Player Matchup

Bacchus
Bacchus
JJ5757
Bacchus
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
19W - 8L
1,593 Elo+
Party 1
Chernobog
Chernobog
JokerArc
Chernobog
Level 51
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 26L
1,655 Elo+
Party 1
Apollo
Apollo
NateBK44
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 29L
1,587 Elo+
Party 1
Awilix
Awilix
ProX-Spiderboy
Awilix
Level 125
God Stats
5W - 2L
1,734 SR
Queue Stats
49W - 39L
1,689 Elo+
Party 3
Yu Huang
Yu Huang
kuraa-maUCHIHA
Yu Huang
Level 118
God Stats
5W - 1L
1,605 SR
Queue Stats
30W - 13L
1,712 Elo+
Party 3
Team Averages
Level 74
1,568 SR
1,647 Elo+

VS

Team Averages
Level 101
1,444 SR
1,566 Elo+
Athena
Athena
 
Athena
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Scrongledmilk
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,839 Elo+
Party 2
Cliodhna
Cliodhna
SomeOtherTurtle
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
misterGuy31
Sylvanus
Level 123
God Stats
2W - 5L
1,295 SR
Queue Stats
12W - 12L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
sameoldtryhard9
Heimdallr
Level 62
God Stats
4W - 7L
1,426 SR
Queue Stats
126W - 141L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JJ5757
Bacchus
12
2 / 1 / 7
8,190
512
4,218
9,430
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JokerArc
Chernobog
17
12 / 0 / 4
10,825
677
14,797
10,068
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
NateBK44
Apollo
13
3 / 2 / 2
8,472
530
4,433
8,976
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 7
8,830
552
6,233
11,197
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
14
5 / 0 / 7
9,439
590
11,315
5,733
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 6 / 1
6,410
401
2,787
14,563
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Scrongledmilk
Yu Huang
11
1 / 3 / 0
6,976
436
4,423
6,501
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
12
2 / 7 / 1
7,292
456
5,764
14,402
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
misterGuy31
Sylvanus
15
3 / 3 / 0
8,526
533
8,832
10,778
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
sameoldtryhard9
Heimdallr
12
0 / 7 / 1
6,764
423
5,362
12,151
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
26
Kills
6
7
Deaths
26
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
1
0.08
W
Bacchus
JJ5757
Bacchus
2
1
7
5.5
W
Chernobog
JokerArc
Chernobog
12
0
4
14
W
Apollo
NateBK44
Apollo
3
2
2
2
W
4
4
7
1.88
L
Yu Huang
Scrongledmilk
Yu Huang
1
3
0
0.33
L
Cliodhna
2
7
1
0.36
W
Yu Huang
5
0
7
8.5
L
Sylvanus
misterGuy31
Sylvanus
3
3
0
1
L
Heimdallr
sameoldtryhard9
Heimdallr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,996
Damage
27,168
45,404
Taken
58,395
22,274
Mitigated
28,151
16,400
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,787
754
0
2,122
14,563
9,976
0
3,295
11,212
18,976
0
W
Bacchus
JJ5757
Bacchus
4,218
480
0
1,210
9,430
10,074
196
3,489
5,941
22,483
0
W
Chernobog
JokerArc
Chernobog
14,797
9,311
0
5,890
10,068
3,625
663
1,397
8,671
0
92,200
W
Apollo
NateBK44
Apollo
4,433
2,395
0
4,355
8,976
3,045
0
4,228
4,748
0
42,380
W
6,233
2,108
0
4,192
11,197
3,609
388
3,866
7,331
0
49,396
L
Yu Huang
Scrongledmilk
Yu Huang
4,423
169
0
496
6,501
1,936
0
2,050
4,357
37,712
0
L
Cliodhna
5,764
1,150
0
1,584
14,402
4,670
0
4,107
10,083
0
50,521
W
Yu Huang
11,315
356
0
753
5,733
1,921
456
3,148
2,585
51,139
0
L
Sylvanus
misterGuy31
Sylvanus
8,832
2,446
986
3,768
10,778
7,892
0
4,128
6,464
43,474
10,075
L
Heimdallr
sameoldtryhard9
Heimdallr
5,362
2,274
0
1,894
12,151
3,677
0
1,325
10,746
0
43,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
35,968
469
Minions Killed
386
0
Camps Cleared
0
1,589,619
Distance Traveled
1,447,503
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,410
401
30
2
0
308,220
3
W
Bacchus
8,190
512
33
2
0
287,258
1
W
Chernobog
10,825
677
148
9
0
340,523
4
W
Apollo
8,472
530
98
6
0
291,914
8
W
Awilix
8,830
552
95
6
0
348,830
4
L
Yu Huang
6,976
436
71
4
0
285,474
4
L
Cliodhna
7,292
456
91
6
0
323,204
5
W
Yu Huang
9,439
590
95
6
0
321,094
1
L
Sylvanus
8,526
533
115
7
0
260,242
5
L
Heimdallr
6,764
423
79
5
0
270,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role