Player Matchup

Neith
Neith
Br33Zzy1015
Neith
Level 28
God Stats
3W - 4L
1,363 SR
Queue Stats
22W - 25L
1,396 Elo+
Party 2
Hera
Hera
Darkskinn
Hera
Level 67
God Stats
4W - 2L
1,413 SR
Queue Stats
43W - 59L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
Ketameanie
Erlang Shen
Level 68
God Stats
6W - 3L
1,703 SR
Queue Stats
37W - 51L
1,339 Elo+
Party 2
Team Averages
Level 54
1,493 SR
1,375 Elo+

VS

Team Averages
Level 84
1,381 SR
1,465 Elo+
Medusa
Medusa
Adaptative
Medusa
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 99L
1,635 Elo+
Solo
Achilles
Achilles
Andromeda
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,544 Elo+
Party 1
Tiamat
Tiamat
Draegoness
Tiamat
Level 5
God Stats
5W - 5L
1,144 SR
Queue Stats
18W - 7L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
11,560
723
14,210
9,954
3,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
17
5 / 2 / 5
11,924
745
12,888
9,257
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Ketameanie
Erlang Shen
15
0 / 4 / 8
9,852
616
7,283
12,116
12,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adaptative
Medusa
17
6 / 5 / 3
11,429
714
11,097
15,103
5,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Andromeda
Achilles
14
3 / 3 / 5
10,324
645
12,728
22,139
26,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Draegoness
Tiamat
15
1 / 2 / 5
10,015
626
3,323
8,313
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
10
Kills
10
10
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Adaptative
Medusa
6
5
3
1.5
L
Achilles
Andromeda
Achilles
3
3
5
1.83
W
5
4
5
1.88
W
Hera
5
2
5
3.75
L
Tiamat
Draegoness
Tiamat
1
2
5
1.75
W
Erlang Shen
Ketameanie
Erlang Shen
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,381
Damage
27,148
31,327
Taken
45,555
20,095
Mitigated
35,040
7,942
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Adaptative
Medusa
11,097
3,511
0
2,337
15,103
5,267
929
5,525
9,578
0
62,181
L
Achilles
Andromeda
Achilles
12,728
2,446
0
6,745
22,139
26,031
0
5,684
16,455
0
44,357
W
14,210
6,470
0
2,747
9,954
3,979
1,713
789
9,165
0
40,017
W
Hera
12,888
3,303
0
3,076
9,257
3,550
844
1,002
8,255
49,296
0
L
Tiamat
Draegoness
Tiamat
3,323
312
666
1,890
8,313
3,742
36
2,503
5,810
22,498
0
W
Erlang Shen
Ketameanie
Erlang Shen
7,283
3,268
0
2,119
12,116
12,566
455
1,608
10,508
0
18,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
31,768
156
Minions Killed
198
1
Camps Cleared
12
892,975
Distance Traveled
867,193
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,429
714
102
6
6
278,436
3
L
Achilles
10,324
645
54
3
4
294,711
2
W
Neith
11,560
723
44
3
1
277,327
6
W
Hera
11,924
745
79
5
0
293,929
6
L
Tiamat
10,015
626
42
3
2
294,046
0
W
Erlang Shen
9,852
616
33
2
0
321,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role