Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlisterSigmus
Ah Muzen Cab
Level 88
God Stats
12W - 15L
1,473 SR
Queue Stats
141W - 256L
1,209 Elo+
Party 1
Merlin
Merlin
D1SSONANC3
Merlin
Level 80
God Stats
24W - 31L
1,390 SR
Queue Stats
204W - 329L
1,239 Elo+
Party 1
Mulan
Mulan
grandchamp2020
Mulan
Level 61
God Stats
9W - 17L
1,409 SR
Queue Stats
124W - 194L
1,288 Elo+
Party 1
Team Averages
Level 76
1,424 SR
1,245 Elo+

VS

Team Averages
Level 53
1,596 SR
1,338 Elo+
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AdeptCreature41
Cliodhna
Level 7
God Stats
0W - 1L
1,782 SR
Queue Stats
1W - 7L
1,059 Elo+
Party 2
Sol
Sol
batswagalicio
Sol
Level 86
God Stats
6W - 11L
1,508 SR
Queue Stats
9W - 17L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlisterSigmus
Ah Muzen Cab
19
4 / 0 / 14
12,956
720
9,180
11,426
4,653
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
D1SSONANC3
Merlin
17
5 / 5 / 10
12,206
678
19,418
12,456
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 4 / 9
13,641
758
18,593
21,318
17,797
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 2 / 6
11,923
662
8,943
22,223
25,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
14
2 / 13 / 1
11,082
616
8,949
17,443
10,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 5 / 3
12,263
681
21,046
19,643
7,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
9
9
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
6
2
L
Cliodhna
2
13
1
0.19
W
Ah Muzen Cab
AlisterSigmus
Ah Muzen Cab
4
0
14
11
W
Merlin
D1SSONANC3
Merlin
5
5
10
2
L
6
5
3
1.5
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,191
Damage
38,938
45,200
Taken
59,309
27,451
Mitigated
43,907
15,238
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,943
1,233
840
3,159
22,223
25,950
14
7,816
14,407
25,282
0
L
Cliodhna
8,949
338
0
611
17,443
10,489
226
4,804
12,639
0
20,983
W
Ah Muzen Cab
AlisterSigmus
Ah Muzen Cab
9,180
4,173
1,025
6,873
11,426
4,653
2,026
6,894
4,148
0
30,800
W
Merlin
D1SSONANC3
Merlin
19,418
270
426
832
12,456
5,001
0
8,398
3,660
75,330
0
L
21,046
6,361
0
9,837
19,643
7,468
1,514
6,798
12,845
50,229
0
W
18,593
4,891
1,273
4,809
21,318
17,797
0
14,220
6,542
0
40,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
35,268
203
Minions Killed
143
11
Camps Cleared
0
966,682
Distance Traveled
888,732
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,923
662
43
2
0
321,558
2
L
Cliodhna
11,082
616
23
1
0
280,370
0
W
Ah Muzen Cab
12,956
720
50
3
2
351,057
0
W
Merlin
12,206
678
107
6
6
284,315
2
L
Sol
12,263
681
77
4
0
286,804
1
W
Mulan
13,641
758
46
3
3
331,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role