Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Darkar50K
Zeus
Level 89
God Stats
23W - 23L
1,580 SR
Queue Stats
547W - 531L
1,473 Elo+
Party 2
Bellona
Bellona
ELIZALDE01
Bellona
Level 106
God Stats
32W - 16L
1,697 SR
Queue Stats
518W - 497L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
S5 I DarkLight
Tsukuyomi
Level 102
God Stats
7W - 5L
1,959 SR
Queue Stats
211W - 208L
1,470 Elo+
Party 2
Atlas
Atlas
Voidbrand
Atlas
Level 147
God Stats
10W - 7L
1,666 SR
Queue Stats
201W - 178L
1,505 Elo+
Party 3
Team Averages
Level 120
1,680 SR
1,480 Elo+

VS

Team Averages
Level 82
1,447 SR
1,458 Elo+
Hercules
Hercules
Nvdisak--
Hercules
Level 100
God Stats
12W - 22L
1,196 SR
Queue Stats
219W - 193L
1,495 Elo+
Party 1
Neith
Neith
RenanSFC007
Neith
Level 65
God Stats
10W - 5L
1,602 SR
Queue Stats
132W - 121L
1,465 Elo+
Party 1
Ullr
Ullr
titosavage_1
Ullr
Level 139
God Stats
2W - 5L
1,282 SR
Queue Stats
63W - 77L
1,423 Elo+
Solo
Shiva
Shiva
xTheus013
Shiva
Level 55
God Stats
14W - 8L
1,708 SR
Queue Stats
94W - 90L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
zGalactyon_22
Zhong Kui
Level 53
God Stats
12W - 15L
1,447 SR
Queue Stats
162W - 159L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 2 / 12
15,744
606
20,572
18,590
8,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
19
5 / 5 / 10
13,774
530
14,444
11,568
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ELIZALDE01
Bellona
20
12 / 0 / 13
15,930
613
30,960
23,213
31,988
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
S5 I DarkLight
Tsukuyomi
20
15 / 0 / 9
16,174
622
22,367
16,591
8,360
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
Voidbrand
Atlas
18
2 / 5 / 19
13,178
507
10,544
26,415
32,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nvdisak--
Hercules
18
1 / 8 / 0
11,377
438
9,330
41,285
41,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 8 / 5
11,124
428
11,063
20,654
6,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
2 / 8 / 4
9,894
381
6,816
19,687
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Shiva
xTheus013
Shiva
16
5 / 8 / 4
10,991
423
10,505
24,460
29,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
zGalactyon_22
Zhong Kui
17
3 / 10 / 3
10,700
412
13,531
19,083
11,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
42
Kills
12
12
Deaths
42
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
12
7
W
Zeus
5
5
10
2
W
Bellona
ELIZALDE01
Bellona
12
0
13
18.5
L
Hercules
Nvdisak--
Hercules
1
8
0
0.13
L
1
8
5
0.44
W
Tsukuyomi
S5 I DarkLight
Tsukuyomi
15
0
9
19.5
W
Atlas
Voidbrand
Atlas
2
5
19
2.3
L
2
8
4
0.5
L
Shiva
xTheus013
Shiva
5
8
4
0.88
L
Zhong Kui
zGalactyon_22
Zhong Kui
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,887
Damage
51,245
96,377
Taken
125,169
85,747
Mitigated
96,320
38,723
Healing
32,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,572
7,109
0
9,717
18,590
8,265
3,478
524
18,066
0
135,269
W
Zeus
14,444
1,841
0
966
11,568
4,773
1,526
3,828
7,740
95,932
0
W
Bellona
ELIZALDE01
Bellona
30,960
14,232
0
12,305
23,213
31,988
2,360
2,935
20,278
0
112,973
L
Hercules
Nvdisak--
Hercules
9,330
3,544
322
17,311
41,285
41,692
0
3,495
37,694
0
77,144
L
11,063
3,051
0
4,037
20,654
6,448
0
818
19,836
0
90,195
W
Tsukuyomi
S5 I DarkLight
Tsukuyomi
22,367
5,245
0
7,327
16,591
8,360
2,043
4,611
11,980
0
135,189
W
Atlas
Voidbrand
Atlas
10,544
4,166
713
7,695
26,415
32,361
180
5,753
20,662
34,155
0
L
6,816
2,190
0
3,102
19,687
7,524
0
3,872
15,677
0
56,301
L
Shiva
xTheus013
Shiva
10,505
1,970
319
4,274
24,460
29,292
0
7,815
16,438
0
38,221
L
Zhong Kui
zGalactyon_22
Zhong Kui
13,531
269
0
3,574
19,083
11,364
0
8,039
10,536
74,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,800
Gold Earned
54,086
728
Minions Killed
564
0
Camps Cleared
0
2,546,343
Distance Traveled
2,186,257
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,744
606
194
7
0
457,717
3
W
Zeus
13,774
530
146
6
0
453,682
1
W
Bellona
15,930
613
171
7
0
549,840
4
L
Hercules
11,377
438
152
6
0
432,958
4
L
Neith
11,124
428
161
6
0
470,923
3
W
Tsukuyomi
16,174
622
178
7
0
547,348
3
W
Atlas
13,178
507
39
2
0
537,756
5
L
Ullr
9,894
381
90
3
0
378,312
0
L
Shiva
10,991
423
46
2
0
487,223
1
L
Zhong Kui
10,700
412
115
4
0
416,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role