Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Drak3hdio12hu1
Tyr
Level 42
God Stats
27W - 21L
1,503 SR
Queue Stats
335W - 310L
1,549 Elo+
Solo
Neith
Neith
German_Chucho
Neith
Level 145
God Stats
10W - 6L
1,657 SR
Queue Stats
324W - 313L
1,512 Elo+
Party 1
Fenrir
Fenrir
XxxDaniel I 8
Fenrir
Level 63
God Stats
3W - 2L
1,480 SR
Queue Stats
159W - 175L
1,394 Elo+
Solo
Janus
Janus
porsupollo12
Janus
Level 35
God Stats
2W - 2L
1,516 SR
Queue Stats
244W - 218L
1,492 Elo+
Party 1
Team Averages
Level 82
1,531 SR
1,489 Elo+

VS

Team Averages
Level 58
1,419 SR
1,393 Elo+
Heimdallr
Heimdallr
AndySmirnovff
Heimdallr
Level 125
God Stats
6W - 7L
1,527 SR
Queue Stats
144W - 125L
1,644 Elo+
Party 2
Cerberus
Cerberus
DioZanon
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,114 Elo+
Party 3
Tyr
Tyr
JackAtlas35
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 2
Kali
Kali
KyreeD
Kali
Level 45
God Stats
1W - 3L
1,384 SR
Queue Stats
17W - 20L
1,223 Elo+
Party 3
Agni
Agni
SerK997
Agni
Level 97
God Stats
0W - 3L
1,185 SR
Queue Stats
344W - 321L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 0 / 3
5,704
475
2,895
8,858
5,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 1
7,179
598
5,292
7,589
6,516
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 1 / 2
6,219
518
4,782
4,129
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 4
6,912
576
6,063
6,549
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 3
7,470
623
7,675
3,365
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndySmirnovff
Heimdallr
9
0 / 1 / 1
5,414
451
3,968
6,095
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DioZanon
Cerberus
6
0 / 4 / 0
4,374
365
1,814
9,202
3,552
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
6,434
536
4,001
10,847
7,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
KyreeD
Kali
6
1 / 2 / 0
4,745
395
1,341
7,994
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Agni
SerK997
Agni
10
0 / 3 / 0
5,856
488
2,447
6,120
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
3
2.5
L
Heimdallr
AndySmirnovff
Heimdallr
0
1
1
0.5
L
Cerberus
DioZanon
Cerberus
0
4
0
0
W
2
0
1
2.5
W
2
1
2
3
L
0
2
0
0
L
Kali
KyreeD
Kali
1
2
0
0.5
L
Agni
SerK997
Agni
0
3
0
0
W
2
0
4
4
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
13,571
30,490
Taken
40,258
17,643
Mitigated
16,235
9,598
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,895
90
0
1,769
8,858
5,167
195
1,448
7,316
14,136
0
L
Heimdallr
AndySmirnovff
Heimdallr
3,968
1,603
0
2,241
6,095
1,615
0
1,615
4,480
0
34,941
L
Cerberus
DioZanon
Cerberus
1,814
189
300
788
9,202
3,552
0
2,814
6,388
5,964
0
W
5,292
306
0
4,352
7,589
6,516
346
178
7,371
0
43,315
W
4,782
2,231
0
1,440
4,129
1,477
1,029
436
3,617
0
34,819
L
4,001
306
0
5,072
10,847
7,538
0
1,442
9,405
0
44,655
L
Kali
KyreeD
Kali
1,341
295
0
1,575
7,994
1,866
0
2,109
5,885
0
9,686
L
Agni
SerK997
Agni
2,447
208
0
700
6,120
1,664
0
2,590
3,530
33,704
0
W
6,063
1,711
0
1,070
6,549
3,381
0
1,103
5,378
0
38,178
W
7,675
739
0
967
3,365
1,102
495
802
2,547
50,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
26,823
353
Minions Killed
282
0
Camps Cleared
0
1,156,276
Distance Traveled
1,178,425
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,704
475
20
2
0
202,853
5
L
Heimdallr
5,414
451
61
5
0
233,756
4
L
Cerberus
4,374
365
17
1
0
211,026
2
W
Tyr
7,179
598
106
9
0
255,112
5
W
Neith
6,219
518
63
5
0
198,620
1
L
Tyr
6,434
536
105
9
0
270,403
3
L
Kali
4,745
395
22
2
0
250,844
0
L
Agni
5,856
488
77
6
0
212,396
1
W
Fenrir
6,912
576
59
5
0
255,209
3
W
Janus
7,470
623
105
9
0
244,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role