Player Matchup

Loki
Loki
BigBoyBoats
Loki
Level 54
God Stats
1W - 0L
1,720 SR
Queue Stats
125W - 160L
1,464 Elo+
Party 3
Medusa
Medusa
CHiRiPA-HAKASE
Medusa
Level 64
God Stats
8W - 6L
1,446 SR
Queue Stats
141W - 115L
1,556 Elo+
Party 1
Hel
Hel
Gxrrms
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 136L
1,581 Elo+
Party 1
Ares
Ares
kermywazhere
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,620 Elo+
Party 3
Bellona
Bellona
xReckless Tacox
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,710 Elo+
Party 1
Team Averages
Level 58
1,533 SR
1,586 Elo+

VS

Team Averages
Level 108
1,593 SR
1,424 Elo+
Kali
Kali
RamonRAP
Kali
Level 44
God Stats
3W - 2L
1,719 SR
Queue Stats
8W - 12L
1,447 Elo+
Party 2
Ra
Ra
Ruben_Xor
Ra
Level 143
God Stats
5W - 5L
1,600 SR
Queue Stats
164W - 143L
1,513 Elo+
Party 2
Bastet
Bastet
bebo_galarza
Bastet
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 66L
1,495 Elo+
Party 2
Neith
Neith
luis_maldo
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,116 Elo+
Party 2
Jormungandr
Jormungandr
skullActiv
Jormungandr
Level 149
God Stats
1W - 3L
1,648 SR
Queue Stats
378W - 346L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 5
11,832
592
11,480
14,960
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 2 / 2
12,269
613
10,503
11,442
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Gxrrms
Hel
17
0 / 1 / 9
11,078
554
4,685
10,874
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 7
10,408
520
5,912
12,105
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 0 / 4
13,339
667
19,253
17,696
19,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
0 / 6 / 0
8,078
404
1,380
12,892
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 2
9,061
453
9,900
11,943
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
3 / 5 / 3
8,215
411
4,711
14,770
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
1 / 7 / 1
8,185
409
5,158
12,328
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jormungandr
skullActiv
Jormungandr
13
1 / 2 / 2
8,420
421
8,230
14,801
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
25
Kills
7
8
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
4
2
2
2.5
W
Hel
Gxrrms
Hel
0
1
9
4.5
L
Kali
0
6
0
0
L
2
5
2
0.6
L
Bastet
3
5
3
0.9
W
2
1
7
5.5
L
Neith
1
7
1
0.21
L
Jormungandr
skullActiv
Jormungandr
1
2
2
1
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,833
Damage
29,379
67,077
Taken
66,734
48,642
Mitigated
30,880
26,648
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,480
2,889
0
4,899
14,960
6,193
1,331
3,290
11,670
0
79,833
W
10,503
3,779
0
3,019
11,442
4,808
2,524
1,800
9,642
0
110,525
W
Hel
Gxrrms
Hel
4,685
678
4,692
5,835
10,874
4,963
4,536
4,700
6,174
72,377
0
L
Kali
1,380
167
0
1,143
12,892
8,995
753
196
12,696
0
40,544
L
9,900
635
1,450
2,472
11,943
3,748
0
1,969
9,974
62,277
0
L
Bastet
4,711
1,027
0
5,596
14,770
4,178
0
2,684
12,086
0
38,191
W
5,912
332
0
2,282
12,105
13,616
147
2,665
9,440
24,328
0
L
Neith
5,158
1,257
0
2,321
12,328
2,828
0
2,121
10,207
0
46,113
L
Jormungandr
skullActiv
Jormungandr
8,230
1,887
101
3,167
14,801
11,131
0
3,627
11,174
45,389
0
W
19,253
4,364
0
5,921
17,696
19,062
3,500
5,675
12,021
0
98,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
41,959
646
Minions Killed
424
0
Camps Cleared
0
1,905,160
Distance Traveled
1,754,333
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,832
592
109
5
0
376,097
0
W
Medusa
12,269
613
179
9
0
371,592
2
W
Hel
11,078
554
153
8
0
363,071
7
L
Kali
8,078
404
66
3
0
349,858
1
L
Ra
9,061
453
131
7
0
368,157
3
L
Bastet
8,215
411
70
4
0
366,423
1
W
Ares
10,408
520
30
2
0
376,217
6
L
Neith
8,185
409
100
5
0
312,343
2
L
Jormungandr
8,420
421
57
3
0
357,552
3
W
Bellona
13,339
667
175
9
0
418,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role