
245
0
1,876
4,944
1,889
0
930
4,014
6,733
0
W
Cliodhna
JSezn
Cliodhna
8,397
959
0
5,630
12,427
4,717
336
3,639
8,656
0
53,811
W
Yu Huang
MikeMcGoo
Yu Huang
7,108
358
0
1,094
6,667
2,627
344
1,937
4,692
50,710
0
W
Osiris
3,934
564
0
4,234
10,889
8,244
0
3,578
6,869
0
44,448
L
7,091
2,773
249
2,313
9,165
3,256
0
2,036
7,129
0
40,325
W
4,642
1,178
185
2,445
17,377
18,514
250
4,341
12,965
30,120
2,904
W
Chernobog
XX_Maestro_E
Chernobog
7,091
4,115
0
4,733
8,066
3,012
3,460
1,822
5,835
0
60,103
L
Baron Samedi
gmoneystephen
Baron Samedi
7,224
441
106
3,465
9,363
8,806
301
1,028
8,335
45,767
0
L
Zeus
stonb
Zeus
6,915
1,327
0
1,993
10,194
3,181
392
5,038
5,156
54,756
0
L
Skadi
5,003
2,088
0
2,415
10,294
3,004
0
2,408
7,886
0
46,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
37,519
438
Minions Killed
388
0
Camps Cleared
0
1,550,436
Distance Traveled
1,257,072
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,612
351
13
1
0
144,040
0
W
Cliodhna
9,123
570
89
6
0
329,490
0
W
Yu Huang
8,700
544
98
6
0
285,435
3
W
Osiris
8,480
530
92
6
0
334,536
3
L
Artemis
7,561
473
73
5
0
273,524
2
W
Athena
8,657
541
56
4
0
301,216
0
W
Chernobog
9,449
591
103
6
0
299,759
6
L
Baron Samedi
7,992
500
104
7
0
264,652
6
L
Zeus
8,503
531
112
7
0
272,736
4
L
Skadi
7,851
491
86
5
0
302,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role