Player Matchup

Heimdallr
Heimdallr
Gold IV
Burstii-SzN
Heimdallr
Gold IV
Level 160
God Stats
1W - 0L
1,289 SR
Queue Stats
113W - 24L
1,797 MMR
Party 2
Scylla
Scylla
Gold III
F6LEGEND
Scylla
Gold III
Level 85
God Stats
1W - 0L
1,763 SR
Queue Stats
14W - 2L
1,778 MMR
Party 2
Cliodhna
Cliodhna
Gold IV
Plùtø
Cliodhna
Gold IV
Level 109
God Stats
14W - 1L
1,737 SR
Queue Stats
74W - 12L
1,812 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,596 SR
1,796 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 88
1,616 SR
1,737 MMR
Hera
Hera
Platinum IV
AttractedCastle
Hera
Platinum IV
Level 67
God Stats
36W - 27L
1,665 SR
Queue Stats
297W - 324L
1,752 MMR
Solo
Fenrir
Fenrir
Platinum V
SYXY57
Fenrir
Platinum V
Level 156
God Stats
0W - 2L
1,388 SR
Queue Stats
122W - 116L
1,668 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
graytestlvr
Gilgamesh
Platinum II
Level 42
God Stats
3W - 3L
1,795 SR
Queue Stats
43W - 36L
1,792 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Burstii-SzN
Heimdallr
17
2 / 3 / 16
12,172
716
16,173
13,985
5,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
F6LEGEND
Scylla
17
6 / 5 / 10
12,588
740
13,475
10,589
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Plùtø
Cliodhna
18
12 / 4 / 5
13,350
785
19,747
16,336
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothShivaAtlasGebBastet

VS

Bans
ZeusArtioChang'eAchillesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
12,060
709
10,436
12,063
3,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SYXY57
Fenrir
15
5 / 10 / 6
12,041
708
10,421
24,319
20,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
graytestlvr
Gilgamesh
16
3 / 6 / 9
11,769
692
10,616
21,264
21,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
20
Kills
12
12
Deaths
20
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
W
Heimdallr
Burstii-SzN
Heimdallr
2
3
16
3.33
W
Scylla
F6LEGEND
Scylla
6
5
10
2.2
W
Cliodhna
Plùtø
Cliodhna
12
4
5
3.63
L
Fenrir
SYXY57
Fenrir
5
10
6
0.8
L
Gilgamesh
graytestlvr
Gilgamesh
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,395
Damage
31,473
40,910
Taken
57,646
17,633
Mitigated
45,700
12,899
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,436
2,334
75
3,662
12,063
3,455
1,354
2,416
9,497
54,032
0
W
Heimdallr
Burstii-SzN
Heimdallr
16,173
7,118
0
4,246
13,985
5,602
1,163
4,304
9,681
0
63,495
W
Scylla
F6LEGEND
Scylla
13,475
2,484
0
2,127
10,589
3,467
936
4,105
6,484
44,897
0
W
Cliodhna
Plùtø
Cliodhna
19,747
3,205
0
6,526
16,336
8,564
353
3,451
12,885
0
42,190
L
Fenrir
SYXY57
Fenrir
10,421
2,839
0
5,167
24,319
20,662
0
4,839
18,850
0
28,108
L
Gilgamesh
graytestlvr
Gilgamesh
10,616
2,481
132
1,136
21,264
21,583
423
6,638
14,358
2,931
26,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
35,870
185
Minions Killed
157
11
Camps Cleared
4
907,527
Distance Traveled
978,815
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,060
709
90
5
1
339,823
5
W
Heimdallr
12,172
716
69
4
4
298,596
4
W
Scylla
12,588
740
65
4
4
296,682
3
W
Cliodhna
13,350
785
51
3
3
312,249
0
L
Fenrir
12,041
708
42
2
3
278,587
3
L
Gilgamesh
11,769
692
25
1
0
360,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role