Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Infern0Reach
Tiamat
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
550W - 583L
1,575 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,515 Elo+

VS

Team Averages
Level 151
1,635 SR
1,638 Elo+
Cliodhna
Cliodhna
CoolKittyRhymes
Cliodhna
Level 159
God Stats
41W - 23L
1,785 SR
Queue Stats
620W - 410L
1,677 Elo+
Party 2
Sol
Sol
Evangard
Sol
Level 158
God Stats
7W - 4L
1,763 SR
Queue Stats
530W - 315L
1,740 Elo+
Party 2
Jing Wei
Jing Wei
Syblyx
Jing Wei
Level 123
God Stats
11W - 4L
1,695 SR
Queue Stats
63W - 53L
1,560 Elo+
Solo
Thor
Thor
Vendetta-Hn
Thor
Level 157
God Stats
23W - 15L
1,434 SR
Queue Stats
155W - 142L
1,583 Elo+
Solo
Khepri
Khepri
nothingclever
Khepri
Level 160
God Stats
13W - 10L
1,500 SR
Queue Stats
491W - 408L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 4 / 0
6,891
689
7,418
11,616
10,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
 
Anhur
13
0 / 1 / 1
6,851
685
4,202
9,846
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
12
1 / 4 / 0
6,584
658
4,703
7,280
2,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
11
0 / 5 / 1
6,247
625
4,987
12,431
5,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
0 / 5 / 0
6,846
685
4,243
10,551
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
5 / 0 / 6
8,624
862
11,333
5,037
1,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 8
8,002
800
10,058
5,210
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Syblyx
Jing Wei
17
5 / 0 / 5
9,307
931
8,920
5,862
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 0 / 8
8,283
828
11,811
10,550
3,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 0 / 11
7,828
783
3,867
8,961
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
19
19
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
0
0
L
Anhur
 
Anhur
0
1
1
0.5
L
Thanatos
 
Thanatos
1
4
0
0.25
L
Achilles
 
Achilles
0
5
1
0.1
W
Cliodhna
5
0
6
8
W
3
1
8
7
L
Tiamat
0
5
0
0
W
Jing Wei
Syblyx
Jing Wei
5
0
5
7.5
W
5
0
8
9
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
45,989
51,724
Taken
35,620
27,248
Mitigated
20,378
7,248
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,418
2,361
255
472
11,616
10,674
0
3,023
8,593
20,220
0
L
Anhur
 
Anhur
4,202
1,255
0
1,118
9,846
3,280
0
2,143
7,703
0
24,333
L
Thanatos
 
Thanatos
4,703
1,255
0
3,563
7,280
2,487
0
1,432
5,848
0
14,347
L
Achilles
 
Achilles
4,987
663
0
361
12,431
5,813
0
3,937
8,494
0
11,568
W
Cliodhna
11,333
511
0
978
5,037
1,885
0
1,352
3,685
0
40,350
W
10,058
3,207
0
2,472
5,210
1,870
2,471
1,461
3,749
31,464
0
L
Tiamat
4,243
306
0
1,479
10,551
4,994
0
3,390
7,161
19,014
0
W
Jing Wei
Syblyx
Jing Wei
8,920
7,925
0
250
5,862
2,650
1,969
2,768
3,094
0
39,517
W
11,811
2,041
0
500
10,550
3,743
293
3,520
7,030
0
24,161
W
3,867
77
438
3,450
8,961
10,230
0
2,560
6,401
8,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
42,044
152
Minions Killed
245
0
Camps Cleared
0
1,023,356
Distance Traveled
1,180,224
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,891
689
33
3
0
214,162
3
L
Anhur
6,851
685
56
6
0
218,572
4
L
Thanatos
6,584
658
18
2
0
200,288
4
L
Achilles
6,247
625
10
1
0
191,883
2
W
Cliodhna
8,624
862
56
6
0
273,257
4
W
Sol
8,002
800
50
5
0
201,917
0
L
Tiamat
6,846
685
35
4
0
198,451
3
W
Jing Wei
9,307
931
87
9
0
228,506
2
W
Thor
8,283
828
47
5
0
223,005
3
W
Khepri
7,828
783
5
1
0
253,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role