Player Matchup

Xbalanque
Xbalanque
Agjjls
Xbalanque
Level 23
God Stats
7W - 14L
1,394 SR
Queue Stats
9W - 18L
1,216 Elo+
Party 1
Chaac
Chaac
Jonnybuckets_
Chaac
Level 23
God Stats
1W - 9L
1,159 SR
Queue Stats
96W - 127L
1,257 Elo+
Party 1
Merlin
Merlin
not-hayato-
Merlin
Level 107
God Stats
0W - 2L
1,290 SR
Queue Stats
12W - 28L
1,174 Elo+
Party 1
Team Averages
Level 51
1,281 SR
1,216 Elo+

VS

Team Averages
Level 87
1,609 SR
1,432 Elo+
Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ItsXuma
Awilix
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 15L
1,241 Elo+
Party 2
Yu Huang
Yu Huang
at-indie
Yu Huang
Level 100
God Stats
5W - 0L
1,826 SR
Queue Stats
67W - 53L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Agjjls
Xbalanque
13
4 / 9 / 3
9,455
727
7,894
12,277
4,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 4
9,416
724
7,681
13,758
8,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
0 / 9 / 4
7,961
612
6,414
10,193
2,858
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 1 / 13
10,894
838
9,984
12,540
19,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
ItsXuma
Awilix
14
9 / 5 / 11
10,392
799
10,053
12,973
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
at-indie
Yu Huang
14
6 / 1 / 9
9,777
752
10,940
8,098
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
21
21
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
13
12.5
L
Xbalanque
Agjjls
Xbalanque
4
9
3
0.61
W
Awilix
ItsXuma
Awilix
9
5
11
2.9
L
3
3
4
1.67
W
Yu Huang
at-indie
Yu Huang
6
1
9
10.5
L
Merlin
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,989
Damage
30,977
36,228
Taken
33,611
15,469
Mitigated
29,487
3,049
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,984
1,011
197
1,456
12,540
19,328
797
1,618
10,922
26,797
0
L
Xbalanque
Agjjls
Xbalanque
7,894
4,666
0
712
12,277
4,043
531
7,588
4,335
0
20,161
W
Awilix
ItsXuma
Awilix
10,053
3,644
0
692
12,973
6,651
24
3,383
9,427
0
21,250
L
7,681
1,510
0
2,077
13,758
8,568
0
6,896
6,574
0
24,634
W
Yu Huang
at-indie
Yu Huang
10,940
908
0
315
8,098
3,508
1,153
1,707
6,391
32,946
0
L
Merlin
6,414
274
0
260
10,193
2,858
0
5,801
4,008
28,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
31,063
120
Minions Killed
119
6
Camps Cleared
4
649,896
Distance Traveled
748,550
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,894
838
25
2
1
269,984
0
L
Xbalanque
9,455
727
33
3
0
211,608
0
W
Awilix
10,392
799
29
2
2
241,037
5
L
Chaac
9,416
724
38
3
0
245,185
0
W
Yu Huang
9,777
752
65
5
1
237,529
0
L
Merlin
7,961
612
49
4
6
193,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role