Player Matchup

Bellona
Bellona
Akagore
Bellona
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
Supercrew450
Merlin
Level 88
God Stats
0W - 5L
1,462 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Sobek
Sobek
mrsamthewhite
Sobek
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
oignoncoquin
Chiron
Level 69
God Stats
0W - 3L
1,494 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
timynation
Thanatos
Level 126
God Stats
0W - 3L
1,741 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 99
1,539 SR
1,500 Elo+

VS

Team Averages
Level 105
1,451 SR
1,401 Elo+
Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Asroilu_
Atlas
Level 104
God Stats
4W - 4L
1,264 SR
Queue Stats
52W - 64L
1,363 Elo+
Party 2
Artio
Artio
Siurob-
Artio
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,381 Elo+
Solo
Zeus
Zeus
VEGETA-LAR
Zeus
Level 107
God Stats
1W - 1L
1,463 SR
Queue Stats
35W - 40L
1,392 Elo+
Party 2
Neith
Neith
jamilkobe
Neith
Level 112
God Stats
10W - 10L
1,529 SR
Queue Stats
62W - 74L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akagore
Bellona
9
1 / 1 / 0
5,270
586
3,543
5,535
2,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
9
0 / 2 / 1
5,064
563
1,751
4,051
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
3,307
367
0
0
0
Chiron
8
0 / 4 / 1
4,545
505
2,944
5,325
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
timynation
Thanatos
8
2 / 3 / 0
5,264
585
830
5,275
1,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 4
5,340
593
2,823
5,465
1,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Asroilu_
Atlas
8
4 / 0 / 1
5,891
655
1,180
5,336
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Siurob-
Artio
10
1 / 1 / 0
5,696
633
3,422
5,978
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
3 / 1 / 2
6,109
679
2,720
2,678
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
jamilkobe
Neith
9
1 / 0 / 3
5,179
575
2,389
3,064
915

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
4
3
L
Bellona
Akagore
Bellona
1
1
0
1
W
Atlas
Asroilu_
Atlas
4
0
1
4.5
W
Artio
Siurob-
Artio
1
1
0
1
L
Merlin
0
2
1
0.25
W
3
1
2
4
W
Neith
jamilkobe
Neith
1
0
3
2.5
L
0
0
0
0
L
Chiron
0
4
1
0.13
L
Thanatos
timynation
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,068
Damage
12,534
20,186
Taken
22,521
6,600
Mitigated
11,220
7,456
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,823
868
0
497
5,465
1,405
0
476
4,989
0
27,065
L
Bellona
Akagore
Bellona
3,543
1,481
0
1,643
5,535
2,578
0
2,995
2,113
0
27,849
W
Atlas
Asroilu_
Atlas
1,180
383
158
1,668
5,336
3,357
0
281
5,055
10,122
0
W
Artio
Siurob-
Artio
3,422
420
0
3,629
5,978
4,746
0
0
5,978
29,386
0
L
Merlin
1,751
0
0
990
4,051
1,235
304
1,922
2,129
28,709
0
W
2,720
208
0
82
2,678
797
0
994
1,684
28,461
0
W
Neith
jamilkobe
Neith
2,389
730
0
1,098
3,064
915
596
0
3,064
0
26,540
L
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
2,944
820
0
1,455
5,325
1,329
0
1,164
4,161
0
19,245
L
Thanatos
timynation
Thanatos
830
260
0
3,368
5,275
1,458
0
814
4,461
0
17,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
28,215
203
Minions Killed
265
0
Camps Cleared
0
735,103
Distance Traveled
919,559
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,340
593
56
6
0
211,455
1
L
Bellona
5,270
586
68
8
0
179,457
1
W
Atlas
5,891
655
17
2
0
200,517
2
W
Artio
5,696
633
66
7
0
181,444
0
L
Merlin
5,064
563
59
7
0
176,529
1
W
Zeus
6,109
679
66
7
0
187,015
2
W
Neith
5,179
575
60
7
0
139,128
4
L
Sobek
3,307
367
0
0
0
21,573
0
L
Chiron
4,545
505
31
3
0
186,699
0
L
Thanatos
5,264
585
45
5
0
170,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role