Player Matchup

Olorun
Olorun
Bellamorte1994
Olorun
Level 144
God Stats
7W - 5L
1,531 SR
Queue Stats
296W - 321L
1,536 Elo+
Solo
Nemesis
Nemesis
PompadourMan
Nemesis
Level 118
God Stats
4W - 2L
1,644 SR
Queue Stats
763W - 276L
1,864 Elo+
Party 1
King Arthur
King Arthur
inkthebeast
King Arthur
Level 85
God Stats
52W - 15L
1,978 SR
Queue Stats
659W - 182L
1,821 Elo+
Party 1
Yemoja
Yemoja
skellypuns
Yemoja
Level 39
God Stats
219W - 28L
2,071 SR
Queue Stats
484W - 75L
1,996 Elo+
Party 1
Apollo
Apollo
t33ven
Apollo
Level 27
God Stats
1W - 1L
1,340 SR
Queue Stats
28W - 2L
1,847 Elo+
Party 1
Team Averages
Level 83
1,713 SR
1,813 Elo+

VS

Team Averages
Level 85
1,548 SR
1,563 Elo+
Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
JTHMandSQEE
Cabrakan
Level 103
God Stats
4W - 4L
1,845 SR
Queue Stats
106W - 94L
1,593 Elo+
Party 3
Ra
Ra
Kaalia98
Ra
Level 88
God Stats
6W - 8L
1,580 SR
Queue Stats
99W - 69L
1,701 Elo+
Party 3
Nox
Nox
Ragamuffyn
Nox
Level 127
God Stats
116W - 98L
1,633 SR
Queue Stats
288W - 296L
1,538 Elo+
Solo
Neith
Neith
alex_jet70
Neith
Level 67
God Stats
20W - 15L
1,180 SR
Queue Stats
584W - 565L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
10,929
994
12,080
9,812
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
PompadourMan
Nemesis
17
5 / 1 / 6
11,609
1,055
11,944
10,128
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
inkthebeast
King Arthur
17
3 / 1 / 7
11,510
1,046
10,247
14,014
16,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
skellypuns
Yemoja
17
0 / 0 / 12
11,878
1,080
3,620
6,171
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
t33ven
Apollo
17
3 / 1 / 6
10,669
970
11,053
7,679
3,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 1 / 4
9,883
898
10,464
9,577
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
JTHMandSQEE
Cabrakan
16
2 / 5 / 3
10,221
929
5,939
16,715
18,959
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 4
10,403
946
12,396
8,604
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
10,080
916
8,892
9,408
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
0 / 0 / 2
9,785
890
6,738
6,869
3,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
13
Kills
5
5
Deaths
13
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
4
3
W
2
2
9
3.25
L
Cabrakan
JTHMandSQEE
Cabrakan
2
5
3
0.7
L
1
4
4
0.75
W
Nemesis
PompadourMan
Nemesis
5
1
6
8
L
1
3
4
1
L
Neith
0
0
2
1
W
King Arthur
inkthebeast
King Arthur
3
1
7
6.5
W
Yemoja
skellypuns
Yemoja
0
0
12
6
W
Apollo
t33ven
Apollo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,944
Damage
44,429
47,804
Taken
51,173
37,103
Mitigated
40,402
19,483
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,464
869
0
2,752
9,577
10,315
0
2,492
7,085
0
17,215
W
12,080
5,739
3,426
3,502
9,812
4,287
0
6,114
3,321
45,081
0
L
Cabrakan
JTHMandSQEE
Cabrakan
5,939
533
0
71
16,715
18,959
0
4,364
12,351
10,898
0
L
12,396
35
1,531
1,018
8,604
3,913
0
3,609
4,995
56,496
0
W
Nemesis
PompadourMan
Nemesis
11,944
5,445
0
1,542
10,128
5,607
0
5,234
4,582
0
36,959
L
8,892
1,211
336
91
9,408
4,120
0
3,917
5,491
20,860
0
L
Neith
6,738
1,833
0
1,124
6,869
3,095
0
1,318
5,551
0
25,610
W
King Arthur
inkthebeast
King Arthur
10,247
1,319
854
727
14,014
16,972
0
5,269
8,079
0
21,812
W
Yemoja
skellypuns
Yemoja
3,620
1,008
6,889
2,082
6,171
7,236
0
3,753
2,286
18,208
0
W
Apollo
t33ven
Apollo
11,053
8,681
0
461
7,679
3,001
0
5,922
1,580
0
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,595
Gold Earned
50,372
236
Minions Killed
229
14
Camps Cleared
3
1,119,068
Distance Traveled
1,082,987
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,883
898
15
1
0
223,947
1
W
Olorun
10,929
994
75
7
4
200,894
2
L
Cabrakan
10,221
929
11
1
1
204,489
3
L
Ra
10,403
946
125
11
0
230,557
0
W
Nemesis
11,609
1,055
54
5
8
250,231
1
L
Nox
10,080
916
31
3
0
216,349
1
L
Neith
9,785
890
47
4
2
207,645
3
W
King Arthur
11,510
1,046
27
2
0
246,214
3
W
Yemoja
11,878
1,080
30
3
0
201,900
0
W
Apollo
10,669
970
50
5
2
219,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role