Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Bleed_Blue_25
Ra
Level 104
God Stats
9W - 5L
1,634 SR
Queue Stats
202W - 171L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
InsertSlur
Danzaburou
Level 151
God Stats
6W - 9L
1,510 SR
Queue Stats
376W - 333L
1,566 Elo+
Solo
Arachne
Arachne
Olliechopper
Arachne
Level 127
God Stats
5W - 1L
1,793 SR
Queue Stats
290W - 253L
1,550 Elo+
Party 1
Team Averages
Level 120
1,587 SR
1,536 Elo+

VS

Team Averages
Level 131
1,540 SR
1,543 Elo+
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
McThroat
Ares
Level 118
God Stats
0W - 1L
1,486 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 3
Arachne
Arachne
Verwirrung
Arachne
Level 159
God Stats
1W - 2L
1,626 SR
Queue Stats
82W - 51L
1,627 Elo+
Party 3
Chiron
Chiron
oFlustered
Chiron
Level 145
God Stats
3W - 4L
1,587 SR
Queue Stats
122W - 97L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 1
6,595
660
1,369
5,237
1,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
 
Artio
9
1 / 2 / 8
5,631
563
4,420
6,897
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 1
6,447
645
3,896
3,340
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
InsertSlur
Danzaburou
9
6 / 1 / 2
6,364
636
7,817
5,938
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Olliechopper
Arachne
10
3 / 1 / 4
6,003
600
5,310
6,028
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 2 / 0
4,808
481
3,030
6,129
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
 
Osiris
5
0 / 1 / 0
4,161
416
1,392
2,192
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
8
0 / 4 / 4
5,030
503
4,374
9,495
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Verwirrung
Arachne
8
1 / 2 / 0
4,795
480
2,233
6,374
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
oFlustered
Chiron
9
3 / 4 / 1
5,515
552
5,464
7,704
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Artio
 
Artio
1
2
8
2.5
L
Chronos
 
Chronos
0
2
0
0
L
Osiris
 
Osiris
0
1
0
0
W
1
0
1
1.5
W
Danzaburou
InsertSlur
Danzaburou
6
1
2
7
L
Ares
0
4
4
0.5
W
Arachne
Olliechopper
Arachne
3
1
4
5
L
Arachne
Verwirrung
Arachne
1
2
0
0.5
L
Chiron
oFlustered
Chiron
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,812
Damage
16,493
27,440
Taken
31,894
10,997
Mitigated
11,161
12,106
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,369
156
0
1,935
5,237
1,998
756
459
4,778
0
35,264
W
Artio
 
Artio
4,420
1,218
420
2,240
6,897
3,595
0
2,847
4,050
9,325
3,148
L
Chronos
 
Chronos
3,030
1,001
0
1,656
6,129
1,777
0
3,073
3,056
27,357
0
L
Osiris
 
Osiris
1,392
462
0
1,155
2,192
945
0
0
2,192
0
10,719
W
3,896
244
237
1,499
3,340
1,054
0
1,568
1,772
48,467
0
W
Danzaburou
InsertSlur
Danzaburou
7,817
4,751
0
2,710
5,938
1,675
0
958
4,980
0
29,351
L
Ares
4,374
827
64
1,442
9,495
5,184
0
2,077
7,418
12,377
0
W
Arachne
Olliechopper
Arachne
5,310
3,190
0
3,065
6,028
2,675
0
1,572
4,456
0
36,371
L
Arachne
Verwirrung
Arachne
2,233
1,280
0
1,458
6,374
1,931
0
1,630
4,744
0
24,034
L
Chiron
oFlustered
Chiron
5,464
3,028
299
3,323
7,704
1,324
0
1,379
6,325
0
26,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
24,309
324
Minions Killed
196
0
Camps Cleared
0
1,070,597
Distance Traveled
868,946
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,595
660
87
9
0
201,867
2
W
Artio
5,631
563
14
1
0
221,760
4
L
Chronos
4,808
481
54
5
0
192,183
3
L
Osiris
4,161
416
22
2
0
77,984
3
W
Ra
6,447
645
105
11
0
212,003
3
W
Danzaburou
6,364
636
47
5
0
194,915
1
L
Ares
5,030
503
25
3
0
194,514
1
W
Arachne
6,003
600
71
7
0
240,052
3
L
Arachne
4,795
480
50
5
0
218,526
4
L
Chiron
5,515
552
45
5
0
185,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role