Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ButchSteeL
Vamana
Level 69
God Stats
33W - 21L
1,647 SR
Queue Stats
79W - 71L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
GodfatherToast
Danzaburou
Level 125
God Stats
24W - 16L
1,569 SR
Queue Stats
407W - 250L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
LDGFish
Sylvanus
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
523W - 413L
1,607 Elo+
Party 1
Kali
Kali
Sparky_Shine70
Kali
Level 146
God Stats
14W - 14L
1,556 SR
Queue Stats
341W - 355L
1,592 Elo+
Solo
Team Averages
Level 117
1,554 SR
1,580 Elo+

VS

Team Averages
Level 124
1,576 SR
1,557 Elo+
Serqet
Serqet
BosSoxfan15
Serqet
Level 121
God Stats
5W - 6L
1,669 SR
Queue Stats
434W - 438L
1,666 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cercman
Ah Muzen Cab
Level 148
God Stats
4W - 2L
1,492 SR
Queue Stats
188W - 188L
1,550 Elo+
Solo
Yu Huang
Yu Huang
Enzymee
Yu Huang
Level 106
God Stats
0W - 3L
1,764 SR
Queue Stats
116W - 102L
1,615 Elo+
Party 2
Erlang Shen
Erlang Shen
Joshum
Erlang Shen
Level 85
God Stats
9W - 7L
1,467 SR
Queue Stats
314W - 355L
1,406 Elo+
Party 2
Mercury
Mercury
Stud94
Mercury
Level 160
God Stats
24W - 29L
1,485 SR
Queue Stats
783W - 692L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 2 / 8
7,817
601
5,922
5,870
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
ButchSteeL
Vamana
14
0 / 2 / 2
8,491
653
3,661
8,953
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
GodfatherToast
Danzaburou
15
11 / 0 / 4
9,773
752
13,415
10,221
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
LDGFish
Sylvanus
12
1 / 2 / 7
7,413
570
3,032
11,044
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 6
7,567
582
2,475
7,972
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
2 / 4 / 2
6,537
503
3,448
10,093
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Cercman
Ah Muzen Cab
11
0 / 2 / 1
6,252
481
5,145
6,092
1,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Enzymee
Yu Huang
12
2 / 4 / 1
6,809
524
3,860
6,378
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Joshum
Erlang Shen
13
3 / 2 / 0
7,843
603
6,701
9,494
10,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Stud94
Mercury
11
0 / 5 / 4
6,282
483
5,222
11,153
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
7
7
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
8
3.5
L
Serqet
2
4
2
0.75
W
Vamana
ButchSteeL
Vamana
0
2
2
0.5
L
Ah Muzen Cab
Cercman
Ah Muzen Cab
0
2
1
0.25
L
Yu Huang
Enzymee
Yu Huang
2
4
1
0.63
W
Danzaburou
GodfatherToast
Danzaburou
11
0
4
13
L
Erlang Shen
Joshum
Erlang Shen
3
2
0
1.5
W
Sylvanus
LDGFish
Sylvanus
1
2
7
2.25
W
2
1
6
5
L
Mercury
Stud94
Mercury
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,505
Damage
24,376
44,060
Taken
43,210
24,943
Mitigated
21,903
18,615
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,922
427
0
695
5,870
2,006
177
2,196
3,476
46,052
0
L
Serqet
3,448
307
0
2,082
10,093
4,773
0
2,011
8,082
0
17,026
W
Vamana
ButchSteeL
Vamana
3,661
1,883
0
4,136
8,953
5,494
2,731
0
8,953
0
62,471
L
Ah Muzen Cab
Cercman
Ah Muzen Cab
5,145
817
0
912
6,092
1,407
0
1,582
4,510
0
39,608
L
Yu Huang
Enzymee
Yu Huang
3,860
502
0
493
6,378
1,991
0
2,695
3,683
35,230
0
W
Danzaburou
GodfatherToast
Danzaburou
13,415
7,600
0
5,952
10,221
4,355
1,808
694
9,470
0
62,716
L
Erlang Shen
Joshum
Erlang Shen
6,701
3,611
0
4,436
9,494
10,764
0
207
9,287
0
47,544
W
Sylvanus
LDGFish
Sylvanus
3,032
606
1,592
4,482
11,044
9,941
19
714
10,180
12,237
4,309
W
2,475
1,356
0
1,758
7,972
3,147
0
256
7,566
0
40,008
L
Mercury
Stud94
Mercury
5,222
2,324
0
218
11,153
2,968
0
2,344
8,809
0
40,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
33,723
451
Minions Killed
370
0
Camps Cleared
0
1,352,073
Distance Traveled
1,294,338
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,817
601
94
7
0
255,852
5
L
Serqet
6,537
503
39
3
0
288,670
4
W
Vamana
8,491
653
137
11
0
258,036
2
L
Ah Muzen Cab
6,252
481
89
7
0
242,262
2
L
Yu Huang
6,809
524
69
5
0
226,015
3
W
Danzaburou
9,773
752
121
9
0
260,916
1
L
Erlang Shen
7,843
603
103
8
0
244,369
1
W
Sylvanus
7,413
570
25
2
0
252,168
3
W
Kali
7,567
582
74
6
0
325,101
3
L
Mercury
6,282
483
70
5
0
293,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role