Player Matchup

Cu Chulainn
Cu Chulainn
HumbleJai
Cu Chulainn
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
IKYKPotter
Freya
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 26L
1,136 Elo+
Party 1
Rama
Rama
IcyRift
Rama
Level 149
God Stats
3W - 3L
1,533 SR
Queue Stats
272W - 309L
1,426 Elo+
Party 1
Cerberus
Cerberus
LoganRoark23
Cerberus
Level 95
God Stats
8W - 5L
1,680 SR
Queue Stats
283W - 294L
1,467 Elo+
Party 1
Ra
Ra
Zi2K56
Ra
Level 139
God Stats
7W - 10L
1,407 SR
Queue Stats
413W - 450L
1,423 Elo+
Party 1
Team Averages
Level 89
1,524 SR
1,391 Elo+

VS

Team Averages
Level 77
1,506 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
AlarmedPine789
Ymir
Level 45
God Stats
6W - 3L
1,517 SR
Queue Stats
75W - 85L
1,459 Elo+
Party 3
Shiva
Shiva
ChunkyBeans5294
Shiva
Level 42
God Stats
8W - 1L
1,715 SR
Queue Stats
153W - 170L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
Jtdavidson8222
Danzaburou
Level 88
God Stats
16W - 22L
1,300 SR
Queue Stats
178W - 202L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
Possesed Knight
Nu Wa
Level 68
God Stats
7W - 6L
1,500 SR
Queue Stats
430W - 408L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HumbleJai
Cu Chulainn
8
0 / 2 / 1
4,801
480
590
4,819
2,589
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
9
1 / 4 / 2
5,411
541
2,907
7,285
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
IcyRift
Rama
9
1 / 3 / 1
5,352
535
2,433
6,394
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
LoganRoark23
Cerberus
9
2 / 5 / 2
5,805
581
3,406
9,066
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
8
0 / 4 / 3
4,899
490
3,556
5,476
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
8 / 2 / 2
6,660
666
7,378
8,581
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 8
5,656
566
851
5,319
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 4
6,893
689
5,015
5,157
2,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Jtdavidson8222
Danzaburou
10
3 / 0 / 4
6,081
608
4,496
3,377
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 6
6,582
658
5,162
4,597
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
18
18
Deaths
4
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
2
4.5
W
0
0
8
4
W
4
1
4
6
L
Cu Chulainn
HumbleJai
Cu Chulainn
0
2
1
0.25
L
Freya
1
4
2
0.5
L
Rama
IcyRift
Rama
1
3
1
0.5
W
Danzaburou
Jtdavidson8222
Danzaburou
3
0
4
5
L
Cerberus
LoganRoark23
Cerberus
2
5
2
0.6
W
3
1
6
6
L
Ra
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,892
Damage
22,902
33,040
Taken
27,031
10,860
Mitigated
10,289
8,334
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,378
2,303
0
3,388
8,581
2,504
0
3,649
4,932
0
34,965
W
851
43
0
1,519
5,319
2,608
286
1,442
3,877
20,898
0
W
5,015
986
0
680
5,157
2,844
382
690
4,467
0
33,372
L
Cu Chulainn
HumbleJai
Cu Chulainn
590
146
0
151
4,819
2,589
0
289
4,492
0
12,943
L
Freya
2,907
1,075
0
2,023
7,285
1,926
0
2,101
4,952
18,434
0
L
Rama
IcyRift
Rama
2,433
2,252
0
2,096
6,394
1,303
0
588
5,768
0
23,683
W
Danzaburou
Jtdavidson8222
Danzaburou
4,496
1,261
0
2,545
3,377
930
894
997
2,380
0
30,132
L
Cerberus
LoganRoark23
Cerberus
3,406
619
0
2,388
9,066
2,696
0
1,482
7,450
26,521
0
W
5,162
1,189
0
769
4,597
1,403
769
3,091
1,506
29,768
0
L
Ra
3,556
243
672
1,004
5,476
2,346
0
1,057
4,365
21,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
31,872
225
Minions Killed
292
0
Camps Cleared
0
924,963
Distance Traveled
937,344
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,660
666
63
6
0
218,150
0
W
Ymir
5,656
566
39
4
0
187,896
2
W
Shiva
6,893
689
72
7
0
193,916
1
L
Cu Chulainn
4,801
480
19
2
0
190,157
1
L
Freya
5,411
541
34
3
0
188,713
1
L
Rama
5,352
535
57
6
0
164,669
0
W
Danzaburou
6,081
608
65
7
0
160,593
1
L
Cerberus
5,805
581
77
8
0
187,579
2
W
Nu Wa
6,582
658
53
5
0
176,789
1
L
Ra
4,899
490
38
4
0
193,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role