Player Matchup

Merlin
Merlin
Chantlex
Merlin
Level 159
God Stats
1W - 0L
1,554 SR
Queue Stats
221W - 228L
1,594 Elo+
Solo
Shiva
Shiva
KavehAhangar
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,914 Elo+
Solo
Ganesha
Ganesha
Ragnaros069
Ganesha
Level 94
God Stats
3W - 2L
1,363 SR
Queue Stats
111W - 141L
1,494 Elo+
Solo
Team Averages
Level 127
1,472 SR
1,667 Elo+

VS

Team Averages
Level 66
1,417 SR
1,347 Elo+
Zeus
Zeus
ControlFrenzy
Zeus
Level 93
God Stats
2W - 6L
1,250 SR
Queue Stats
102W - 111L
1,435 Elo+
Party 1
Scylla
Scylla
Gwenswarny
Scylla
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
81W - 86L
1,311 Elo+
Party 1
Ne Zha
Ne Zha
StolidSparrow
Ne Zha
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 80L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chantlex
Merlin
16
12 / 4 / 7
11,165
859
12,086
8,616
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 6 / 11
10,173
783
8,762
14,244
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Ragnaros069
Ganesha
15
1 / 0 / 19
10,611
816
4,608
12,052
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
9,324
717
11,188
10,242
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Gwenswarny
Scylla
11
2 / 7 / 7
8,963
689
4,221
8,268
1,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
5 / 6 / 4
9,225
710
5,949
10,318
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
20
Kills
10
10
Deaths
20
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chantlex
Merlin
12
4
7
3.88
L
3
7
5
0.79
L
Scylla
Gwenswarny
Scylla
2
7
7
0.79
W
7
6
11
2.08
W
Ganesha
Ragnaros069
Ganesha
1
0
19
10.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,456
Damage
21,358
34,912
Taken
28,828
28,197
Mitigated
6,998
9,908
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chantlex
Merlin
12,086
280
0
1,927
8,616
3,085
335
4,855
3,725
50,119
0
L
11,188
877
97
533
10,242
2,595
0
6,415
3,696
38,181
0
L
Scylla
Gwenswarny
Scylla
4,221
444
0
32
8,268
1,672
0
5,378
2,822
10,615
0
W
8,762
1,823
435
1,729
14,244
12,717
205
5,760
8,363
0
24,313
W
Ganesha
Ragnaros069
Ganesha
4,608
140
428
5,389
12,052
12,395
559
5,153
6,763
21,628
0
L
5,949
1,122
0
1,058
10,318
2,731
0
5,180
4,779
0
14,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
27,512
127
Minions Killed
98
7
Camps Cleared
4
718,361
Distance Traveled
556,535
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,165
859
86
7
3
214,594
4
L
Zeus
9,324
717
69
5
3
183,309
2
L
Scylla
8,963
689
13
1
0
160,653
4
W
Shiva
10,173
783
28
2
4
247,575
5
W
Ganesha
10,611
816
13
1
0
256,192
3
L
Ne Zha
9,225
710
16
1
1
212,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role